I just tried out the SNES port, and I really like this game! Much better mission based shooter then any of the Strike games that I've ever played!
So, is the Genesis port basically the same, better, or worse then the SNES port?
Steel Talons...
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dave4shmups
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Steel Talons...
"Farewell to false pretension
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
I haven't played either, but I'm sure the Genesis version is better. The SNES's slow processor just can't compete with the Genny when it comes to rendering 3d.
However, this is one of those games, like Virtua Racing, where the arcade version is simply a hell of a lot better than any of the ports. I'm not sure what its current MAME status is but I seem to recall the Atari 3D system driver being improved significantly at some point.
However, this is one of those games, like Virtua Racing, where the arcade version is simply a hell of a lot better than any of the ports. I'm not sure what its current MAME status is but I seem to recall the Atari 3D system driver being improved significantly at some point.

We here shall not rest until we have made a drawing-room of your shaft, and if you do not all finally go down to your doom in patent-leather shoes, then you shall not go at all.
The SNES may have the slower processor, but it does have better scaling and rotation effects, which does give it the upper hand when it comes to rendering 3D. Most of the psuedo 3D games on the Genesis just redraw the sprites instead of actual scaling.it290 wrote:I haven't played either, but I'm sure the Genesis version is better. The SNES's slow processor just can't compete with the Genny when it comes to rendering 3d
That's true if you're talking about pseudo-3d stuff with mode 7 effects like F-Zero, but not with real 3d flat shaded polygon games like Steel Talons. But if the port was done by the people who ported Race Drivin', I wouldn't expect a whole lot anyway.

We here shall not rest until we have made a drawing-room of your shaft, and if you do not all finally go down to your doom in patent-leather shoes, then you shall not go at all.
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dave4shmups
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I don't know, I did a screenshot comparison between the SNES and the Genesis version, and the SNES does look better indeed!:it290 wrote:That's true if you're talking about pseudo-3d stuff with mode 7 effects like F-Zero, but not with real 3d flat shaded polygon games like Steel Talons. But if the port was done by the people who ported Race Drivin', I wouldn't expect a whole lot anyway.
SNES Screenshots: http://www.vgmuseum.com/images/snes03/16.html
Genesis Screenshots: http://www.vgmuseum.com/images/genesis02/steelt.html
"Farewell to false pretension
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
Speaking of Race Drivin', the GB b/w port acutally seems to have a smoother framerate than both the SNES and Genesis versions. The Genesis one is better than the SNES one, but how the GB b/w one could actually be faster than the Genesis one puzzles me.it290 wrote:That's true if you're talking about pseudo-3d stuff with mode 7 effects like F-Zero, but not with real 3d flat shaded polygon games like Steel Talons. But if the port was done by the people who ported Race Drivin', I wouldn't expect a whole lot anyway.
Yeah, but the framerate is what's important. Not that the Genesis version really has a great framerate or anything. Anyway, if you want some more cool helicopter games, I'd recommend Gunship 2000 by Microprose, which is the classic copter sim, and Red Zone on the Genesis, which although not a great game features the most impressive effects seen on the machine.I don't know, I did a screenshot comparison between the SNES and the Genesis version, and the SNES does look better indeed!:
Well, looking at shots of the GB game, it looks like it doesn't use as many polygons as the Genesis version, and obviously the level of detail in the shading is reduced, but it looks impressive for a GB game- as opposed to the Genesis version which was an absolutely terrible port. I haven't seen too much 3d stuff on the Genny, but it should be able to handle more intense 3d, similar to Frontier: Elite 2 on the Amiga.Speaking of Race Drivin', the GB b/w port acutally seems to have a smoother framerate than both the SNES and Genesis versions. The Genesis one is better than the SNES one, but how the GB b/w one could actually be faster than the Genesis one puzzles me.

We here shall not rest until we have made a drawing-room of your shaft, and if you do not all finally go down to your doom in patent-leather shoes, then you shall not go at all.