Questions that do not deserve a thread

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Blinge
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Re: Questions that do not deserve a thread

Post by Blinge »

So my old faithful little TV has ventilation slots on the sides.
I'm thinking maybe I shouldn't leave it tated when not in use... in case loads of dust gets in there and causes the thing to catch fire one day..

Tell me if i'm being stupid or not, I get paranoid about these things. ^_^
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beatsgo
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Re: Questions that do not deserve a thread

Post by beatsgo »

So I recently got a BVM A20F1 BVM and apparently doesn't come with anything other than HD-SDI/SDI, which means I'm looking at either getting a BKM-68X (which are hard to come by since this particular model is relatively "new", 2006 release) or obtain a Analog to SDI converter like this for around $130. What do you guys recommend?
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Fudoh
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Re: Questions that do not deserve a thread

Post by Fudoh »

A conversion to SDI won't work with 240p sources, so the input board is your *only* option.
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Re: Questions that do not deserve a thread

Post by Xyga »

Been carrying a 21" crt tv to a meeting this week end; bad roads, scorching... there the entire lower half of the picture started showing a degree of shakiness (moving left<>right about 1 or 2 pixels) and it won't stop.
It was perfectly stable before as this set has been used only maybe 2000~3000hrs or something.
The ghetto gaming room was a basement, much cooler than outside but poorly vented (only one electric fan). At times the atmosphere inside was turning a bit tropical with some humidity, but it wasn't permanent.
Dunno if it could be related to the issue.

(I bet a video would help but i can't upload any at the moment as I'm using the equivalent of a dial-up connexion.)

Any idea gentlement ? :/
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BazookaBen
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Re: Questions that do not deserve a thread

Post by BazookaBen »

Fudoh wrote:A conversion to SDI won't work with 240p sources, so the input board is your *only* option.
I wonder if the BKM 129x is unofficially compatible. I guess you would need to see what the input socket looks like on the A20F1. I guess there is a remote chance the 129x could be damaged, but I feel it most likely just wouldn't work.
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Immryr
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Re: Questions that do not deserve a thread

Post by Immryr »

Are there any decent rgb cables for the original Xbox? Half of the things I see listed as rgb cables are clearly composite cables and the rest I dunno if I can trust.
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Fudoh
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Re: Questions that do not deserve a thread

Post by Fudoh »

There was an original Microsoft RGB cable available, at least here in Europe. Quite solid. On the other hand: is 480i really what you want from a system that offers 480p for almost all its library ?
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Re: Questions that do not deserve a thread

Post by BazookaBen »

A lot of games on Xbox are 60fps too, you definitely don't want to be playing that at 480i. There's a mod to get VGA out instead of Component for 480p but I've never messed with it, I just use a transcoder.
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Immryr
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Re: Questions that do not deserve a thread

Post by Immryr »

Well the crt I'm using it on doesn't have component inputs, is there a device which can let me use component through the scart input somehow?
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Re: Questions that do not deserve a thread

Post by Fudoh »

Well the crt I'm using it on doesn't have component inputs, is there a device which can let me use component through the scart input somehow?
too expensive.

And it doesn't solve your 480i issue. A 15khz CRT is just not the best solution for a XBox.
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Immryr
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Re: Questions that do not deserve a thread

Post by Immryr »

Ah ok. Maybe I'll just plug it into my hdtv then.
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Re: Questions that do not deserve a thread

Post by Ed Oscuro »

Xbox 480i suitability is very game-dependent. Some games look fine, but others seem nearly unplayable. What title did you have in mind?

But overall, yeah, 480i isn't the best solution - but it can still beat using a laggy/ugly HDTV.
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Re: Questions that do not deserve a thread

Post by beatsgo »

Fudoh wrote:A conversion to SDI won't work with 240p sources, so the input board is your *only* option.
So let's take this a little bit further: would HDMI/Component to dual HD-SDI be a better option for BVM A20F1?
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Re: Questions that do not deserve a thread

Post by Fudoh »

should work fine. Depends a little bit on your sources. Last and current gen consoles will be fine. A low-res source through an with locked output refresh rate might not work.

There are quite affordable HDMI and YUV to HD-SDI converters from China.
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Re: Questions that do not deserve a thread

Post by Zero106 »

I'm going to buy a PVM but i'm absolutley noobie in this question.

