DDP Daifukkatsu & Ketsui Xbox 360 Video and aspect ratio iss

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
Post Reply
User avatar
Moonwalker
Posts: 335
Joined: Sat Apr 15, 2006 3:13 pm
Location: Germany
Contact:

DDP Daifukkatsu & Ketsui Xbox 360 Video and aspect ratio iss

Post by Moonwalker »

Hi guys,

I just started to play both games on my xbox. I have a tate setup running the xbox in 480p through vga and a slg. It looks great on all games I played so far (Raiden Fighters, Mushi and so on). However this is not the case with DDP and Ketsui.

As for DDP, the game startetd in Tate with a really long stretched image. i tried to get it right by setting zoomx to 200 and zoomy to about 84. but still I am bot sure if its the correct aspect ratio and working clean.

Ketsui looks horrible with the smoothing filters so I chose nearest neighbor. Still the bg shows some noise, looks better in 16:10 though.

Can anybody help for the correct settings please?
User avatar
Nick420
Posts: 272
Joined: Wed Mar 10, 2010 10:38 pm
Location: Ireland

Re: DDP Daifukkatsu & Ketsui Xbox 360 Video and aspect ratio

Post by Nick420 »

I think for ddp you just have to use wide mode, can't check for you right now so I could be wrong. I can't remember but you might have to change the display settings in the xbox360 settings, if the in game settings won't fix it for you.
As for ketsui, I think it looks pretty horrible on the 360. I play it in groovymame for this reason.
User avatar
Jack Burton
Posts: 122
Joined: Mon Feb 04, 2008 2:29 am

Re: DDP Daifukkatsu & Ketsui Xbox 360 Video and aspect ratio

Post by Jack Burton »

Here's a good source for settings:

Of course, it's from an amazing member.

http://www.emphatic.se/?p=766

And yes, Ketsui can look good in a cab...........or maybe I have low standards. :oops:
User avatar
emphatic
Posts: 7988
Joined: Mon Aug 18, 2008 3:47 pm
Location: Alingsås, Sweden
Contact:

Re: DDP Daifukkatsu & Ketsui Xbox 360 Video and aspect ratio

Post by emphatic »

Jack Burton wrote:an amazing member.
That's what she said.
Image | My games - http://www.emphatic.se
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
User avatar
Jack Burton
Posts: 122
Joined: Mon Feb 04, 2008 2:29 am

Re: DDP Daifukkatsu & Ketsui Xbox 360 Video and aspect ratio

Post by Jack Burton »

emphatic wrote:
Jack Burton wrote:an amazing member.
That's what she said.
I only speak the truth. ;)
User avatar
Moonwalker
Posts: 335
Joined: Sat Apr 15, 2006 3:13 pm
Location: Germany
Contact:

Re: DDP Daifukkatsu & Ketsui Xbox 360 Video and aspect ratio

Post by Moonwalker »

Yeah, that amazing member helped me already on Facebook! :)
Thanks again.
Post Reply