It's probly best to just reroll both in that case. Your new rolls are USAAF Mustang and Darius IIShepardus wrote:I just noticed that too, doesn't run at all in MAME for me and runs horribly slowly (50% speed at best) in Demul.
Cotton Boomerang also runs very slowly in MAME for me, but it seems to work fine in SSF, albeit with very noticeable input lag. Is it okay to do the run in a different emulator or should I get a reroll for this too?
Lastly, can someone confirm if the default difficulty dipswitch settings on Saint Dragon really is "Easy"? That's what MAME is showing for me but it sounds kind of odd to me so I want to make sure.
Death Roulette: Loop 22
Re: Death Roulette: -----URA-----
Re: Death Roulette: -----URA-----
This list is so good, thanks Colonel. I'll probably stream some of the games. Played all of them a little apart from Pistol Daimyo no Bouken, but know I really like the others.ESP Ra. De.
Pistol Daimyo no Bouken
Vasara 2
RayForce
Metal Black
Re: Death Roulette: -----URA-----
Thanks, both of those work fine in MAME.ACSeraph wrote:It's probly best to just reroll both in that case. Your new rolls are USAAF Mustang and Darius IIShepardus wrote:I just noticed that too, doesn't run at all in MAME for me and runs horribly slowly (50% speed at best) in Demul.
Cotton Boomerang also runs very slowly in MAME for me, but it seems to work fine in SSF, albeit with very noticeable input lag. Is it okay to do the run in a different emulator or should I get a reroll for this too?
Lastly, can someone confirm if the default difficulty dipswitch settings on Saint Dragon really is "Easy"? That's what MAME is showing for me but it sounds kind of odd to me so I want to make sure.
Re: Death Roulette: -----URA-----
Had no idea. Just rolled you Soukyugurentai, which the "randomizer" apparently loves. Guess you can play that instead. G Darius works pretty well in MAME as I recall yeah.Blinge wrote:Twinbee Da! Appears to be a Gameboy game.
Re: Death Roulette: -----URA-----
Three horis. Mars Matrix. Have me excused if I don't give it my all 

You don't need a reason to dodge things. http://www.liliumstg.blogspot.com/2015/ ... s-log.html
Re: Death Roulette: -----URA-----
- Sokuygurentai
Battle Garegga
Blazing Star
Hotdog Storm
Dodonpachi Daioujou Black Label
Well, this are some fine games. I was already spiritually ready for a couple of week of struggling through the worst kuso-memorizers imaginable.

Sokyugurentai though, it doesn't look like it can run at 100% on my system. I'm getting some pretty noticeable slowdowns. I'll probably need a different game.
Re: Death Roulette: -----URA-----
You sir, are incorrect. Gemini Wing is more like uuuuufBlinge wrote:fuuuu.jpgGemini Wing
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
Re: Death Roulette: -----URA-----
OK sounds like a good reason. Your new game is: DariusendoKarb wrote:Sokyugurentai though, it doesn't look like it can run at 100% on my system. I'm getting some pretty noticeable slowdowns. I'll probably need a different game.
Re: Death Roulette: -----URA-----
Ah. does anyone know anything about G-Darius Emulation? There's no music on my rom =[
Is this a common problem or have I just got a bad rom?
Is this a common problem or have I just got a bad rom?
Re: Death Roulette: -----URA-----
Sonic Wings 2
Wyvern Wings
V-V
Soukyugurentai
Hacha Mecha Fighter
This is gonna be interesting
Only one I've played is Sonic Wings 2. V-V I've I've barely touched and the rest are blanks
Aiming for a mayhem but happy to get away dodging a crash and burn
Good luck everyone!!
Wyvern Wings
V-V
Soukyugurentai
Hacha Mecha Fighter
This is gonna be interesting


Aiming for a mayhem but happy to get away dodging a crash and burn

Re: Death Roulette: -----URA-----
Hype get !!

Only the bootleg version of Slap Fight works for me (and I could only get it to properly run in shmupMAME 4.2) but I assume that there aren't any differences between them?
EDIT: I see that the High Score list on here for Slap Fight has bootleg scores together with regular scores so I suppose the bootleg version is more or less the same then. I also noticed this post by Alcon:
I've only played a few credits of Batrider and haven't played any of the other ones before. This is gonna be goodBlack Heart
Slap Fight
X Multiply
Armed Police Batrider
Scramble Spirits

