Death Roulette: Loop 22
Re: Death Roulette: Loop 6 -Eternal STG Tournament-
Tatsujin Ou (FUCK)
USAAF Mustang (yes!)
Mazinger Z (nooooooo)
Dragon Saber
Omega Fighter (lol...)
USAAF Mustang (yes!)
Mazinger Z (nooooooo)
Dragon Saber
Omega Fighter (lol...)
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
Re: Death Roulette: Loop 6 -Eternal STG Tournament-
Congratulations to Loop 6 champion Lilium!
Loop 6 Rankings:
1. Lilium – 50,000,000
2. ACSeraph – 44,000,000
3. Shepardus – 34,000,000
4. Heavy Viper – 31,000,000
5. Ikazu-san – 22,000,000
6. iast – 20,000,000
7. Chaos – 16,000,000
7. trap15 – 16,000,000
8. Stompp - 15,000,000
9. S_Fang – 13,000,000
10. LordHypnos – 11,000,000
11. Das igloo – 10,000,000
12. cave hermit – 7,000,000
---
We have received special orders from the colonel for Loop 7:
No-miss the first 3 stages of at least one of your rolls this week to receive a 5 point bonus.
---
Important, please read!
Please use this format for your submissions and edit all of them into a single post for the current week. Also please calculate your own final score including your weekly bonuses when you are finished playing everything.
Name - Game and Version - Ship (if applicable) - Stage - Score
(TLB Clear)
(Weekly Challenge Clear)
Final Result: ___ Points
New rules in effect as of Loop 7:
The 2 point bonus for 5 submissions is being scrapped as of Loop 7. In it's place we will have weekly special orders from the colonel. If you complete the orders that are issued you will be given 5 bonus points for that week. These orders will change with each Loop. You can only get the special bonus one time per week. The orders will be listed in the opening post, and in the results post for the previous week.
From Loop 7 on Boss Rush modes and games such as Ketsui Death Label can no longer count as submissions towards Death Roulette.
The submission format has changed slightly, so please have a look at the new format. Also please calculate your final score for the week including any bonuses you have achieved and add it to your submission post when you are finished with your games for the week. It's a really big help to me when calculating results.
---
Awesome job as usual this week guys. I tried really hard to take you down this week Lilium, but that 50 was just untouchable. Major respect.
As you can see there are a few changes for week 7. If you guys have any suggestions for changes to how DR works feel free to post them. Ideas for weekly challenges are welcome too. I was considering letting the winner of each week decide on the next weeks challenge.
Loop 6 Rankings:
1. Lilium – 50,000,000
2. ACSeraph – 44,000,000
3. Shepardus – 34,000,000
4. Heavy Viper – 31,000,000
5. Ikazu-san – 22,000,000
6. iast – 20,000,000
7. Chaos – 16,000,000
7. trap15 – 16,000,000
8. Stompp - 15,000,000
9. S_Fang – 13,000,000
10. LordHypnos – 11,000,000
11. Das igloo – 10,000,000
12. cave hermit – 7,000,000
---
We have received special orders from the colonel for Loop 7:
No-miss the first 3 stages of at least one of your rolls this week to receive a 5 point bonus.
---
Important, please read!
Please use this format for your submissions and edit all of them into a single post for the current week. Also please calculate your own final score including your weekly bonuses when you are finished playing everything.
Name - Game and Version - Ship (if applicable) - Stage - Score
(TLB Clear)
(Weekly Challenge Clear)
Final Result: ___ Points
New rules in effect as of Loop 7:
