Settings for correct aspect ratio of Futari BL on Xbox360

The place for all discussion on gaming hardware
Post Reply
User avatar
Arino
Banned User
Posts: 523
Joined: Sun Sep 21, 2014 2:30 am
Location: GameCenter CX

Settings for correct aspect ratio of Futari BL on Xbox360

Post by Arino »

Hello,

at first please let me say I really hesitated to ask this because I am new here and I don't want to be seen as someone only looking for attention while asking unimportant things or the annoying guy who overanalyzes technical stuff instead of posting some bad ass scores, since my first post was about something similar :)
But I really want to know and nobody could tell me so far, I've searched the internet and shmups itself but can't find the answer.

I'm playing Futari BL on Xbox360 via VGA on a NEC XM29 and the Xbox360 is set to 640x480, the screen is tated.
In the options, the AR can be set to "4:3 / 16:9" (let's just call it 4:3) or "Free" (and "5:4 / 16:10" but that can't be it, can it? :) ). I had played the game with the "4:3" setting for some time until I watched the "official DVD" where the AR is obviously different. So I thought the one seen on the DVD must be the right one since it shows footage taken from the PCB. I have to mention I have watched the DVD only on the internet, so the AR might also have been changed through ripping or uploading but anyway.
When I change the AR to "Free" it is closer to the one I've seen on the Superplay DVD but not the same.

So I can only guess. When set to "Free", Reco's aura of invincibility at the beginning of each stage looks like a round circle. On the DVD it is slightly oval and in "4:3" mode it is even more oval.
Based on the thought that the round circle version of her aura looks most natural, I first thought the "Free" mode must be the right one. But then I noticed the full stop punctuation marks (excuse my English, I'm talking about the "."s) look squeezed there, but must be squarish I suppose.
By the way I have no clue about PCB's native resolutions and I have never played the one of Futari.

I just want to know how the game "actually" looks like in terms of the AR and play it that way then because I've played it for hundreds of hours already and I'm not done yet :D So

Image

:wink:
Kacho...ON!
User avatar
emphatic
Posts: 8033
Joined: Mon Aug 18, 2008 3:47 pm
Location: Alingsås, Sweden
Contact:

Re: Settings for correct aspect ratio of Futari BL on Xbox36

Post by emphatic »

The game's original resolution is 240x320, so 4:3.
Image | My games - http://www.emphatic.se
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
User avatar
shmuppyLove
Posts: 3708
Joined: Thu Apr 07, 2011 1:44 pm
Location: Toronto

Re: Settings for correct aspect ratio of Futari BL on Xbox36

Post by shmuppyLove »

emphatic wrote:The game's original resolution is 240x320, so 4:3.
You mean 3:4 :wink:
User avatar
emphatic
Posts: 8033
Joined: Mon Aug 18, 2008 3:47 pm
Location: Alingsås, Sweden
Contact:

Re: Settings for correct aspect ratio of Futari BL on Xbox36

Post by emphatic »

Yes. Thanks, wise ass. :lol:
Image | My games - http://www.emphatic.se
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
Post Reply