Only the bootleg version of Slap Fight works for me (and I could only get it to properly run in shmupMAME 4.2) but I assume that there aren't any differences between them?
EDIT: I see that the High Score list on here for Slap Fight has bootleg scores together with regular scores so I suppose the bootleg version is more or less the same then. I also noticed this post by Alcon:
So I'm going to assume that reaching area 255 equals to a 1cc...Alcon wrote:The arcade version only lists area (stops counting at 255) not 1-xx etc. Some people including myself have referred to loop number once past 255 (i.e 4th loop on my score).
Last edited by pestro87 on Sun Mar 15, 2015 3:44 pm, edited 1 time in total.
Re: Death Roulette: -----URA-----
Raiden DX
Mahou Keibitai Gun Hohki
TwinBee Yahho!
Darwin 4078
1944: The Loop Master
Well well...
Raiden DX looks good ; 1944 has a sh*tload of stages so easy points if I can endure it long enough ; and Darwin 4078 looks like the worst shmup I've ever seen.
Never played any of those, though.
Good luck everyone !
Mahou Keibitai Gun Hohki
TwinBee Yahho!
Darwin 4078
1944: The Loop Master
Well well...
Raiden DX looks good ; 1944 has a sh*tload of stages so easy points if I can endure it long enough ; and Darwin 4078 looks like the worst shmup I've ever seen.
Never played any of those, though.
Good luck everyone !
Re: Death Roulette: -----URA-----
Quick question. I'm using MAMEUIFX64 0.159 (with the 0.159 roms) and it reports Soukyugurentai/Terra Diver having sound and graphic glitches. Seemed to play ok, but since I haven't played it for reals I can't say if it indeed is ok or not. Anyone know?
Re: Death Roulette: -----URA-----
Three games I already played against two sights unseen:
Formation Armed F - Stage 3 - 239200 3 Fuck this game and its stupid power up system, bombs and difficulty spike, this bastard manage to ruin my mood this morning.
For the record, if someone ask me to play this game, may be the colonel or some wretched jokester, expect a pair huge middle finger stabbing your eyes because I'm done as well the ROM. Not worthy to pull a 1CC.
Vimana - Area 4 - 402960 4 Other than no sound, this was a mediocre STG with a crappy main weapon (V is cool looking, but not strong) and bomb (not really useful when surrounded). Forgot to mention about how autofire is overpowered in these old games, like if the developers didn't thought about it or it wasn't possible to program in the cabinet.
Fire Barrel - Stage 5 - 609000 5 Nice game, despite the crappy power down thing upon death (it require a lot of picks in order to really damage big enemies).
P-47 Aces - Spitfire - Stage 4 - 593660 4 Dodging bullets in this game is tricky, somewhat like Progear in term of subjective difficulty. With Spitfire is even worse to dodge things, except when it requires macro-dodging.
Cotton 2 - Cotton - Stage 7 - 3888100 7 I don't get the whole grabbing gimmick, as well the power up system.
Edit: I manage to learn a thing or two about the mechanics and they are fun. Much less recovering energy by juggling a trapped enemy and the beat'em up-like prompt to use special attacks (on a keyboard is even worse).
Total: !23!
Formation Armed F - Stage 3 - 239200 3 Fuck this game and its stupid power up system, bombs and difficulty spike, this bastard manage to ruin my mood this morning.
For the record, if someone ask me to play this game, may be the colonel or some wretched jokester, expect a pair huge middle finger stabbing your eyes because I'm done as well the ROM. Not worthy to pull a 1CC.

Vimana - Area 4 - 402960 4 Other than no sound, this was a mediocre STG with a crappy main weapon (V is cool looking, but not strong) and bomb (not really useful when surrounded). Forgot to mention about how autofire is overpowered in these old games, like if the developers didn't thought about it or it wasn't possible to program in the cabinet.
Fire Barrel - Stage 5 - 609000 5 Nice game, despite the crappy power down thing upon death (it require a lot of picks in order to really damage big enemies).
P-47 Aces - Spitfire - Stage 4 - 593660 4 Dodging bullets in this game is tricky, somewhat like Progear in term of subjective difficulty. With Spitfire is even worse to dodge things, except when it requires macro-dodging.
Cotton 2 - Cotton - Stage 7 - 3888100 7 I don't get the whole grabbing gimmick, as well the power up system.