The 2 point bonus for 5 submissions is being scrapped as of Loop 7. In it's place we will have weekly special orders from the colonel. If you complete the orders that are issued you will be given 5 bonus points for that week. These orders will change with each Loop. You can only get the special bonus one time per week. The orders will be listed in the opening post, and in the results post for the previous week.
From Loop 7 on Boss Rush modes and games such as Ketsui Death Label can no longer count as submissions towards Death Roulette.
The submission format has changed slightly, so please have a look at the new format. Also please calculate your final score for the week including any bonuses you have achieved and add it to your submission post when you are finished with your games for the week. It's a really big help to me when calculating results.
---
Awesome job as usual this week guys. I tried really hard to take you down this week Lilium, but that 50 was just untouchable. Major respect.
As you can see there are a few changes for week 7. If you guys have any suggestions for changes to how DR works feel free to post them. Ideas for weekly challenges are welcome too. I was considering letting the winner of each week decide on the next weeks challenge.
Last edited by ACSeraph on Mon Feb 23, 2015 9:16 am, edited 2 times in total.
-
Heavy Viper
- Posts: 265
- Joined: Tue Jun 18, 2013 12:04 pm
- Location: Western Australia
Re: Death Roulette: Loop 7 -Eternal STG Tournament-
Roll 'em!
Two of my favourites and three I've never heard of - another interesting mix!
FAITO FAITO FAITO
RESULTS EDIT: Not happy about V-V, really disappointed with that result. Gradius V is about on par with my average - haven't really sat down and picked it apart. Spriggan and Sylphia were cool to play - I guess I just have a knack for PCE shmups! Solid State Survivor was interesting, too - nice music, steady take on DDP basic gameplay, and named after one of my favourite albums!
Fun round, at least. This is actually quite a cool way to find out about new STGs!
Code: Select all
Heavy Viper - V-V (MD)- ST.1 - 93820
Heavy Viper - Gradius V (PS2) - TYPE 1 - ST.1-4 - 600k-something?
Heavy Viper - Sylphia (PCE) - ST.8 (ALL CLEAR!! +5) - 17963250
WEEKLY CHALLENGE CLEAR!! +5
Heavy Viper - Seirei Senshi Spriggan (PCE) - ST.7 - 1471430
Heavy Viper - Solid State Survivor (WINDOWS) - TYPE-A - ST.1 - 592448
FINAL RESULT: 31,000,000
FAITO FAITO FAITO
RESULTS EDIT: Not happy about V-V, really disappointed with that result. Gradius V is about on par with my average - haven't really sat down and picked it apart. Spriggan and Sylphia were cool to play - I guess I just have a knack for PCE shmups! Solid State Survivor was interesting, too - nice music, steady take on DDP basic gameplay, and named after one of my favourite albums!
Fun round, at least. This is actually quite a cool way to find out about new STGs!
Last edited by Heavy Viper on Sun Feb 22, 2015 4:47 pm, edited 5 times in total.
VPR@Twitter ~~~ VPR@Soundcloud ~~~ VPR@Bandcamp
Sound Design/Music Composition/General Audio Hand: Zenodyne R, Fire Arrow X, Jet Buster, Zenodeath and...
Sound Design/Music Composition/General Audio Hand: Zenodyne R, Fire Arrow X, Jet Buster, Zenodeath and...
Re: Death Roulette: Loop 7 -Eternal STG Tournament-
chaos - Mystic Square (Normal) - Reimu - All (6) - 27827800
chaos - 19XX - Mosquito - 3 - 502400
chaos - Arrow Flash - 4 - 371030
chaos - Kamui (Normal) - 3 - 374240
