Degica Shmups Thread
Re: Degica Community Outreach For Crimzon Clover
It will include the whole soundtrack.
Re: Degica Community Outreach For Crimzon Clover
Release date for DLC? 

Re: Degica Community Outreach For Crimzon Clover
I WANT ATTRACT MODE AVAILABLE JUST LIKE NESICA !
PLEASE !!!
It will look so much better than just the "wall paper" that it is right now. It will make the game 100% Arcade and alive, even if you don't play it.
It will just look freaking cool, that's it
PLEASE !!!
It will look so much better than just the "wall paper" that it is right now. It will make the game 100% Arcade and alive, even if you don't play it.
It will just look freaking cool, that's it

My scores: http://hiscores.shmup.com/player/7
Re: Degica Community Outreach For Crimzon Clover
When it's done =P. We're giving Gryzor plenty of time to compose a great soundtrack.Cagar wrote:Release date for DLC?
Re: Degica Community Outreach For Crimzon Clover
Most definitely!Blackbird wrote:Regarding a manual, I might be able to put something like that together. Would you guys really enjoy having something like that?

Squire Grooktook wrote:*Yagawa smiles with the teeth of a shark*Captain wrote:The future of shmups is the past.
*cue Heavy Day*
Re: Degica Community Outreach For Crimzon Clover
-S.L- wrote:I WANT ATTRACT MODE AVAILABLE JUST LIKE NESICA !
PLEASE !!!

RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
Re: Degica Community Outreach For Crimzon Clover
This.emphatic wrote:-S.L- wrote:I WANT ATTRACT MODE AVAILABLE JUST LIKE NESICA !
PLEASE !!!
It would also possibly help newcomers understand the mechanics better, if the gameplay is good
Re: Degica Community Outreach For Crimzon Clover
Good point.Cagar wrote:It would also possibly help newcomers understand the mechanics better, if the gameplay is good

RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
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Bananamatic
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Re: Degica Community Outreach For Crimzon Clover
is it just me or are people asking for too many extras now
Re: Degica Community Outreach For Crimzon Clover
I'm not asking for anything, i'm just asking for the attract mode just like the Nesica Live, so then we have a full complete arcade version at home.
Details
Details

My scores: http://hiscores.shmup.com/player/7
Re: Degica Community Outreach For Crimzon Clover
Blackbird,
today I wanted to play CC:WI in vertical orientation, but noticed that the image quality isn't all that great. Is there any chance that Yotsuba could add some more screen filters? I'd be perfectly happy with simple scanlines or RGB masks like MAME provides them (those are basically transparent PNGs that are overlayed over the screen).
today I wanted to play CC:WI in vertical orientation, but noticed that the image quality isn't all that great. Is there any chance that Yotsuba could add some more screen filters? I'd be perfectly happy with simple scanlines or RGB masks like MAME provides them (those are basically transparent PNGs that are overlayed over the screen).
Re: Degica Community Outreach For Crimzon Clover
I'm going to preview some upcoming DLC content for CC:WI during this week's livestream (Wednesday). Mostly the official announcement for the Arranged Soundtrack. Hope to see you there =D.
Re: Degica Community Outreach For Crimzon Clover
Wait, there is more? Nice! When's the live stream?Blackbird wrote:I'm going to preview some upcoming DLC content for CC:WI during this week's livestream (Wednesday). Mostly the official announcement for the Arranged Soundtrack. Hope to see you there =D.
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Mischief Maker
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Re: Degica Community Outreach For Crimzon Clover
Are GOG customers going to get access to the DLC?
Two working class dudes, one black one white, just baked a tray of ten cookies together.
An oligarch walks in and grabs nine cookies for himself.
Then he says to the white dude "Watch out for that black dude, he wants a piece of your cookie!"
An oligarch walks in and grabs nine cookies for himself.
Then he says to the white dude "Watch out for that black dude, he wants a piece of your cookie!"
Re: Degica Community Outreach For Crimzon Clover
YESS, FINALLY!!!!Blackbird wrote:Arranged Soundtrack