Edit: I manage to learn a thing or two about the mechanics and they are fun. Much less recovering energy by juggling a trapped enemy and the beat'em up-like prompt to use special attacks (on a keyboard is even worse).
Total: !23!
Last edited by S_Fang on Wed Mar 25, 2015 11:07 am, edited 5 times in total.
Re: Death Roulette: -----URA-----
Falsificare.
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
Re: Death Roulette: -----URA-----
Uhhhh... I find this... unlikely. You know when I said no credit limit I didn't mean you could credit feed right?S_Fang wrote:Three games I already played against two sights unseen:
Formation Armed F - Stage 7 (ALL) - 1093800 7+5 Fuck this game and its stupid power up system, bombs and difficulty spike, this bastard manage to ruin my mood this morning.
Vimana - Area 6 (First Round ALL) - 50040 6+5 Other than no sound, this was a mediocre STG with a crappy main weapon (V is cool looking, but not strong) and bomb (not really useful when surrounded).
Fire Barrel - Stage 8 (First Loop ALL) - 406900 8+5 Nice game, despite the crappy power down thing upon death (it require a lot of picks in order to really damage big enemies).
P-47 Aces - Thunder Bolt - Stage 8 (ALL) - 2349309 8+5 Dodging bullets in this game is tricky, somewhat like Progear in term of subjective difficulty.
Cotton 2 - Cotton - Stage 7 (ALL) - 2812 (end of Stage 7) -239809 (in Stage 6) 7+5 I don't get the whole grabbing gimmick, as well the power up system.
Total: !61!
Re: Death Roulette: -----URA-----
All right, I'll do legit now, I didn't catch the condition before. In these days I'll replay the games 'till I rage at the world (Armed F did this to me) and fix the results, so before the end line you shall have the official results.ACSeraph wrote:Uhhhh... I find this... unlikely. You know when I said no credit limit I didn't mean you could credit feed right?S_Fang wrote:Three games I already played against two sights unseen:
Formation Armed F - Stage 7 (ALL) - 1093800 7+5 Fuck this game and its stupid power up system, bombs and difficulty spike, this bastard manage to ruin my mood this morning.
Vimana - Area 6 (First Round ALL) - 50040 6+5 Other than no sound, this was a mediocre STG with a crappy main weapon (V is cool looking, but not strong) and bomb (not really useful when surrounded).
Fire Barrel - Stage 8 (First Loop ALL) - 406900 8+5 Nice game, despite the crappy power down thing upon death (it require a lot of picks in order to really damage big enemies).
P-47 Aces - Thunder Bolt - Stage 8 (ALL) - 2349309 8+5 Dodging bullets in this game is tricky, somewhat like Progear in term of subjective difficulty.
Cotton 2 - Cotton - Stage 7 (ALL) - 2812 (end of Stage 7) -239809 (in Stage 6) 7+5 I don't get the whole grabbing gimmick, as well the power up system.
Total: !61!
Re: Death Roulette: -----URA-----
In this case you'll need to break the game down into standard stages by yourself in order to score it. Can this be done? Generally in the absence of very clear stages (like when your plane lands in Hishouzame) I would consider major area or scenery changes to be different stages (think Vulgus). If this is going to pose a problem let me know and we can roll a different game.pestro87 wrote:So I'm going to assume that reaching area 255 equals to a 1cc...Alcon wrote:The arcade version only lists area (stops counting at 255) not 1-xx etc. Some people including myself have referred to loop number once past 255 (i.e 4th loop on my score).
I'm not so experienced with it so I'm not sure. If you think it runs decently enough you can keep at it, but if you think it's problematic (severe slowdown/input lag etc.) I'll roll you a new game. You can decide for yourself on this one.Stompp wrote:Quick question. I'm using MAMEUIFX64 0.159 (with the 0.159 roms) and it reports Soukyugurentai/Terra Diver having sound and graphic glitches. Seemed to play ok, but since I haven't played it for reals I can't say if it indeed is ok or not. Anyone know?
I think the music just doesn't work in MAME, it's the same for me. But the game itself plays fine. (You should buy a legit copy if you want to get into it seriouslyBlinge wrote:Ah. does anyone know anything about G-Darius Emulation? There's no music on my rom =[
Is this a common problem or have I just got a bad rom?