chaos - Leiria (Normal) - 3 - ?
Weekly Challenge Clear (Arrow Flash)
Final Result: (6+5)+3+4+3+3+(5)=29
chaos - 19XX - Mosquito - 3 - 502400
chaos - Arrow Flash - 4 - 371030
chaos - Kamui (Normal) - 3 - 374240
chaos - Leiria (Normal) - 3 - ?
Weekly Challenge Clear (Arrow Flash)
Final Result: (6+5)+3+4+3+3+(5)=29
Last edited by Chaos on Sun Feb 22, 2015 12:39 pm, edited 1 time in total.
Re: Death Roulette: Loop 7 -Eternal STG Tournament-
Rolling now so I don't bitch out half way through
laml - LaserReimu - A - 2 - 31,065,220
laml - Terra Cresta - 1 - 31700 (whyy)
RefRain ~prism memories~
laml - OutZone (set 1) - 2 - 180600
Touhou Kaeitzuka ~ Phantasmagoria of Flower View
laml - LaserReimu - A - 2 - 31,065,220
laml - Terra Cresta - 1 - 31700 (whyy)
RefRain ~prism memories~
laml - OutZone (set 1) - 2 - 180600
Touhou Kaeitzuka ~ Phantasmagoria of Flower View
Re: Death Roulette: Loop 7 -Eternal STG Tournament-
Gonna roll one at a time because things.
-----------------------
Ikazu-san - Gradius Generations (J) - Type B w/ Field - 2 - 60.300
yes
-----------------------
Ikazu-san - Task Force Harrier (Arcade) - 3 Boss - 1.057.000
Never underestimate shitty hitboxes from 1989.
-----------------------
Ikazu-san - Eliminate Down (Sega Genesis)(J) - 2 Boss - ???
This game is freaking nuclear.
-----------------------
Ikazu-san - Blast Wind - 1 Boss - 102.080
That was one fart of a run.
-----------------------
Ikazu-san - Gradius (NES)(USA) - 1 - 45.300
Not even recovery on stage 1. Looks like this entire torment is nothing but praying that you get something at least slightly familiar to you.
-----------------------
Final score: 2+3+2+1+1=9
*SIGN*
-----------------------
Ikazu-san - Gradius Generations (J) - Type B w/ Field - 2 - 60.300
yes
-----------------------
Ikazu-san - Task Force Harrier (Arcade) - 3 Boss - 1.057.000
Never underestimate shitty hitboxes from 1989.
-----------------------
Ikazu-san - Eliminate Down (Sega Genesis)(J) - 2 Boss - ???
This game is freaking nuclear.
-----------------------
Ikazu-san - Blast Wind - 1 Boss - 102.080
That was one fart of a run.
-----------------------
Ikazu-san - Gradius (NES)(USA) - 1 - 45.300
Not even recovery on stage 1. Looks like this entire torment is nothing but praying that you get something at least slightly familiar to you.
-----------------------
Final score: 2+3+2+1+1=9
*SIGN*
Last edited by Ikazu-san on Thu Feb 26, 2015 3:38 pm, edited 5 times in total.
1. Unusual Weaponry
2. Short Words
3. Blind(ing) Fire
2. Short Words
3. Blind(ing) Fire
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Heavy Viper
- Posts: 265
- Joined: Tue Jun 18, 2013 12:04 pm
- Location: Western Australia
Re: Death Roulette: Loop 7 -Eternal STG Tournament-
Never go over the ice.
Never, ever go over.
Never, ever go over.
VPR@Twitter ~~~ VPR@Soundcloud ~~~ VPR@Bandcamp
Sound Design/Music Composition/General Audio Hand: Zenodyne R, Fire Arrow X, Jet Buster, Zenodeath and...
Sound Design/Music Composition/General Audio Hand: Zenodyne R, Fire Arrow X, Jet Buster, Zenodeath and...
Re: Death Roulette: Loop 7 -Eternal STG Tournament-
And here we go again.
Dragon Breed (It's payback time!)
Cho Aniki (Oh...oh dear....)
Gleylancer (Guess I finally get to try this)
Armed Police Batrider (About time...)
Donpachi (Once more...)
Dragon Breed (It's payback time!)
Cho Aniki (Oh...oh dear....)
Gleylancer (Guess I finally get to try this)
Armed Police Batrider (About time...)
Donpachi (Once more...)

