shmups.system11.org

Shmups Forum
 
* FAQ    * Search
 * Register  * Login 
It is currently Sun Jul 12, 2020 7:15 am View unanswered posts
View active topics



Post new topic Reply to topic  [ 125 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next
Author Message
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Wed Nov 27, 2013 4:15 am 


User avatar

Joined: 27 Feb 2007
Posts: 2446
Location: France
Jaimers wrote:
PROMETHEUS wrote:
Nice replay there, I enjoyed watching it. Are you still playing ? going for 2-ALL ?


I'm not playing it at the moment but DDP is a really fun game and I recently discovered some places where I can definitely improve on my chaining routes.
So I'll probably 2-ALL it eventually haha.

cool!
_________________
Scores, replays, videos || I have written a guide about getting good at shmups. Check it out !


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Thu Dec 05, 2013 11:16 pm 



Joined: 09 Jan 2011
Posts: 1137
Location: Finland
I guess I need an update too.

Image
Erppo - 355,745,520 - C-S - 2-7 - 827
Shmupmame 4.2 input. Again, uses the C button.

Two deaths in 1-5 which is sort of silly. Enough random deaths to make sure I didn't have enough resources to beat 2-7 (I did it pretty poorly too) but many other parts of this were rather good. Mainly 2-5 and 2-6, I'm pretty sure this is the first time I got the 2-6 no-miss bonus.
_________________
Image


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Fri Dec 06, 2013 2:09 am 


User avatar

Joined: 27 Feb 2007
Posts: 2446
Location: France
this is a serious score Erppo! I'm really happy to see this here and with C-S too :D
Congratulations and respect to you Erppo!!

*goes off to watch replay*

Edit : unfortunately I'm not successful at getting my computer to run this replay. It says it can't open the file as a valid input file, using ShmupMAME 4.2 (tried both 64 and 32bit versions). Any idea? :[ !
_________________
Scores, replays, videos || I have written a guide about getting good at shmups. Check it out !


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Fri Dec 06, 2013 2:35 am 



Joined: 09 Jan 2011
Posts: 1137
Location: Finland
PROMETHEUS wrote:
Edit : unfortunately I'm not successful at getting my computer to run this replay. It says it can't open the file as a valid input file, using ShmupMAME 4.2 (tried both 64 and 32bit versions). Any idea? :[ !


I think that can happen sometimes if you try to load an input from somewhere else than the "inp" directory. Putting the file in ...\Mamedirectory\inp\ should solve it.

Also thanks!
_________________
Image


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Fri Dec 06, 2013 3:52 am 


User avatar

Joined: 27 Feb 2007
Posts: 2446
Location: France
Erppo wrote:
PROMETHEUS wrote:
Edit : unfortunately I'm not successful at getting my computer to run this replay. It says it can't open the file as a valid input file, using ShmupMAME 4.2 (tried both 64 and 32bit versions). Any idea? :[ !


I think that can happen sometimes if you try to load an input from somewhere else than the "inp" directory. Putting the file in ...\Mamedirectory\inp\ should solve it.

Also thanks!

Yup that worked! Often it really isn't obvious how to make a replay work. I think it's good to include instructions and/or files if you'd like more people to be able to watch your replay. I think it's a good way to help "forum lurkers" to understand and enjoy the games better as well. But of course that's up to you, just saying !

••• Spoiler Alert •••

Back to topic of that game. This is a great run here. To me it seems you are good at staying focused and not panic, good knowledge and general game plan. I find this replay gives a good sense of your high skill versus the high difficulty of the game, as DDP in my opinion sometimes looks easier than it really is. Death is at every corner in DDP due to the speed and most importantly slightly larger hitbox (for ship & bullets, compared to later danmakus), so I am not surprised to see a good player like you miss @end of 1-5 that way and the other places. Despite those, you really kept a consistent and focused game throughout and that is both important and difficult to do in my opinion.

Many of the more difficult tricks of the game are shown here, such as 2-4 boss bug, 1-5 chain, surviving some of those harder boss patterns, etc. Many cool Type C-Shot chaining moments in there as well which is always refreshing, fun and interesting to watch. The MAX bonus went on and off a few times and you did a good job of keeping it alive even after you lost it and it wasn't so high anymore, in such a way that you still got a lot of point off of it - up until the end of the game ! It would be perfect if you managed to do the same kind of thing by bombing instead of dying, for example, so that MAX bonus is only -1 instead of reset when you grab new bomb, which would give you a lot more points and be even extra stylish. I see with your current ability you can 2-ALL with over 400M points. Do you have this or another future target in mind ?

