Anyone tried mame with Intels iGPU instead on a dedicated card?
I want to be able to run most games but have low interest in 3D fighters so mostly 2d..
Strikers1945guy wrote:"Do we....eat chicken balls?!"
Nice info, thanks.Xyga wrote:I think any desktop i3 Haswell w/ HD4600 can run PCSX2 @ 2x native resolution (except crazy and badly optimized games like Shadow of the Colossus).
So I would be surprised if it couldn't handle HLSL easily...
EDIT: by the way CRT-Royale shader under RetroArch is better than HLSL.
Strikers1945guy wrote:"Do we....eat chicken balls?!"
Hmm I found your posts in the shader thread and you have a more beefier setup than the one I am planning and using a dedicated gpu instead of my planned intergrated one, and you still experienced lag?Xyga wrote:They update the MAME 'core' from time-to-time, current is called 'MAME 2015' and you have to get it in their buildbot: http://buildbot.libretro.com/nightly/win-x86_64/
Don't know how often it's updated though...
RetroArch isn't user friendly at all, but that damn CRT-Royale shader has no equal. Good luck with it.
By the way OpenGL and GLSL are now working in MAME and some shaders are being ported to other builds like MAMEUIFX (only one for now though).
The future is relatively bright.
Strikers1945guy wrote:"Do we....eat chicken balls?!"
Strikers1945guy wrote:"Do we....eat chicken balls?!"
Strikers1945guy wrote:"Do we....eat chicken balls?!"
hmm.. and the 4370 isnt that much higher.. scored 2,234. + 50$Xyga wrote:This won't help much again but what they say on PCSX2 forums is that if you want to use this emulator you need a CPU with at least a score of 2,000 in this bench: http://www.cpubenchmark.net/singleThread.html
(i3-4160 scored 2,072)
They don't tell about its iGPU performance though, but they say the minimum dGPU requirements are:
Radeon R7 260 (or) Geforce GT-740 (GDDR5 version)
http://forums.pcsx2.net/Thread-Low-budg ... -for-pcsx2
As you can see bigger i3's as a standalone solution are deemed powerful-enough.