Re: Death Roulette: Loop 7 -Eternal STG Tournament-
Hmm, was I late with my round 6 submission? 

Re: Death Roulette: Loop 7 -Eternal STG Tournament-
das igloo - Dragon Blaze (Arcade) - Quaid - 1-3 - 227,400 (Met my expectation quota for this)
das igloo - War of Aero (Arcade) - 1-2 - 35,500 (Died on accident, and then I put my options on backwards
)
das igloo - Dodonpachi (Arcade) - Type A-L - 1-3 - 5,945,780 (Met expectations)
das igloo - Fantasy Zone (Arcade) - Stage 1 - 16,100 (No idea what was happening)
das igloo - Final Star Force (Arcade) - Stage 2 - 76,400 (This game is ugly)
Total: 11
das igloo - War of Aero (Arcade) - 1-2 - 35,500 (Died on accident, and then I put my options on backwards

das igloo - Dodonpachi (Arcade) - Type A-L - 1-3 - 5,945,780 (Met expectations)
das igloo - Fantasy Zone (Arcade) - Stage 1 - 16,100 (No idea what was happening)
das igloo - Final Star Force (Arcade) - Stage 2 - 76,400 (This game is ugly)
Total: 11
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shmuppyLove
- Posts: 3708
- Joined: Thu Apr 07, 2011 1:44 pm
- Location: Toronto
Re: Death Roulette: Loop 7 -Eternal STG Tournament-
shmuppyLove - Sonic Wings Limited (Japan) - Ellen & Cincia - 3 - ??
shmuppyLove - Wyvern Wings - P1 - 3 - ??
shmuppyLove - Raiden Fighters Jet (US) - Judge Spear - 4 - ??
shmuppyLove - Dragon Spirit (new version (DS3)) - P1 - 3 - ??
shmuppyLove - Final Star Force (US) - P1 - 3 - ??
Weekly Challenge Clear (on Sonic Wings Limited)
Final Result: 21 Points
shmuppyLove - Wyvern Wings - P1 - 3 - ??
shmuppyLove - Raiden Fighters Jet (US) - Judge Spear - 4 - ??
shmuppyLove - Dragon Spirit (new version (DS3)) - P1 - 3 - ??
shmuppyLove - Final Star Force (US) - P1 - 3 - ??
Weekly Challenge Clear (on Sonic Wings Limited)
Final Result: 21 Points
Re: Death Roulette: Loop 7 -Eternal STG Tournament-
system11 - Cotton (set 4) - 2 - 41680
system11 - Zero Wing (2p) - 1 - 11100
system11 - Armed Formation F - 3 - 16200
system11 - R-Type - 4 - 206900
system11 - Daioh (JP) - 2 - 247490
12 points
system11 - Zero Wing (2p) - 1 - 11100
system11 - Armed Formation F - 3 - 16200
system11 - R-Type - 4 - 206900
system11 - Daioh (JP) - 2 - 247490
12 points
System11's random blog, with things - and stuff!
http://blog.system11.org
http://blog.system11.org
-
- Posts: 113
- Joined: Wed Oct 16, 2013 12:24 pm
Re: Death Roulette: Loop 7 -Eternal STG Tournament-
Gonna try this out for the first time. Keep in-mind I suck at shmups and my first weekly roll is not gonna help.
1. Sturmwind- only person who put this in my top 25
Royalfan84-Sturmwind (dc)-stage 3 Gegenschlag-909,720
Was going strong until stage boss 2 mass confusion cost me. Beautiful space shooter.
2. Gradius III- oh god here we go
Royalfan84-Gradius III (Arcade) ps2-type A-stage 2-45160
Sand lion close-quarters hell...gotta lucky with an extend towards the end of the stage...followed by bubblehell. Gameover.
3. Einhander- another hori...I like this one though (doesn't mean I'm any good at it.
Royalfan84-Einhander(ps)-Endymon FRS mk. II- stage 3 mid-boss- 1,091,860
Jumping spider robot ended me. Of course.
4. Gradius II- oh yes another gradius...just what I need
Royalfan84-Gradius II (virtual console)-type 3-1-?
I have gotten to stage 3 before but I couldn't make it happen this time...that Phoenix boss is a dirty bird.
5. Ikaruga- never made it past stage 2 on normal or harder on one credit.
Royalfan84-Ikaruga (360)-stage 2- 738,720
No comment
Nothing but up from here fellas.
1. Sturmwind- only person who put this in my top 25
Royalfan84-Sturmwind (dc)-stage 3 Gegenschlag-909,720
Was going strong until stage boss 2 mass confusion cost me. Beautiful space shooter.
2. Gradius III- oh god here we go
Royalfan84-Gradius III (Arcade) ps2-type A-stage 2-45160
Sand lion close-quarters hell...gotta lucky with an extend towards the end of the stage...followed by bubblehell. Gameover.
3. Einhander- another hori...I like this one though (doesn't mean I'm any good at it.
Royalfan84-Einhander(ps)-Endymon FRS mk. II- stage 3 mid-boss- 1,091,860
Jumping spider robot ended me. Of course.
4. Gradius II- oh yes another gradius...just what I need
Royalfan84-Gradius II (virtual console)-type 3-1-?
I have gotten to stage 3 before but I couldn't make it happen this time...that Phoenix boss is a dirty bird.
5. Ikaruga- never made it past stage 2 on normal or harder on one credit.
Royalfan84-Ikaruga (360)-stage 2- 738,720
No comment
Nothing but up from here fellas.
Last edited by royalfan84 on Mon Mar 02, 2015 3:38 am, edited 3 times in total.
Re: Death Roulette: Loop 7 -Eternal STG Tournament-
iast - Dragon Breed - 3 - 237400 (Managed to do one better this time!)
iast - Cho Aniki - 1 - unknown (I don't even...)
iast - Gleylancer - 11 - 1621900 (Thank god for Genesis shmups... shame the quality is so uneven)
iast - Armed Police Batrider - 3 - 1251270 (I really really need to play more of this)
iast - Donpachi - 1-3 - 2643110 (was hoping to get to stage 4
)
Total score: 21
iast - Cho Aniki - 1 - unknown (I don't even...)
iast - Gleylancer - 11 - 1621900 (Thank god for Genesis shmups... shame the quality is so uneven)
iast - Armed Police Batrider - 3 - 1251270 (I really really need to play more of this)
iast - Donpachi - 1-3 - 2643110 (was hoping to get to stage 4