Re: Death Roulette: -----URA-----
not with g-darius... ports are either easier or harder, and expecting people to hunt down pcbs (which is a lot easier than hunting down arcades) is a bit unreasonable
Rage Pro, Rage Fury, Rage MAXX!
Re: Death Roulette: -----URA-----
PS1 port is fine, and the PS2 port is great. Even if they aren't totally arcade perfect (I was under the impression the PS2 port was damn close though) you can fully enjoy the game with them with no need to buy a PCB. The same can't really be said of MAME. Sound is important to the Darius experience imo.
-
Heavy Viper
- Posts: 265
- Joined: Tue Jun 18, 2013 12:04 pm
- Location: Western Australia
Re: Death Roulette: -----URA-----
Code: Select all
Heavy Viper - USAAF Mustang - St. 8 - 1,033,800
Heavy Viper - Soukyugurentai - St. 4 - Type-B - 3,273,800
Heavy Viper - TwinBee Yahho! - St. 4 - Punch Twinbee - 1,273,540
Heavy Viper - Kuhga - Operation Code Vapor Trail - St. 4 - Valkyrie - 471,690
Heavy Viper - Gigandes - St. 8 - 866,900
*SCREENSHOTS TAKEN, UPLOAD PENDING*
TOTAL = 28
I'm picky about sound okay
Last edited by Heavy Viper on Thu Mar 26, 2015 1:03 pm, edited 4 times in total.
VPR@Twitter ~~~ VPR@Soundcloud ~~~ VPR@Bandcamp
Sound Design/Music Composition/General Audio Hand: Zenodyne R, Fire Arrow X, Jet Buster, Zenodeath and...
Sound Design/Music Composition/General Audio Hand: Zenodyne R, Fire Arrow X, Jet Buster, Zenodeath and...
-
LordHypnos
- Posts: 1976
- Joined: Sun Mar 09, 2014 11:59 pm
- Location: Mars Colony, 2309
Re: Death Roulette: -----URA-----
So, I can't seem to get hacha mecha fighter bootleg to run. I have regular hacha mecha fighter and the bootleg rom, using mameplus 0.157. Anything I'm missing here? (mostly directed at trap15)
Also Omega Fighter is surprisingly fun. Get's pretty intense in stage 3, though.
Also Omega Fighter is surprisingly fun. Get's pretty intense in stage 3, though.
YouTube | Restart Syndrome | 1cclist | Go Play Mars Matrix
Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
2) Make it a multiplier for your actual score
Re: Death Roulette: -----URA-----
Played it a little more yesterday and I don't think it seems that bad. No need for a rerollACSeraph wrote:I'm not so experienced with it so I'm not sure. If you think it runs decently enough you can keep at it, but if you think it's problematic (severe slowdown/input lag etc.) I'll roll you a new game. You can decide for yourself on this one.Stompp wrote:Quick question. I'm using MAMEUIFX64 0.159 (with the 0.159 roms) and it reports Soukyugurentai/Terra Diver having sound and graphic glitches. Seemed to play ok, but since I haven't played it for reals I can't say if it indeed is ok or not. Anyone know?

I also got this. Seems to work ok for me in MAMEUIFX64 with 0.159 roms, but then again, I'm no proLordHypnos wrote:So, I can't seem to get hacha mecha fighter bootleg to run. I have regular hacha mecha fighter and the bootleg rom, using mameplus 0.157. Anything I'm missing here? (mostly directed at trap15)

Re: Death Roulette: -----URA-----
Use a newer MAME, I fixed the music in Mustang. Vapor Trail's thing is also a MAME bug, but still not fixed.Heavy Viper wrote:Tested them all out in MAME last night and they seem to play all right with no slowdown for me. The sound on USAAF Mustang really has no clue what it's doing, though, which is a shame. And Vapor Trail's appears to increase in tempo the faster you hit the fire button, which is hilarious.Code: Select all
USAAF Mustang Soukyugurentai TwinBee Yahho! Kuhga - Operation Code Vapor Trail Gigandes
I'm picky about sound okay
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
-
Heavy Viper
- Posts: 265
- Joined: Tue Jun 18, 2013 12:04 pm
- Location: Western Australia
Re: Death Roulette: -----URA-----
Will do trap15, thanks for the heads-up!
VPR@Twitter ~~~ VPR@Soundcloud ~~~ VPR@Bandcamp
Sound Design/Music Composition/General Audio Hand: Zenodyne R, Fire Arrow X, Jet Buster, Zenodeath and...
Sound Design/Music Composition/General Audio Hand: Zenodyne R, Fire Arrow X, Jet Buster, Zenodeath and...
Re: Death Roulette: -----URA-----
List of people that made me play Gemini Wing:trap15 wrote:You sir, are incorrect. Gemini Wing is more like uuuuufBlinge wrote:fuuuu.jpgGemini Wing
Spoiler
Trap15
Colonel Longhener
Colonel Longhener
-
LordHypnos
- Posts: 1976
- Joined: Sun Mar 09, 2014 11:59 pm
- Location: Mars Colony, 2309
Re: Death Roulette: -----URA-----
Turns out I needed nmk004 bios (?), so now it's working. IDK that it was necessary, but I also upgraded to mameplus 0.159
I think Hacha Mecha Fighter is my favorite so far that I got. Probably will focus most of my effort into it and omega fighter.
I think Hacha Mecha Fighter is my favorite so far that I got. Probably will focus most of my effort into it and omega fighter.
YouTube | Restart Syndrome | 1cclist | Go Play Mars Matrix
Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
2) Make it a multiplier for your actual score