Thunder Force V: Should I get it for Saturn or Playstation?

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GaiaSeed
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Thunder Force V: Should I get it for Saturn or Playstation?

Post by GaiaSeed »

I'm very interested in this shmup. Of course there are other great shmups, but I'm talking about Thunder force V.

Which would you say is better graphically? The PS1 version or Saturn?

Which had better performance?

Lastly, which one is more valuable in your opinion?
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Austin
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Re: Thunder Force V: Should I get it for Saturn or Playstati

Post by Austin »

Saturn version is better graphically but has an inconsistent framerate. PS1 version is inferior graphically but has a consistent/rock solid framerate. It should also cost you a good bit less. Take your pick.
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Pretas
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Re: Thunder Force V: Should I get it for Saturn or Playstati

Post by Pretas »

Note that Working Designs' US PS1 release of TFV has an utterly borked scoring system, thanks to Vic Ireland's characteristic meddling. Game mechanics are intact otherwise though, so it at least doesn't feel different like most of WD's butcher jobs.
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Re: Thunder Force V: Should I get it for Saturn or Playstati

Post by mamboFoxtrot »

Christ, they felt the need to meddle with this one, too? Working Designs has got to have one of the most ironic names in video game history...
Good thing I don't care too much about scoring.
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Re: Thunder Force V: Should I get it for Saturn or Playstati

Post by Captain »

Watch videos and/or try out roms, and decide for yourself.

I prefer PS.
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Despatche
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Re: Thunder Force V: Should I get it for Saturn or Playstati

Post by Despatche »

wait, so the original japanese playstation version uses the original scoring? that changes things immensely
mamboFoxtrot wrote:Christ, they felt the need to meddle with this one, too? Working Designs has got to have one of the most ironic names in video game history...
Good thing I don't care too much about scoring.
tf5's is the only one that's actually broken. anyone who's not crazy understands that all of their game changes are strict improvements; popful mail and silhouette mirage in particular are already really easy as is
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Re: Thunder Force V: Should I get it for Saturn or Playstati

Post by EmperorIng »

Also, to be fair, scoring in a game that has counterstop boss milking is not exactly going to win any awards in that department.

I vote PS, though if you have the chance, you can probably skip TF5 and just go straight to TF3 and Lightening Force/TF4.

Saturn version is more "valuable" but for ultimately insignificant reasons.
Despatche wrote: tf5's is the only one that's actually broken. anyone who's not crazy understands that all of their game changes are strict improvements
While I mostly agree, playing through Elemental Gearbolt with its "50% more difficulty!" [proudly] inserted makes me wish for what could have been.
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Re: Thunder Force V: Should I get it for Saturn or Playstati

Post by Xyga »

Saturn version: just for the astounding stage 3 backgrounds and superior sound quality.
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Kollision
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Re: Thunder Force V: Should I get it for Saturn or Playstati

Post by Kollision »

Weren't these people the same that made Raystorm even more impossible than it already was by locking the default difficulty at level 5 if you wanted to complete the game in the NA port? :?
Holy shit, now I have to track down JPN TF5 as well?
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Despatche
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Re: Thunder Force V: Should I get it for Saturn or Playstati

Post by Despatche »

isn't raystorm notoriously easy? from everything i've heard about that game, it may as well need full difficulty 8

(my total failure at playing the game at all notwithstanding)
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Re: Thunder Force V: Should I get it for Saturn or Playstati

Post by EmperorIng »

Despatche wrote:isn't raystorm notoriously easy?
Its difficulty comes more from its awkward perspective and polygons than any of the bullet patterns it spits out at you. And lack of extends, which is bullshit.
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Re: Thunder Force V: Should I get it for Saturn or Playstati

Post by Kollision »

Despatche wrote:isn't raystorm notoriously easy?
says who? :lol: :lol: :lol:
if it's that easy, why has the HS thread in this forum been almost totally abandoned for years? :roll:
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Re: Thunder Force V: Should I get it for Saturn or Playstati

