What's your favorite PSP model?? - PSP appreciation thread.
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Xan
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Re: What's your favorite PSP model?? - PSP appreciation thre
The later ones aren't too bad, but I haven't felt as comfortable with any PSP as the brief times I held a 1000.
Goes without saying the screens are bad for motion there, but I still remember this controversy about them switching the screen make from Sharp to Samsung for the releases outside Japan... the Sharp screens were supposed to look better, but apparently had big issues with dead pixels (which is still an issue for any PSP really, just not as big as on the early Sharp models).
Goes without saying the screens are bad for motion there, but I still remember this controversy about them switching the screen make from Sharp to Samsung for the releases outside Japan... the Sharp screens were supposed to look better, but apparently had big issues with dead pixels (which is still an issue for any PSP really, just not as big as on the early Sharp models).
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Ed Oscuro
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Re: What's your favorite PSP model?? - PSP appreciation thre
The old PSPs don't use backlight strobing, do they?ZellSF wrote:If this was in response to the Vita talk... OLED Vitas are motion blurred screens too. If you're buying a OLED Vita expecting to get perfect motion, you're in for a surprise: that just isn't happening on a 60hz sample and hold displays.The "designed for" angle is problematic though, or would you also say that the PSP-1000/2000 screens are an upgrade over the 3000 and go because that was the "reference" color space when probably over half of PSP games were released?
Thought that might be the answer. Surprising they didn't get it right on the Vita, as the screen seems more than capable.No, because you can set the PSP 3000 to emulate 1000/2000 color space. You can set the Vita 1000 to emulate PSP color space too, but it's nowhere near accurate.
The PSP-3000 has a Sharp supplied screen.Xan wrote:the Sharp screens were supposed to look better, but apparently had big issues with dead pixels (which is still an issue for any PSP really, just not as big as on the early Sharp models).
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Xan
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Re: What's your favorite PSP model?? - PSP appreciation thre
I specifically mentioned this as being relevant to 1000 models as that's what the discussion was about... haven't heard of any claims about differences among PSP-3000 screens.
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Ed Oscuro
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Re: What's your favorite PSP model?? - PSP appreciation thre
OK, just wasn't sure, thanks for clearing it upXan wrote:I specifically mentioned this as being relevant to 1000 models as that's what the discussion was about... haven't heard of any claims about differences among PSP-3000 screens.
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BONKERS
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Re: What's your favorite PSP model?? - PSP appreciation thre
Yeah all the 3000s are the same. It's interesting you mention the difference for the 1000s. Was that also the case for the 2000s? I have 2 Japanese 2000s but I have never really used them much to notice
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Xan
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Re: What's your favorite PSP model?? - PSP appreciation thre
Not that I would know of... though from my own experience, GBA SP AGS-101 and DSi are handhelds where there can be quite big differences in terms of motion blur and color temperature.
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FinalBaton
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Re: What's your favorite PSP model?? - PSP appreciation thre
Agreed. They've already done that for other games, so it's definitly feasable. It comes down to the developper wanting to put time and money into fadressing this I guess.BazookaBen wrote:Won't play Wipeout 2048 either, last I heard. Which is total bullcrap, they could easily enable a cursor for the touch screen sections with a patch.FinalBaton wrote:So pissed that the PSTV won't play Y's : Memories of CelcetaI really wish Falcom would produce a patch to fix this
This is legit holding me back on buying a PSVita
There are quite a few PSP/Vita games that do not work on PStv, and that is quite sad.
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HydrogLox
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Re: What's your favorite PSP model?? - PSP appreciation thre
The developer is SCE Studio Liverpool which Sony disbanded in August 2012 a few months after Wipeout 2048's release - so ultimately it is Sony's fault.FinalBaton wrote:They've already done that for other games, so it's definitly feasable. It comes down to the developer wanting to put time and money into fadressing this I guess.
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ZellSF
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Re: What's your favorite PSP model?? - PSP appreciation thre
All displays can look different from eachother when it comes to color temperature. They're not exactly all hand calibrated.Xan wrote:Not that I would know of... though from my own experience, GBA SP AGS-101 and DSi are handhelds where there can be quite big differences in terms of motion blur and color temperature.
My 3000s look wildly different from eachother, one is clearly cold while the other is warm. Identical in terms of motion blur though.
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Xan
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Re: What's your favorite PSP model?? - PSP appreciation thre
True, but I've seen several AGS-101s and DSis with obviously differing pixel response times and I would say that's down to different panels used, not calibration.
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Immryr
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Re: What's your favorite PSP model?? - PSP appreciation thre
I finally got round to putting custom firmware on my psp a couple of days ago. What joy! It's a shame ps1 games look so tiny on it, but having the whole psp library at my finger tips is amazing. Been playing a lot of taiko no tatsujin and cave story(!) so far.
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FinalBaton
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Re: What's your favorite PSP model?? - PSP appreciation thre
Aaaaww Cave Story is such a charming game... I need to replay it again very soon. So much heart in that one.Immryr wrote:I finally got round to putting custom firmware on my psp a couple of days ago. What joy! It's a shame ps1 games look so tiny on it, but having the whole psp library at my finger tips is amazing. Been playing a lot of taiko no tatsujin and cave story(!) so far.
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Immryr
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Re: What's your favorite PSP model?? - PSP appreciation thre
Yeah I'm liking it quite a bit so far. it's more linear than I thought it would be though. I thought it would have more of a metroid type structure where each area has paths you can't access right away and potential short cuts etc.
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FinalBaton
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Re: What's your favorite PSP model?? - PSP appreciation thre
Oh don't expect that out of it! I know that some reviews mentionned Metroid, so I understand why you went in expecting a bit of that,Immryr wrote:Yeah I'm liking it quite a bit so far. it's more linear than I thought it would be though. I thought it would have more of a metroid type structure where each area has paths you can't access right away and potential short cuts etc.
But... just enjoy the ride. That game is it's own beast
-FM Synth & Black Metal-
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BONKERS
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Re: What's your favorite PSP model?? - PSP appreciation thre
Strangely you know, PS1 games should have filled quite a bit of the screen with 1:1 scaling.Immryr wrote:I finally got round to putting custom firmware on my psp a couple of days ago. What joy! It's a shame ps1 games look so tiny on it, but having the whole psp library at my finger tips is amazing. Been playing a lot of taiko no tatsujin and cave story(!) so far.
But I seem to recall them scaling smaller. (Maybe because of overscan areas?) Maybe my memory is bad.

320x240 in 480x272
Games like Ehrgiez run the same even though they are actually higher res at 480i.
The scaling anyway afterwards to enlarge it, is actually pretty decent without many artifacts that I could remember.
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Xan
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Re: What's your favorite PSP model?? - PSP appreciation thre
You don't see the artifacts much because it smears some bilinear filtering over it to cover up the deformed pixels.