PS2 Street Fighter Anniv. controller compared to Saturn?...
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dave4shmups
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PS2 Street Fighter Anniv. controller compared to Saturn?...
Just wondering how the PS2 Street Fighter Anniversary Controller compares to the PS2 Saturn Controller for shmupping; they do both look pretty similar.
"Farewell to false pretension
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Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
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SAM
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Well the Street Fighter Anniversary Pad got longer cable, the controler itself is thicker and a little bit heavier. All six buttons is of regular size, while the Saturn got the X(Square), Y(Triangle), Z(L1) button smaller than usual.
And these small buttons of the Saturn controler is not very good for tapping fast... You could always use them for auto fire, this is not much an issue. Unless you want to play Fighting games.
In the end, the longer cable and six regular size buttons of the Street Fighter Anniversary Pad might be a slightly better choice.
P.S. - I got two Street Fighter Anniversary pad (Chun-Li) for sale, one new and one used. Feel free to send me an offer.
And these small buttons of the Saturn controler is not very good for tapping fast... You could always use them for auto fire, this is not much an issue. Unless you want to play Fighting games.
In the end, the longer cable and six regular size buttons of the Street Fighter Anniversary Pad might be a slightly better choice.
P.S. - I got two Street Fighter Anniversary pad (Chun-Li) for sale, one new and one used. Feel free to send me an offer.
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dave4shmups
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Ok, thanks for the feedback Sam!SAM wrote:Well the Street Fighter Anniversary Pad got longer cable, the controler itself is thicker and a little bit heavier. All six buttons is of regular size, while the Saturn got the X(Square), Y(Triangle), Z(L1) button smaller than usual.
And these small buttons of the Saturn controler is not very good for tapping fast... You could always use them for auto fire, this is not much an issue. Unless you want to play Fighting games.
In the end, the longer cable and six regular size buttons of the Street Fighter Anniversary Pad might be a slightly better choice.
P.S. - I got two Street Fighter Anniversary pad (Chun-Li) for sale, one new and one used. Feel free to send me an offer.

"Farewell to false pretension
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
I got the SF pad recently (had a gift certificate at Blockbuster and scored the Akuma one for $10). I like the dpad, but the whole thing is just too big and unwieldy. It's nowhere near as comfortable as the Saturn pad (unless maybe you have huge hands). Your right hand ends up in a funky position due to the size of the thing. It is good if you play mantis style however. I would definitely go for the SS pad overall though.

We here shall not rest until we have made a drawing-room of your shaft, and if you do not all finally go down to your doom in patent-leather shoes, then you shall not go at all.
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I'll second it290's opinion. The SF Pad is solid and the D-pad is responsive, but the overall shape and feel doesn't approach the excellence of the Saturn pad. There are certain games I prefer it for, though, due to the superior shoulder buttons and equally-sized face buttons. Nice to have both, but if you're picking one stick with the Saturn pad.
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dave4shmups
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Well, I got the SF Pad due to the cheaper price-$9.99 at Game Crazy. I really don't mind the size of it, as I do have big hands.
The one problem with this, and the Saturn Controller, is that neither will work on games that require Dual Analog-why Mega Man Anniversary Collection, is, for example, one of such games, I don't really understand. So I also picked up a $9.99 Mortal Kombat PS2 controller! But really, both of these together aren't as much as a Saturn PS2 controller on NCSX.
I just hope that most of the JP shmups for the PS2 do not require the Dual Analog.
The one problem with this, and the Saturn Controller, is that neither will work on games that require Dual Analog-why Mega Man Anniversary Collection, is, for example, one of such games, I don't really understand. So I also picked up a $9.99 Mortal Kombat PS2 controller! But really, both of these together aren't as much as a Saturn PS2 controller on NCSX.
I just hope that most of the JP shmups for the PS2 do not require the Dual Analog.