Post by louisg »

I'd go for Saturn. The PS1 is missing a lot of effects, even if it does run better. Most of the framedrop weirdness in the Saturn one is in stage 1; I don't remember it being an issue elsewhere, including the really busy awesome looking final stage.
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Re: Thunder Force V: Should I get it for Saturn or Playstati

Post by Mortificator »

Kollision wrote:
Despatche wrote:isn't raystorm notoriously easy?
says who? :lol: :lol: :lol:
if it's that easy, why has the HS thread in this forum been almost totally abandoned for years? :roll:
Yeah, RayStorm's as easy as a brick wall is soft.

Did Working Designs mess with RayCrisis' mechanics? The only changes I know of are removing the PocketStation minigame and changing Sem-Slut to Sem-Strut.
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MintyTheCat
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Re: Thunder Force V: Should I get it for Saturn or Playstati

Post by MintyTheCat »

Saturn version is the better version I felt. Not sure which is the most expensive these days.
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Despatche
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Re: Thunder Force V: Should I get it for Saturn or Playstati

Post by Despatche »

Kollision wrote:says who? :lol: :lol: :lol:
I definitely recall jokes and complaints about RayStorm's supposed low difficulty being a common sight a few years ago and before.
Kollision wrote:if it's that easy, why has the HS thread in this forum been almost totally abandoned for years? :roll:
I think you understand as well as I do that this has nothing to do with difficulty.
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Kollision
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Re: Thunder Force V: Should I get it for Saturn or Playstati

Post by Kollision »

Despatche wrote:I definitely recall jokes and complaints about RayStorm's supposed low difficulty being a common sight a few years ago and before.
I'd love to read these jokes. Where are they?
I think you understand as well as I do that this has nothing to do with difficulty.
you have a point there, I agree

however, in my experience Raystorm is probably one of the hardest shmups I have ever played
Rayforce is baby talk compared to it
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Re: Thunder Force V: Should I get it for Saturn or Playstati

Post by EmperorIng »

I don't know if that added difficulty is to RayStorm's credit, though (still give you mad props on the clear though).

And like most taito shmups, RayStorm is pretty much on autopilot until ~st4.

Compare this to TF5, which is on autopilot until the final boss!
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Re: Thunder Force V: Should I get it for Saturn or Playstati

Post by louisg »

EmperorIng wrote: Compare this to TF5, which is on autopilot until the final boss!
Heheh yeah, once you learn to work the game it's mostly a cruise 'em up. I think that final level is challenging though.
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Re: Thunder Force V: Should I get it for Saturn or Playstati

Post by mehguy »

it's a tough one for me. I'd say just the console you'd have the most access to.
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Re: Thunder Force V: Should I get it for Saturn or Playstati

Post by Obiwanshinobi »

The US PSX TFV has got analogue controls that, if memory serves, actually work pretty well. I think you need to enable analogue by pressing the button.
I don't think either version is much of a looker, even by the first-gen "2.5D" shmup standards. Nicer than R-Type Delta perhaps, but it's not saying much.
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Post by Limbrooke »

Saturn. PS1 is ok but Saturn is where its at.
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tizerist
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Re: Thunder Force V: Should I get it for Saturn or Playstati

Post by tizerist »

PS1 version.
I haven't seen much of the saturn version but you can improve the visuals of the ps1 version by playing it on a ps2 or an emulator. And you can choose analogue controls.
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Post by Limbrooke »

Kollision wrote:however, in my experience Raystorm is probably one of the hardest shmups I have ever played
RayStorm is pretty challenging game and given the variety/difficulty of multiplying up enemies pretty early on (Stage 3 begins rather tough) may explain why the high score topic sees little action.

All the same, Saturn Thunder Force 5 is a good game and unaltered which is really my only argument against PS1. It's preferable on those grounds alone. It has good length in 24 minutes for a clear and offers an interesting challenge to max the score out which is not a walk in park.
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