Total score: 21

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LordHypnos
- Posts: 1976
- Joined: Sun Mar 09, 2014 11:59 pm
- Location: Mars Colony, 2309
Re: Death Roulette: Loop 7 -Eternal STG Tournament-
Here's the games I have ahead of me this week:
Darius
Dragon spirit
Galaga
Robotron 2084
Dokingan
Darius - Man, if I hadn't run into the wall right as the boss battle was about to start, I might have made it to stage 2
Sweet music, though.
Dragon Spirit - this one has some potential, but getting used to the air / ground weapon distinction would be tough, as would learning what each of the powerups do, so I can avoid the double head ones
Galaga - god damn, I thought I could at least count on galaga to give me more than 2 points. Thing is, I got hit once in the first wave, then had a ship abducted, then accidentally shot the ship down instead of its captor. Then I got hit by a ship that went around me after I dodged it in the second wave. I'm really too tired to be shmupping right now. As for the version, I'm playing it in MAME4ALL Dreamcast, and the only version info its giving me is "namco" as opposed to "midway" (or whoever published it in North America), basically jp version. IDK if its A or B or whatever.
Robotron - Goddamn, only made it to the second wave, and not even one extend >_< Not my week
Dokingan - Well, this game is stupid easy, but I haven't memorized anything at all, so I'm not really surprised that I didn't NM the first 3 stages, but I did even worse than I was expecting, considering it has autobombs and pretty regularly gives you new bombs (no idea what they come from)
:defeat:
Darius
Dragon spirit
Galaga
Robotron 2084
Dokingan
Code: Select all
LordHypnos - Darius (World) - 1 - ?
Lord Hypnos - Dragon Spirit (new ver) - 2 - 23,470
Lord Hypnos - Galaga (namco) - 2 - 7990
Lord Hypnos - Robotron 2084 (Solid Blue Label) - 2 - 19,000ish
Lord Hypnos - Dokingan (1.01) - 3 - 11,669,579
1+2+2+2+3=10 (no bonus)

Dragon Spirit - this one has some potential, but getting used to the air / ground weapon distinction would be tough, as would learning what each of the powerups do, so I can avoid the double head ones
Galaga - god damn, I thought I could at least count on galaga to give me more than 2 points. Thing is, I got hit once in the first wave, then had a ship abducted, then accidentally shot the ship down instead of its captor. Then I got hit by a ship that went around me after I dodged it in the second wave. I'm really too tired to be shmupping right now. As for the version, I'm playing it in MAME4ALL Dreamcast, and the only version info its giving me is "namco" as opposed to "midway" (or whoever published it in North America), basically jp version. IDK if its A or B or whatever.
Robotron - Goddamn, only made it to the second wave, and not even one extend >_< Not my week
Dokingan - Well, this game is stupid easy, but I haven't memorized anything at all, so I'm not really surprised that I didn't NM the first 3 stages, but I did even worse than I was expecting, considering it has autobombs and pretty regularly gives you new bombs (no idea what they come from)

:defeat:
Last edited by LordHypnos on Thu Feb 26, 2015 4:52 am, edited 5 times in total.
YouTube | Restart Syndrome | 1cclist | Go Play Mars Matrix
Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
2) Make it a multiplier for your actual score
Re: Death Roulette: Loop 7 -Eternal STG Tournament-
Damn sorry man, I just looked over it somehow as I was compiling everything. I'll add it in there though, don't worry.Stompp wrote:Hmm, was I late with my round 6 submission?
Re: Death Roulette: Loop 7 -Eternal STG Tournament-
No worries, and thanks for running the admin on all of this. Great initiativeACSeraph wrote:Damn sorry man, I just looked over it somehow as I was compiling everything. I'll add it in there though, don't worry.Stompp wrote:Hmm, was I late with my round 6 submission?

-
drunkninja24
- Posts: 1802
- Joined: Thu Oct 01, 2009 3:27 am
- Location: MO
Re: Death Roulette: Loop 7 -Eternal STG Tournament-
After my lack of playing last time I entered, gonna make a legit effort to get to everything this week, I'll just edit my list as scores come in:
Einhander
Titan Warriors - 14000- S1
Star Soldier (NES) - 23700 - S1
R-Type III
G-Stream G2020 -
I would assume for G-Stream that I can just play Deltazeal on 360?
Einhander
Titan Warriors - 14000- S1
Star Soldier (NES) - 23700 - S1
R-Type III
G-Stream G2020 -
I would assume for G-Stream that I can just play Deltazeal on 360?
Re: Death Roulette: Loop 7 -Eternal STG Tournament-
Round 7
Decided to plug the 360 for having a few more options
Got Deathsmiles (finally at least a chance to score something better than a 3). Probably will crash and burn
So um, don't play DOJ right after playing Espa. Head gets messed up
Anyways, I swapped Arrow Flash for Espa since it didn't want to work on my PC
and Night Raid fell out because I don't have time to rotate the monitor atm. Again a modest score
Total: 13p
Decided to plug the 360 for having a few more options