••• End of Spoiler Alert •••

Again, congratulations and respect. I recommend this replay to any DDP/danmaku lover :]
Erppo ftw!
_________________
Scores, replays, videos || I have written a guide about getting good at shmups. Check it out !


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Fri Dec 06, 2013 12:30 pm 



Joined: 09 Jan 2011
Posts: 1137
Location: Finland
I guess at least 400M would be nice, and something I'm probably pretty close to already. I just started playing the game again thanks to this but have been pretty short on time after that. Now it seems like I'll have some more time to play so I'll probably try to get something better out of this.

DDP is kind of the game where I periodically return to see how much better I've gotten since last time. :D
_________________
Image


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Fri Dec 06, 2013 10:19 pm 


User avatar

Joined: 27 Feb 2007
Posts: 2446
Location: France
That's very cool, would love to see you get this C-S 2-ALL 400M+ with style! GL HF!
_________________
Scores, replays, videos || I have written a guide about getting good at shmups. Check it out !


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Wed Feb 12, 2014 6:09 pm 


User avatar

Joined: 02 Apr 2010
Posts: 66
Scoreboard updated!


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Sun Mar 30, 2014 11:46 am 


User avatar

Joined: 19 Feb 2013
Posts: 3839
Location: Villa Straylight
Image

Sorry about the dull colour, got the screen cap while mame was paused.

Blinge - 60,540,740 - C-S - 2-2 - 387
_________________
ImageImage
1cc List - Youtube - You emptylock my heart


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Sun Mar 30, 2014 3:39 pm 


User avatar

Joined: 31 Jul 2005
Posts: 3362
Location: Western-MA USA
chempop - 73,619,530 - C-S - 2-4 - 396

Image
_________________
"I've had quite a few pcbs of Fire Shark over time, and none of them cost me over £30 - so it won't break the bank by any standards." ~Malc


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Sun Mar 30, 2014 4:01 pm 


User avatar

Joined: 03 Oct 2011
Posts: 4177
Location: Southern Ontario
Blinge wrote:
Sorry about the dull colour, got the screen cap while mame was paused.


If you press F12 to take a screenshot while MAME is paused, it should take the picture in true colour (without the darkened effect) as opposed to taking it via printscreen.
_________________
YouTube VideosTwitch1CCsSideLine game guide


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Sun Aug 17, 2014 3:26 am 



Joined: 31 Dec 2012
Posts: 124
Uploading my current personal best score. This run is from some time ago and I don't remember when it was recorded

Image
Prales - 235,005,500 - B-S - 2-4 - 647
Replay: https://www.dropbox.com/s/w2yhdknrtc664jt/PRA235M.inp
(works with shmupmame 4.2)


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Sun Aug 31, 2014 4:00 pm 



Joined: 10 Aug 2006
Posts: 225
winteR - 101,820,380 - A-L - 2-5 - 294

Didn't do as well as my previous stage progression. But mainly, I just wanted to cross the 4th stage with a better score than the previous one. Also, good to get into the 100M club (if such a thing exists.. heh)

Maybe later, I will try to equal the previous progression with a better score (than the current one).

Lives lost:
1-6 stage
1-6 boss last pattern
2-2 boss
2-3 boss (2 lives)
2-4 boss
2-5 stage after the initial section


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Mon Sep 01, 2014 10:44 pm 



Joined: 10 May 2014
Posts: 16
Are DoDonPachi Taikenban (PSX) scores acceptable?


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Thu Oct 02, 2014 9:39 pm 


User avatar

Joined: 03 Mar 2011
Posts: 143
Location: Helsinki
deexor - 53,479,590 - C-S - 2-3 - 408

Second time in the second loop. This time everything wasn't awful.

Image
_________________
GAME OVER


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Tue Nov 04, 2014 2:57 pm 



Joined: 04 Nov 2014
Posts: 5
Location: France
This is my first post ! Cheers guys !!
KNARFF - 56,175,950 - C-S - 2-2 - 240


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Fri Nov 07, 2014 3:32 pm 



Joined: 04 Nov 2014
Posts: 5
Location: France
Hey guys ! I tried to post my high a few days ago but it seems ti does not work. Do you know what to do ?


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Tue Nov 11, 2014 12:54 am 


User avatar

Joined: 06 Nov 2007
Posts: 6679
Location: Casino Arcade (RIP), UK.
KNARFF wrote:
Hey guys ! I tried to post my high a few days ago but it seems ti does not work. Do you know what to do ?


