Give us a shout if you want to sell itkamiboy wrote:I still have it, though I rarely use it these days as I have no use for it.

Give us a shout if you want to sell itkamiboy wrote:I still have it, though I rarely use it these days as I have no use for it.
Just for the most crisp output for text in PC usage/web browsing. Why would you want to use the XGA mode for movie watching? It would look no better or worse than any other mode, as movies would have to be scaled in that mode as well.Xan wrote:Well, I don't see any practical applications in terms of gaming or movie watching for that (if I understand it correctly).
No problem, I use a great little company who pack up my CRTs carefully for me. I'm definitely keen - I'll send you a PM...kamiboy wrote:Well, I wouldn't mind passing in on to a new loving owner since it is not seeing much use here. Shipping arrangements would be a problem though, this thing is bulky and weighs accordingly.
Mainly gaming, I think native XGA with lots of anti-aliasing could look better than 720p. As for videos, I think 1080p videos look better with 720p output from the GPU than 1080p, I feel like the scaler just handles those smaller pixel counts better. Of course for Blu-rays it's 1080p24 anyway so the point is moot there, was just talking about my experiences with Youtube stuff.Josh128 wrote:Just for the most crisp output for text in PC usage/web browsing. Why would you want to use the XGA mode for movie watching? It would look no better or worse than any other mode, as movies would have to be scaled in that mode as well.Xan wrote:Well, I don't see any practical applications in terms of gaming or movie watching for that (if I understand it correctly).
Just like when running an emulator with 240p games at 480p or 1024x768, they will be a bit sharper than the native 240p mode. Post some pictures if you can, I'd like to see them.kel wrote:I know that this set handles 240p well compared to most if not all other sets but IMHO it really benefits with a good line doubler like the XRGB-3 connected to it.
Using the XRGB-3 with a sharpness setting of 25 on the set looks really good. comparing it to the sets native 240p upscaling the 4500 looks a bit blurry although still quite good. I have only tried it with the SNES upto now though so I'm not sure if other consoles would also benefit.
I personally havent noticed any additional lag with it. I could do a photo test using a PC outputting 480p and switch between modes to check. I'll let you know. I doubt it does though.lev11 wrote:Josh128, do you think the wide zoom mode introduces lag?
It does great things with the aspect ratio and displayed size when using gameboy player, and I've not noticed and scaling problems so far either.
In the F4500 pics with scanlines, Im using the Kega Fusion emulator via HDMI. For the Trinitron Wega, Im using a csy-2100 clone.FinalBaton wrote:Josh128,
what do you use to send your consoles' signal to the f4500 in the pics above? a csy-2100 clone or a XRGB-mini?
You are correct, for most sources they dont. Not because its not technically possible, but because (almost) no one has produced scalers or emulators with the proper configuration options needed to do it. I do find it a bit strange that its so easy to do it on 1080p and not 768p, because 1080p is not an even multiple of 240 either. I would think it *should* be easily achievable with a firmware update on the XRGB's should Micomsoft choose to do it, but its highly unlikely they ever will at this point.FinalBaton wrote:Also : I'm surprised that the emulated scan lines show up properly!
I thought that scanlines didn't line up correctly on a 1024 x 768 panel?
Cool. Can't wait till he answers you.Josh128 wrote:In the F4500 pics with scanlines, Im using the Kega Fusion emulator via HDMI. For the Trinitron Wega, Im using a csy-2100 clone.FinalBaton wrote:Josh128,
what do you use to send your consoles' signal to the f4500 in the pics above? a csy-2100 clone or a XRGB-mini?
You are correct, for most sources they dont. Not because its not technically possible, but because (almost) no one has produced scalers or emulators with the proper configuration options needed to do it. I do find it a bit strange that its so easy to do it on 1080p and not 768p, because 1080p is not an even multiple of 240 either. I would think it *should* be easily achievable with a firmware update on the XRGB's should Micomsoft choose to do it, but its highly unlikely they ever will at this point.FinalBaton wrote:Also : I'm surprised that the emulated scan lines show up properly!
I thought that scanlines didn't line up correctly on a 1024 x 768 panel?
The Kega Fusion emulator is able to display 720 active lines out of the 768 in full screen mode, making perfect scanlines possible on 240p content. Its the only emulator Ive found that can do this-- others can do it in windowed modes only.
I asked Fudoh to see if he could get the Framemeister to produce such an output (720 active out of 768) and he said he would try, but I havent heard back from him. I can only assume the device is not capable of it.
you do do that manually. User FBX dedicated a whole website to just this.I asked Fudoh to see if he could get the Framemeister to produce such an output (720 active out of 768) and he said he would try, but I havent heard back from him. I can only assume the device is not capable of it.
Unfortunately I dont own a Mini, so his website, good as it may be, really cant help me unless someone has confirmed it already on there. I'll check it out. It would be cool if it could be done, but Im not shelling out ~$400 for one only to find out it cant be done.Fudoh wrote:you do do that manually. User FBX dedicated a whole website to just this.I asked Fudoh to see if he could get the Framemeister to produce such an output (720 active out of 768) and he said he would try, but I havent heard back from him. I can only assume the device is not capable of it.
no, sorry. The F4500 hasn't seen any usage in 2015 (yet).Did you get a chance to play around with it?