So um, don't play DOJ right after playing Espa. Head gets messed up



Total: 13p
Last edited by Stompp on Fri Feb 27, 2015 12:01 am, edited 2 times in total.
Re: Death Roulette: Loop 7 -Eternal STG Tournament-
S_Fang - Daisenpuu/Twin Hawk (World) - Stage 1 - 15790
S_Fang - War of Aero - Stage 1-2 - 61500
S_Fang - Dodonpachi - Type C - Stage 1 - N.A.
S_Fang - Gun & Frontier - Stage 2 - N.A.
S_Fang - Image Fight - Stage 1 - 16500
Total Score: !!6 points!!
This round was really crappy with these tough and unfamiliar games. Pulling no-miss blindly is an obnoxious task.
S_Fang - War of Aero - Stage 1-2 - 61500
S_Fang - Dodonpachi - Type C - Stage 1 - N.A.
S_Fang - Gun & Frontier - Stage 2 - N.A.
S_Fang - Image Fight - Stage 1 - 16500
Total Score: !!6 points!!
This round was really crappy with these tough and unfamiliar games. Pulling no-miss blindly is an obnoxious task.
Re: Death Roulette: Loop 8 -Eternal STG Tournament-

---
Congratulations to Loop 7 champion Heavy Viper! But the war is not yet over. We are now entering... Death Roulette: Loop 8
Loop 7 Rankings:
1. Heavy Viper – 31,000,000
2. Chaos – 29,000,000
3. shmuppyLove – 21,000,000
3. iast – 21,000,000
4. rolayfan84 – 13,000,000
4. Stompp – 13,000,000
5. system11 – 12,000,000
6. Das igloo – 11,000,000
7. LordHypnos – 10,000,000
8. Ikazu-san – 9,000,000
9. S_Fang – 6,000,000
10. laml – 5,000,000
11. drunkninja24 – 2,000,000
Last edited by ACSeraph on Tue Mar 03, 2015 1:19 am, edited 1 time in total.
Re: Death Roulette: Loop 8 -Eternal STG Tournament-
Getting this out of the way.
Strikers 1945
Xexex
RefleX
Dangun Feveron
Undead Line
Strikers 1945
Xexex
RefleX
Dangun Feveron
Undead Line

-
LordHypnos
- Posts: 1976
- Joined: Sun Mar 09, 2014 11:59 pm
- Location: Mars Colony, 2309
Re: Death Roulette: Loop 8 -Eternal STG Tournament-
For loop 8, we have...
Cho Ren Sha 68k
Sturmwind (Arcade Mode)
donpachi
Twin Hawk MD
Vulgus
Should be decent. I can at least count on Sturmwind for a few points b/c how easy it is, though it's been ages since I've played, maybe some memo death will surprise me.
THMD- Where the hell does area 1 end? Pretty sure I already fought like 2 bosses! Only thing I really dislike about this game is the snipers that appear at the back of the screen and fire at you... Was playing auto on and in Kega Fusion.
Sturmwind - Surprisingly still quite fun! The telegraphing helped me remember a lot of the memo obstacles, but I still didn't do that great. Didn't quite even place on my local leaderboard, but luckily there is a huge margin for failure here, so I still snagged the ALL. Also definitely got an extend or two, but they aren't point based in Sturmwind (but rather items), so IDK if it counts.
CRS - This actually started really good, but then I had a bunch of chain deaths on the stage 2 boss. That's a lot worse than I was expecting
Vulgus - Also legitimately surprised how poorly I did. Thought for sure I'd be getting to the first extend
Don Pachi - Wow, that was bad. nothing else to say, really
Wow, actually feel kind of shitty after that
Cho Ren Sha 68k
Sturmwind (Arcade Mode)
donpachi
Twin Hawk MD
Vulgus
Should be decent. I can at least count on Sturmwind for a few points b/c how easy it is, though it's been ages since I've played, maybe some memo death will surprise me.
Code: Select all
LordHypnos - Twin Hawk (MD, NTSC-J) - 1 - 55460 (?)
LordHypnos - Sturmwind Arcade Mode - ALL (6) - 2,014,801
LordHypnos - Cho Ren Sha 68k (PC, latest version) - 2 - 586,686
LordHypnos - Vulgus (set 2) - 1 - 16,550
LordHypnos - Don Pachi (US version) - 2 - 798,980 (?)
1+6+2+1+2=12 (before bonuses)
Sturmwind - Surprisingly still quite fun! The telegraphing helped me remember a lot of the memo obstacles, but I still didn't do that great. Didn't quite even place on my local leaderboard, but luckily there is a huge margin for failure here, so I still snagged the ALL. Also definitely got an extend or two, but they aren't point based in Sturmwind (but rather items), so IDK if it counts.
CRS - This actually started really good, but then I had a bunch of chain deaths on the stage 2 boss. That's a lot worse than I was expecting