"Farewell to false pretension
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
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Yes, that digital-control lockout that has started appearing is REALLY IRRITATING. Devs know the system was designed to accept digital/PS1 controllers; there's no excuse for disallowing them. The first time I booted up MMAC I damn near snapped the disc in half.
Luckily, most import shmups are digital-friendly (especially since ARCADE STICKS fall into this category). Beware PS2 Star Soldier, though. This is another title that sent me into a fit of rage.
Luckily, most import shmups are digital-friendly (especially since ARCADE STICKS fall into this category). Beware PS2 Star Soldier, though. This is another title that sent me into a fit of rage.
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SAM
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Second that, there is completly no point to force gamers to the standard Dual shock Pro 2 to play games in case the analog control is not put to good use. Another of the game Come into mind is ポチッとにゃ~ a otherwise great port of an old Neo-Geo puzzle game.bigbadboaz wrote:Yes, that digital-control lockout that has started appearing is REALLY IRRITATING. Devs know the system was designed to accept digital/PS1 controllers; there's no excuse for disallowing them. The first time I booted up MMAC I damn near snapped the disc in half.
BUT WHY MUST I USE A PS2 DUAL ANALOG TO PLAY A PUZZLE GAME, WHICH ONLY REQUIRE THE D-PAD CONTROL.


THE PS2 DUAL ANALOG CONTROLER IS HEAVY AND ITS D-PAD IS NOT RESPONSEIVE.


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dave4shmups
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And I third it! But the Mortal Kombat Fatality controllers have bigger D-Pads then the Dualshock 2 controllers, and have dual analog, so they are be recognized by those games that lock out Digital Pad-only controllers. Hori also makes similar controllers.SAM wrote:Second that, there is completly no point to force gamers to the standard Dual shock Pro 2 to play games in case the analog control is not put to good use. Another of the game Come into mind is ポチッとにゃ~ a otherwise great port of an old Neo-Geo puzzle game.bigbadboaz wrote:Yes, that digital-control lockout that has started appearing is REALLY IRRITATING. Devs know the system was designed to accept digital/PS1 controllers; there's no excuse for disallowing them. The first time I booted up MMAC I damn near snapped the disc in half.
BUT WHY MUST I USE A PS2 DUAL ANALOG TO PLAY A PUZZLE GAME, WHICH ONLY REQUIRE THE D-PAD CONTROL.![]()
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THE PS2 DUAL ANALOG CONTROLER IS HEAVY AND ITS D-PAD IS NOT RESPONSEIVE.![]()
Of course, none of this would even be an issue if Sony would JUST come out with a controller that has a decent sized, and comfortable, digital pad.



"Farewell to false pretension
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
I like the dpad on the Logitech wireless pad (the newer ones) pretty well. The plastic is a bit too hard for me to use it for fighters, but it's quite responsive for everything else. Better than the Dual Shock dpad, and a really nice wireless controller to boot. It's better than the Wavebird IMHO (it turns itself on and off, auto-sets channel, has vibration, and better battery life than the Wavebird). I use it for pretty much everything that requires analog.

We here shall not rest until we have made a drawing-room of your shaft, and if you do not all finally go down to your doom in patent-leather shoes, then you shall not go at all.
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superhitachi4
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As far as pads go, I have yet to find anything that beats the Japanese style Saturn pad. Model MK-80116 in the U.S.
I've tried the PS2 Street Fighter pads, and they're okay I guess. I however, have a bad habit of comparing things. After comparing the two pads, I passed up a couple SF PS2 pads for 10 bucks a piece.


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dave4shmups
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I had a a Logitech wireless PS2 controller, but I found the D-Pad to be too loose, and the buttons had a tendency to stick worse then a 3-button Genesis controller.it290 wrote:I like the dpad on the Logitech wireless pad (the newer ones) pretty well. The plastic is a bit too hard for me to use it for fighters, but it's quite responsive for everything else. Better than the Dual Shock dpad, and a really nice wireless controller to boot. It's better than the Wavebird IMHO (it turns itself on and off, auto-sets channel, has vibration, and better battery life than the Wavebird). I use it for pretty much everything that requires analog.
"Farewell to false pretension
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
Yeah, the buttons do require a little more force than the standard dual shock ones. Are you sure you had the newer model, though? I believe they made an older one which was larger and supposedly not nearly as good.

We here shall not rest until we have made a drawing-room of your shaft, and if you do not all finally go down to your doom in patent-leather shoes, then you shall not go at all.
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dave4shmups
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I'm not sure, I wasn't aware until this thread that they had made more then one model.it290 wrote:Yeah, the buttons do require a little more force than the standard dual shock ones. Are you sure you had the newer model, though? I believe they made an older one which was larger and supposedly not nearly as good.
"Farewell to false pretension
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"