Wanna play theese consoles connecting through RGB -> BNC:
Sega Saturn (NTSC-J)
Sega Dreamcast (PAL)
PS2 (both PAL & NTSC-U)
Sharp Twin Famicom (modded with NESRGB)
Super Famicom
N64 (NTSC-U modded with RetroRGB amp)
Gamecube (PAL, of course)

I found this PVM's with RGB locally: Sony PVM-2054QM, Sony PVM-14 L2, Sony PVM-1442QM, Panasonic FT-2900 (26")

So here is my questions:
1) Which of listed PVMs i should choose for my consoles?
2) Does any of this PVMs have internal speaker?
3) Is it possible to play all my consoles on any of this PVMs or some consoles will not work due to regional RGB-Scart standarts
4) I have spare sync splitter by RetroRGB lying around. Will i need to use this with some of listed consoles?

BIG THANKS!
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Re: Questions that do not deserve a thread

Post by nissling »

1) I'd say Sony PVM-2054QM is your safest bet (if it's in good condition) but you may want to consider the Panasonic too. Have no experience of it but may be great. BVMs and PVMs are a class of their own though.
2) Yes, all of them (though only mono sound).
3) All will work.
4) No, most likely not.
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Re: Questions that do not deserve a thread

Post by phase3 »

my girlfriend recently got me a copy of soukyugurentai on the saturn as an early birthday present. cosmetically it looks great, the disc has no scratches or imperfections at all.

however, for some reason whenever japanese font appears in game, like before boss battles, the text appears all glitched out.
also, whenever starting (what i assume to be) score attack or caravan mode, the screen is filled with text glitches making it unplayable.
everything else in the game looks fine, and the standard arcade mode is perfectly playable. it's only when the japanese text comes up is it even noticeable that something is amiss. curiously, the english text is perfectly readable and notably un-glitched when it appears in game.

i have a feeling this may have something to do with the action replay knockoff cart that i have, as referred to at the top of this page.
http://shmups.system11.org/viewtopic.ph ... start=2280

has anyone ever run into a problem like this?
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Re: Questions that do not deserve a thread

Post by CkRtech »

rentalcar wrote:my girlfriend recently got me a copy of soukyugurentai on the saturn as an early birthday present. cosmetically it looks great, the disc has no scratches or imperfections at all.

however, for some reason whenever japanese font appears in game, like before boss battles, the text appears all glitched out.
also, whenever starting (what i assume to be) score attack or caravan mode, the screen is filled with text glitches making it unplayable.
everything else in the game looks fine, and the standard arcade mode is perfectly playable. it's only when the japanese text comes up is it even noticeable that something is amiss. curiously, the english text is perfectly readable and notably un-glitched when it appears in game.

i have a feeling this may have something to do with the action replay knockoff cart that i have, as referred to at the top of this page.
http://shmups.system11.org/viewtopic.ph ... start=2280

has anyone ever run into a problem like this?
There were two releases of this game. The second release disables the partial English translation that was never really complete and shows up when running the import on a non-Japanese machine with something like the Action Replay. https://tcrf.net/Soukyugurentai_%28Saturn%29
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Re: Questions that do not deserve a thread

Post by Einzelherz »

And always let the level intros run completely. Don't skip them or you'll get bonus screen crap.
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Re: Questions that do not deserve a thread

Post by beatsgo »

Another quickie: how does one go about connecting RGB from PS2 (not scart, component cables with RGBS going through) to a PEDHDCAP?
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Re: Questions that do not deserve a thread

Post by BazookaBen »

beatsgo wrote:Another quickie: how does one go about connecting RGB from PS2 (not scart, component cables with RGBS going through) to a PEDHDCAP?
For 15hz? Plain component cables won't do, you'll also need something with a composite lead as well (for sync). Like this: http://www.gamestop.com/accessories/mad ... able/33927

If you switch to 480p, sync will be on green.
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Re: Questions that do not deserve a thread

Post by beatsgo »

BazookaBen wrote:
beatsgo wrote:Another quickie: how does one go about connecting RGB from PS2 (not scart, component cables with RGBS going through) to a PEDHDCAP?
For 15hz? Plain component cables won't do, you'll also need something with a composite lead as well (for sync). Like this: http://www.gamestop.com/accessories/mad ... able/33927