Vulgus - Also legitimately surprised how poorly I did. Thought for sure I'd be getting to the first extend

Don Pachi - Wow, that was bad. nothing else to say, really

Wow, actually feel kind of shitty after that

Last edited by LordHypnos on Wed Mar 04, 2015 6:42 am, edited 6 times in total.
YouTube | Restart Syndrome | 1cclist | Go Play Mars Matrix
Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
2) Make it a multiplier for your actual score
Re: Death Roulette: Loop 8 -Eternal STG Tournament-
Rolls for this week:
Shepardus - Guwange - Shishin - 4 - 885899
Shepardus - Mushihimesama Futari 1.5 - Reco Normal - 3 Boss - 57209056
Weekly challenge clear!
Shepardus - Crimzon Clover (original doujin ver.) - Type 1 - 5 Boss - 109,276,338,650
Weekly challenge clear!
Shepardus - Radio Zonde - Nyphyn - 1 Boss - 6286
Shepardus - Touhou Sangessei ~ Great Fairy Wars - Route B1 - ALL (3 stages) - 17,647,760
Weekly challenge clear!
Total points: 26 (4 + 3 + 5 + 1 + 3 + ALL CLEAR + WEEKLY CHALLENGE)
Shepardus - Guwange - Shishin - 4 - 885899
Shepardus - Mushihimesama Futari 1.5 - Reco Normal - 3 Boss - 57209056
Weekly challenge clear!
Shepardus - Crimzon Clover (original doujin ver.) - Type 1 - 5 Boss - 109,276,338,650
Weekly challenge clear!
Shepardus - Radio Zonde - Nyphyn - 1 Boss - 6286
Shepardus - Touhou Sangessei ~ Great Fairy Wars - Route B1 - ALL (3 stages) - 17,647,760
Weekly challenge clear!
Total points: 26 (4 + 3 + 5 + 1 + 3 + ALL CLEAR + WEEKLY CHALLENGE)
Last edited by Shepardus on Wed Mar 04, 2015 12:31 am, edited 2 times in total.
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Heavy Viper
- Posts: 265
- Joined: Tue Jun 18, 2013 12:04 pm
- Location: Western Australia
Re: Death Roulette: Loop 8 -Eternal STG Tournament-
My rolls for the week:
TOTAL = 23,000,000
Two I know, and three I don't. This could be trouble. Hopefully it doesn't become a theme!
POST-MORTEM:
- Super Fantasy Zone is so good. :3
- Sexy Parodius is about average for me. I've played it a lot, but I've never really sat down with it long enough to get a decent performance out. All that innuendo, though...
- Whip Rush and Wyvern Wings seem all right, but damn they're brutal! You really have to be on the ball from the start with both, although in Whip Rush learning how to use the Speed setting properly seems to be key.
- HellSinker: JESUS CHRIST, I'M OLD. WHAT IS EVEN HAPPENING. I DON'T UNDERSTAND.
Code: Select all
Heavy Viper - Whip Rush (MD) - St. 2 - roughly 60k
WEEKLY CHALLENGE CLEAR!! +5
Heavy Viper - Super Fantasy Zone (MD) - St. 9 - 673,600
Heavy Viper - Sexy Parodius (SAT) - VIC VIPER - St. 4 - 251,600
Heavy Viper - HellSinker (PC) - St. 1 - basically nothing
Heavy Viper - Wyvern Wings (MAME) - St. 2 - THUNDERFOX XYF-01B - 135, 900
Two I know, and three I don't. This could be trouble. Hopefully it doesn't become a theme!
POST-MORTEM:
- Super Fantasy Zone is so good. :3
- Sexy Parodius is about average for me. I've played it a lot, but I've never really sat down with it long enough to get a decent performance out. All that innuendo, though...
- Whip Rush and Wyvern Wings seem all right, but damn they're brutal! You really have to be on the ball from the start with both, although in Whip Rush learning how to use the Speed setting properly seems to be key.
- HellSinker: JESUS CHRIST, I'M OLD. WHAT IS EVEN HAPPENING. I DON'T UNDERSTAND.
Last edited by Heavy Viper on Tue Mar 03, 2015 7:47 am, edited 8 times in total.
VPR@Twitter ~~~ VPR@Soundcloud ~~~ VPR@Bandcamp
Sound Design/Music Composition/General Audio Hand: Zenodyne R, Fire Arrow X, Jet Buster, Zenodeath and...
Sound Design/Music Composition/General Audio Hand: Zenodyne R, Fire Arrow X, Jet Buster, Zenodeath and...
Re: Death Roulette: Loop 8 -Eternal STG Tournament-
This week went quite well compared to the previous one:
S_Fang - Fire Barrel - Stage 3 - 264400
S_Fang - Saint Dragon - Area 2 - 163800
S_Fang - ESP Ra. De. - Yusuke Sagami - Stage 2 - N.D.
S_Fang - Armed Police Batrider - Advanced course - Police Team - Stage 2 - 456900
S_Fang - Dragon Breed - Stage 2 - 111000
TOTAL: !!11!!
S_Fang - Fire Barrel - Stage 3 - 264400
S_Fang - Saint Dragon - Area 2 - 163800
S_Fang - ESP Ra. De. - Yusuke Sagami - Stage 2 - N.D.
S_Fang - Armed Police Batrider - Advanced course - Police Team - Stage 2 - 456900
S_Fang - Dragon Breed - Stage 2 - 111000
TOTAL: !!11!!
Re: Death Roulette: Loop 8 -Eternal STG Tournament-
I've been slacking with this but I'll try and play this week... My rolls are...
- Battle Mania (sweet)
- Thunder Dragon 2
- Varth
- Battle Mania Daiginjou (sweeeeet, free points
)
- eXceed 2nd Vampire REX
- Battle Mania (sweet)
- Thunder Dragon 2
- Varth
- Battle Mania Daiginjou (sweeeeet, free points

