Ketsui 360, recommended resolution, scaling and filter

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D
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Ketsui 360, recommended resolution, scaling and filter

Post by D »

I'd like to play this game YOKO, unfiltered and in a dot-by-dot resolution 3X, 2X or no scaling.
Is there a way? I searched and someone said 93% with nearest neighbour, but that looks just terrible. Anybody know the perfect way? If there isn't I'm selling my copy right away. This is just ridiculous.

My options are
- change 360 resolutions:
480p
720p
1080p
maybe even some weird HDReady resolutions like 1366x768

-aspect ratio:
16:9
4:3

-scaling percentage in settings

-filters offered in settings
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Fudoh
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Re: Ketsui 360, recommended resolution, scaling and filter

Post by Fudoh »

There's no way. You can just minimize the scaling artefacts and that's by using a certain scaling percentage. With a 720p output in Yoko you get a 2x scaling on ONE axis, but never on both. Don't forget that Ketsui is natively running at 384x224, which is as bad as it gets for clean scaling.
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Re: Ketsui 360, recommended resolution, scaling and filter

Post by D »

Fudoh wrote:There's no way. You can just minimize the scaling artefacts and that's by using a certain scaling percentage. With a 720p output in Yoko you get a 2x scaling on ONE axis, but never on both. Don't forget that Ketsui is natively running at 384x224, which is as bad as it gets for clean scaling.
Okay, thanks for that. I had no idea it runs at that resolution. You were right in asuming I thought it runs at 320X240.
I just tried setting my 360 to 1360X768 resolution. That should still have been scaled 2x = 448 X 768
When using 100%, but with neirest neighbour I still get the weird interlaced wobble effect, but a little less I guess.

I'm going to play it in 1080p yoko 100% bipolar filter. At least the graphics don't wobble, but the colors have a weird wash over them. 5pb really didn't put alot of thought into the process. I wonder how the testers test played this. Perhaps in a couple of years we can get finally get good ports when we get 4k gaming systems and displays.
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Re: Ketsui 360, recommended resolution, scaling and filter

Post by BPzeBanshee »

emphatic recommended 93% nearest neighbour for a 3:4 screen but on a LCD that is going to look awful, for a standard LCD I'd just put one of the filters on and jack it to whatever fits my TV.
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Re: Ketsui 360, recommended resolution, scaling and filter

Post by emphatic »

BPzeBanshee wrote:emphatic recommended 93% nearest neighbour for a 3:4 screen but on a LCD that is going to look awful, for a standard LCD I'd just put one of the filters on and jack it to whatever fits my TV.
That's for a TATE screen though. ;)
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BPzeBanshee
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Re: Ketsui 360, recommended resolution, scaling and filter

Post by BPzeBanshee »

Ah yes good point, a TATEd 4:3 CRT monitor. A yoko 16:9 LCD isn't going to play nice with those settings. Next time I get out my J360 I'll have to have a mess with Ketsui's menu now that I actually own it.
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