I've recently obtained an NEC XM29 (standard model) monitor for my so-called WIP "game room". I picked it up for free, as-is from a person down in Champaign, IL. I let them know I would most likely be able to troubleshoot and remedy the problem (at least according to the legally recognized pieces of paper that say I'm qualified to do so).
So, here I am at the first stage of fixing this monitor, diagnosis.
I turn it on and the monitor tunes to the input as properly as an XM29 can be expected to (no saveable raster adjustments to my knowledge), and I end up with images that look like this (minus any inevitable moire from my Fujifilm camera lens):
http://puu.sh/k45X1/1c2a2a93ef.JPG
http://puu.sh/k3YTL/113ecbe9a8.JPG
http://puu.sh/k3YVz/6fc319a76d.JPG

The monitor appears to be experiencing an issue I have no prior knowledge about and hasn't come up in any repair topics or videos I've seen for RGB/Arcade monitors. For some odd reason, it appears that the entire RGB color spectrum being output by the monitor has shifted. It appears to be like this: Reds are outputting as Green, Greens as Blues, and Blues as Reds. Consequentially, other colors have shifted as well including Yellows --> Cyan and so on. There are also some uniformity issues in the colors displayed in certain areas of the monitor as well (convergence, maybe?).
*Note: For the following statements, I have included a .zip folder containing the RAW screenshots/footage of tests I've done with the monitor. The footage has audio/playback speed issues that I can only assume was a failure of the 60fps capture mode, but it still demonstrates the issues with the monitor. They are in the following order:
1. Videos of Ocarina of Time via unmodded N64 over composite (Video 1).
2. Video and assorted screenshots of Super Mario 64 via unmodded N64 over composite (Video 1).
3. Video and assorted screenshots of Sonic Megamix V4.0 (Sega CD) via native RGBs from a Model 2 Genesis (RGB2 with composite video sync run through built-in retrogamingcables.co.uk sync stripper EuroSCART to BNC breakout cable).
4. Assorted screenshots of 480p VGA output from my HP Laptop to the XM29 Monitor (RGB1 at 800x600).
Downloadable via Mediafire here: http://www.mediafire.com/download/iu4yl ... -+Copy.zip
I have confirmed this issue is present on all input modes that I have been able to test (everything but S-video as I lack a source) so the input jacks are likely not the issue and I estimate it is probably closer to an intermediate stage between the inputs and the color guns themselves. I suppose my first step after posting this topic would be to seek out a service manual that I pray has some circuit diagrams for the chassis boards and investing in some better test equipment than my cheap multimeter.
It also does not appear to be a purity error as multiple degauss attempts have done little to nothing for the issues witnessed as seen in my footage (unless I need a stronger coil than the internal circuitry's, which I doubt).
Interestingly, there is a small portion of the monitor that actually does appear to be displaying colors in the proper manner in the very bottom-right corner of the monitor (which led me to the multiple vain degauss attempts). Screenshots:
http://puu.sh/k405J/98eeb2f317.JPG
http://puu.sh/k4072/07dfcc60da.JPG
http://puu.sh/k418r/c904a6a548.png
http://puu.sh/k41cb/9f976b34b8.png
White appears to display properly as well in the bottom right area of the monitor which I've provided a closeup shot that can be zoomed in to show the individual Red, Green, and Blue within the shadow mask (on the blurry mess that is my taskbar clock in this case).
http://puu.sh/k40fd/d980a27123.png
When I tried testing the RGB1 port with my laptop's VGA output, I honestly was rather disappointed with the results, particularly in how blurry the image looked through the shadow mask (A lot of text onscreen is actually unreadable in that manner). I tried lowering the resolution to 800x600 instead of the default 1024x600 my laptop defaulted to, didn't improve much. Of course, the color issues are still present here as well which remains my primary concern. However, I'm not certain if the blurry image is typical of the XM29 for a 480p RGB source, but that is coming from someone who's only other RGB monitor has a Higher TVL (800 vs ~600?) AND is a BVM 14F5U, so I'm probably just asking a bit too much from a ~600TVL monitor circa 1996. Still it does do 480p which unfortunately, most BVMs can't, which is good incentive to get this fixed.
That is the current situation as it stands. My primary goal besides gathering informations and seeking insight from the users here about potential culprits is investing in more test equipment I can use to troubleshoot the multitude of chassis boards within the XM29 once I can get around to actually opening up this huge monitor. I will add test pattern footage/screenshots on the monitor to this post as soon as I can find my Sega CD copy of the 240p Test Suite.
(Overlarge embedded images changed to links -Ghegs)


-< 50px height limits are killing me, Luna!



