XBOX 360:
http://marketplace.xbox.com/en-US/Produ ... 0258550eae
OUYA:
https://www.ouya.tv/game/Broken-Pearl/
PC demo:
http://shmups.system11.org/viewtopic.php?f=9&t=47725

haha me too. Someone should do a Vikings themed STG... *strokes beard*Pretas wrote:I expected a pirate-themed STG with that title.
Mister Midnight wrote:btw, cant trust them Koreans; remember Pearl Harbor
I'd guess the same. Having the blue ship is maybe kind of like having the green weapon in TTS...DMC wrote:How is the difficulty level compared to TTS (both default)?
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
Thanks! I call them "modes". The whole setup is pinball inspired. Wanted a multiball in there as well, but I did't find a nice way to do it.Stevens wrote:I dig the choose your own bonus at the start of each stage.
Yes, with the blue ship the bosses become push overs and the stages got ok difficulty. And with the red ship, it's the other way around.emphatic wrote:The blue ship feels almost like an easy mode compared to playing as the red ship.
Yes, only the highest scoring credit will be sent.emphatic wrote: so I guess only the top one is sent?
All credits combined.emphatic wrote:s this showing the latest credit, or all credits combined?
Super thanks!emphatic wrote:Very nice work, man!
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
Yeah, ptoing actually mentioned that a long time ago, don't know where that post-it went...emphatic wrote:It would better (IMHO) if you were allowed to upload one score for each ship, as the difficulty is vastly different.
emphatic wrote:What's more important, killing all enemies or picking up the green pearls they drop?
A perfect run would contain all of these (if my chain of thought turns out to be right):emphatic wrote:I guess choosing X multiplier over power ups and bombs should be prioritized as well?
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
When it comes to bonus, a bomb is worth 2 pearls. So, no, bombs aren't worth anything in comparison.emphatic wrote:How about bombing, does it affect scoring
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
ps nice twist with the last boss12 ciorel 3981890 1-ALL PC
Thanks! You're the first to mention it at all.ciox wrote:ps nice twist with the last boss
I've got a new desktop bkg! \o/emphatic wrote:My little boy was intrigued.
ciox wrote:like some others I managed to get the 1CC first try
I thought it was a bit on the easy side, but not first try 1cc...am I that bad. Yeah, probably.Aleksei wrote:Hey, good PC demo, first try 1cc heehee.
He clearly states it can be used commercially. All he wants is credit.Aleksei wrote:Cyberrainforce stated that all the music can be used for free...
Not necessarily, from what I remember seeing there's loads on the scoreboard who only got as far as stages 1-2.I thought it was a bit on the easy side, but not first try 1cc...am I that bad. Yeah, probably.
Thanks! No second loop, in fact it's all just a wysiwyg game.Weak Boson wrote:Awesome game. Got the 1CC on my third run. My second run was with the red ship and suddenly the game had bosses! Maybe it's better for scoring since it's easier to exterminate enemies in stages. Is there a second loop?
No, thanks you! You and emphatic are the only xboxers to actually upload a score.Alfred wrote:Thank you my friend
This is where I've tweaked it the most, it was much worse from the start. But not having a bullet cancel didn't feel right, I thought. I might try this again, then.ciox wrote:Probably make it so boss bullet cancels are triggered only when the last phase of a boss is killed, not the early phases, then you don't need to rebalance too much HP/damage.
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
Yes, ACSeraph also saw that. I found it on the day of the release and it was fixed for the PC version.Stevens wrote:I may have also found a bug.
I've just finished the implementation of this. The title screen now has a rotating hiscore list with each of the ships.emphatic wrote:Yeah, separating the score boards would make red ship more attractive I think.
No, but I constantly end up with ships behind me, since I go the the pearls as soon as they appear.Aleksei wrote:Were there any enemies that came from behind?
Could be an issue, but I've tried a few times and it really doesn't seem possible.Aleksei wrote:if someone discovers how to sit on the top of the screen with them.
Not on the xbox version, no. No contact with the interwebs is allowed from the xbox.guigui wrote:Is it possible to upload score without using that QR code ?
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.