Hey - welcome to the forum! Your post didn't appear as we always have a human mod (yep; we're humans!) approve a user's first post, so we can catch out bots, spammers etc. Your post is approved, so now you can post and PM and such freely!
_________________
Image
My Hi-Scores | My 1CCs


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Mon Nov 17, 2014 9:05 am 



Joined: 04 Nov 2014
Posts: 5
Location: France
Thanks a lot spadgy !


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Mon Nov 17, 2014 10:11 am 



Joined: 04 Nov 2014
Posts: 5
Location: France
I still have a few questions. Do you frequently update the high score board ? If so, do you need one screenshot of my PB ? I'm asking because I submitted it in my first post and cannot see it in the board. I don't know how it works.


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Mon Nov 17, 2014 1:02 pm 


User avatar

Joined: 23 Nov 2010
Posts: 1781
Location: CA
The OP (Original Poster) of the thread is the one that updates it, so it pretty much gets up there when it gets up there. I would give at least a week or two, and if your score is still not added, it is usually acceptable to PM the OP about it, as sometimes it is easy to not notice that a new score has been posted.

A screenshot being required is on a board-by-board basis, at the discretion of the person running the tables. As a general rule, though, they are usually only required if your score would place you fairly high (And then you may actually need to provide a replay of the run).

Hopefully this clears some things up. Nice start with your score by the way, beat me by 1m :)
_________________
PC-98 Game Reviews


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Wed Nov 19, 2014 1:55 pm 



Joined: 04 Nov 2014
Posts: 5
Location: France
Thank you dunpeal2064 !! I'll just wait and see !


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Thu Dec 11, 2014 1:53 am 



Joined: 24 Nov 2013
Posts: 6
Abandoned Witch (ABT) - 310,474,280 - A-S - ALL - 523
(Version used: International, Master Ver, 97/02/05)
_________________
Apparently the Deathsmiles I and II characters were the children of the former Sedalia members.......
Really. I get my mind into this mindless heart of my own Chronicle, as would let Sarah Hillman said.


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Thu Dec 11, 2014 8:20 pm 


User avatar

Joined: 31 Aug 2009
Posts: 7560
Location: 東京都杉並区
Image
_________________
Image
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Fri Dec 12, 2014 5:25 pm 


User avatar

Joined: 26 Jan 2005
Posts: 3396
Location: In a storm
I am a witch and Retro Gamer, and the descendant of Alice McNeil.

Also: Congrats! I like your choice of A-S.
_________________
I like chocolate milk

My highscores | Twitter


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Wed Feb 11, 2015 2:38 am 


User avatar

Joined: 12 Feb 2014
Posts: 78
Location: Montreal, QC
Hello there,

I recently played -too much- DoDonPachi, and made very significant progress.

Neptas - 139,728,990 - A-L - 2-4 - 688

Video

I hope the video is enough, cause I didn't record .inp yet :p

I'm still making some training so that score may be outdated pretty soon anyway. If anyone has a nice and clear tutorial on recording inputs with ShmupMame, I would be greatly interested also!
_________________
Double Play Ikaruga!


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Mon Apr 13, 2015 5:07 pm 


User avatar

Joined: 03 Oct 2011
Posts: 4177
Location: Southern Ontario
ImageImage

dat feel when you loop a game and die a few seconds later

http://i.imgur.com/s4hpBHM.png

BareKnuckleRoo - 43,008,880 - A-S - 2-1 - 310
_________________
YouTube VideosTwitch1CCsSideLine game guide


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Tue Jun 16, 2015 12:17 am 


User avatar

Joined: 30 Dec 2010
Posts: 525
Image

Jaimers - 294,186,450 - C-S - 2-7 - 811
Inp (International Version, Shmupmame 2.2)

Getting back into the swing of things.
Can definitely be improved upon.
_________________
Image Image
Youtube


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Mon Jun 22, 2015 4:48 pm 



Joined: 09 Jan 2011
Posts: 1137
Location: Finland
My update.

Image
Erppo - 380,744,100 - C-S - ALL - 838
Shmupmame 4.2 input. C button on.

Erppo wrote:
DDP is kind of the game where I periodically return to see how much better I've gotten since last time. :D

I think this still applies.
_________________
Image


Top
 Offline Profile  
 
 Post subject: Re: DoDonPachi 2010 (New thread #5)
PostPosted: Mon Jun 22, 2015 5:42 pm 


User avatar

Joined: 13 Nov 2010
Posts: 974
Location: Massachusetts
Congratulations!
_________________
Image Image
Twitter - 1CCs


Top
 Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 125 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Space Pilot 3K template by Jakob Persson
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group