If you switch to 480p, sync will be on green.
I do have that cable, I was wondering how I'm suppose to cable it.
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Re: Questions that do not deserve a thread

Post by bobrocks95 »

That same sort of cable wouldn't happen to work for the PSOne to output RGBs, would it? Does the multi-out have the same pinout for PS1-3 or not?
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Re: Questions that do not deserve a thread

Post by beatsgo »

bobrocks95 wrote:That same sort of cable wouldn't happen to work for the PSOne to output RGBs, would it? Does the multi-out have the same pinout for PS1-3 or not?
I tested RGB on it before and works perfectly fine on my previously owned PVM. Pinout for the AV port is the same for PS1/PS2. PS3 is the same, but dunno if RGB is enabled on it.
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Re: Questions that do not deserve a thread

Post by BazookaBen »

bobrocks95 wrote:That same sort of cable wouldn't happen to work for the PSOne to output RGBs, would it? Does the multi-out have the same pinout for PS1-3 or not?
PS1-3 have identical pinouts as far as I'm aware. The only thing is PS1 doesn't have YPbPr capability. RGB works great though. And for some crappy reason the max resolution you can get over RGB on the PS3 is 480p.
beatsgo wrote:I do have that cable, I was wondering how I'm suppose to cable it.

Dunno, you should be able to find a cable that goes RCA>whatever input is on your capture card.
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Re: Questions that do not deserve a thread

Post by nem »

So I recently bought an Ikari 3 jamma board with no sound. I think I found a likely culprit for this problem. It's missing a crystal from the sound section of the board. Here's a pic (it had broken tabs before, I removed them).

Any ideas where I could find a suitable replacement for this?

Thanks!
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Re: Questions that do not deserve a thread

Post by Einzelherz »

beatsgo wrote:
BazookaBen wrote:
beatsgo wrote:Another quickie: how does one go about connecting RGB from PS2 (not scart, component cables with RGBS going through) to a PEDHDCAP?
For 15hz? Plain component cables won't do, you'll also need something with a composite lead as well (for sync). Like this: http://www.gamestop.com/accessories/mad ... able/33927

If you switch to 480p, sync will be on green.
I do have that cable, I was wondering how I'm suppose to cable it.
If you have the six lead cord R/G/B go to RGB, R/W go to Right and Left, and Y goes to sync. Set the monitor to external sync.

I'm doing this in a roundabout way right now with a component cable and a sony guncon breakout cable for composite->sync. Interestingly, the breakout I have has S-video so I can compare the two (well, three, technically) sources all on my same PVM.
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Need help choosing appropriate PS2 RGB sync option

Post by darthjones »

I bought a Framemeister and am thinking about purchasing a PS2 RGB cable from retrogamingcables.co.uk. This one -

https://www.retrogamingcables.co.uk/son ... 3fb4c077bb

As far as options go, I am set on choosing JP21 for "Output." However, I am not sure what option to pick for "Sync."

The options are:
- Composite Video + Sync
- Luma Sync
- CSYNC (built in video sync separator) (+£10.00)

This will be used on an NTSC PS2 Fat console. I'd normally assume that CSYNC is the better option because it's more expensive, but I can't find any info on why that would be the case. Can someone enlighten me on which would be the best overall choice?


tl;dr: Have Framemeister + PS2 Fat. Need an RGB cable. What is the best option between Composite Video + Sync, Luma Sync, and CSYNC? Why? Is there a better place to purchase PS2 RGB cables from?
Last edited by darthjones on Sat Jul 18, 2015 7:12 pm, edited 1 time in total.
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Re: Questions that do not deserve a thread

Post by Fudoh »

Get the Luma one. The signal is already there on the PS2, doesn't rely on extra processing like the sync solution and you don't gain anything extra by using CSYNC. The only reason to go for a cable including a LM1881 is if you got a monitor that requires a clean signal to begin with.
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Re: Questions that do not deserve a thread

Post by darthjones »

Fudoh wrote:Get the Luma one. The signal is already there on the PS2, doesn't rely on extra processing like the sync solution and you don't gain anything extra by using CSYNC. The only reason to go for a cable including a LM1881 is if you got a monitor that requires a clean signal to begin with.
Thanks for the info. Time to place an order...
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