- eXceed 2nd Vampire REX
Re: Death Roulette: Loop 8 -Eternal STG Tournament-
Round 8
system11 - Cybattler - Stage 1 - 66100 (knew that would happen, I've never beaten stage 1 of this game)
system11 - Musha Aleste - Stage 6 - 14715830 (hit first extend)
system11 - Batsugun - Stage 4 - 728210
system11 - Twinbee - Stage 3 - 109100 (first EVER credit of Twinbee original - and now I want the PCB)
system11 - Battle Garegga - Stage 4 - 13xxxxx
Got the PCBs of two of those but I think I'll emulate even though the score will be worse. Lots of effort swapping boards.
1+(6+5)+4+3+4 = 23
system11 - Cybattler - Stage 1 - 66100 (knew that would happen, I've never beaten stage 1 of this game)
system11 - Musha Aleste - Stage 6 - 14715830 (hit first extend)
system11 - Batsugun - Stage 4 - 728210
system11 - Twinbee - Stage 3 - 109100 (first EVER credit of Twinbee original - and now I want the PCB)
system11 - Battle Garegga - Stage 4 - 13xxxxx
Got the PCBs of two of those but I think I'll emulate even though the score will be worse. Lots of effort swapping boards.
1+(6+5)+4+3+4 = 23
System11's random blog, with things - and stuff!
http://blog.system11.org
http://blog.system11.org
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- Posts: 113
- Joined: Wed Oct 16, 2013 12:24 pm
Re: Death Roulette: Loop 8 -Eternal STG Tournament-
Royalfan84-Sturmwind-dreamcast-stage 3 Gegenschlag-911,720
Royalfan84-Gradius III(arcade) ps2-type A-2-45,160
Royalfan84-Einhander ps1-Endymon FRS mk.II-3-1,091,860
Royalfan84-GradiusII-vc-type3-1
Royalfan84-Ikaruga-360-2-738,720
3+2+3+1+2= 11 total points.
Royalfan84-Gradius III(arcade) ps2-type A-2-45,160
Royalfan84-Einhander ps1-Endymon FRS mk.II-3-1,091,860
Royalfan84-GradiusII-vc-type3-1
Royalfan84-Ikaruga-360-2-738,720
3+2+3+1+2= 11 total points.