Re: Degica Community Outreach For Crimzon Clover
@MM: Yes, we will release the DLC for GOG as well. It might work a little differently since I think GOG does not usually sell DLC, but we will find a way for customers to get it without using Steam.
@Bonus: The livestream will be at 8PM EST over on http://www.twitch.tv/degigames
@Bonus: The livestream will be at 8PM EST over on http://www.twitch.tv/degigames
Re: Degica Community Outreach For Crimzon Clover
Blackbird is now on Twitch. You can listen to a selection of the arranged OST if you join in.
Announcements were: superplays (not from Yotsubane himself, though), arranged OST, and high-quality arcade CC flyer you can take to a professional printer.
Announcements were: superplays (not from Yotsubane himself, though), arranged OST, and high-quality arcade CC flyer you can take to a professional printer.
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CStarFlare
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Re: Degica Community Outreach For Crimzon Clover
Awesome, I'd been wondering if this would ever happen. I missed this part - will this be in the form of youtube videos, replay files, a DVD, ?Bonus! wrote:Announcements were: superplays (not from Yotsubane himself, though),
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Bananamatic
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Re: Degica Community Outreach For Crimzon Clover
superplays are the best part hands down
Re: Degica Community Outreach For Crimzon Clover
It sounded like in-game replays with overlayed commentary (translated from Japanese).
Re: Degica Community Outreach For Crimzon Clover
The soundtrack sounded really good. Blackbird did a demo with the stage 5 boss, overlaying it with the arranged track. Sounded really great. Also, he made a remark that Yotsubane is working closely with the composer, to ensure that the music matches the action on the screen. Overall, sounds very promising.
Re: Degica Community Outreach For Crimzon Clover
In case you missed the sneak preview stream, here's an image recapping the major announcements (and officially confirming the arranged soundtrack you already know about
)

The demos will take the form of commentated replays.


The demos will take the form of commentated replays.
Last edited by Blackbird on Thu Jan 08, 2015 3:39 am, edited 1 time in total.
Re: Degica Community Outreach For Crimzon Clover
Are Superplays full run or just some cut from specific moments of the games ?
My scores: http://hiscores.shmup.com/player/7
Re: Degica Community Outreach For Crimzon Clover
Most likely full runs. It's the DLC I know least about since Yotsubane is working on it personally.
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Re: Degica Community Outreach For Crimzon Clover
Looking forward to the superplays. It's hard to find any high scoring videos of Type I or III users in Original mode (last I checked), so I'm hoping it won't be another Type II run. 

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Re: Degica Community Outreach For Crimzon Clover
GOG has plenty of games with DLC, so there shouldn't be any issue there.Blackbird wrote:@MM: Yes, we will release the DLC for GOG as well. It might work a little differently since I think GOG does not usually sell DLC, but we will find a way for customers to get it without using Steam.
@Bonus: The livestream will be at 8PM EST over on http://www.twitch.tv/degigames
Anyway, I'm in for this on day 1, unquestionably. Hopefully, it also throws in an attract mode, as well.
Re: Degica Community Outreach For Crimzon Clover
I don't know if this is a little bug or intended, but here it is anyway: if you time out Diabolos' (stage 4 Boss) first form, he goes to the next form without throwing that really hard to dodge pink bullet attack at you like the previous bosses do. Furthermore, his next form (replacing cannons) doesn't seem to time out at all (or it takes A LOT to do so).
Re: Degica Community Outreach For Crimzon Clover
Superplays for this would be great! 

Re: Degica Community Outreach For Crimzon Clover
Is an attract mode out of the question?

RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
Re: Degica Community Outreach For Crimzon Clover
,Ooooh. Can we choose arranged soundtrack from options menu to play ingame? I mean, this should be necessary for entire thing to be called a DLC.
1. Unusual Weaponry
2. Short Words
3. Blind(ing) Fire
2. Short Words
3. Blind(ing) Fire