1 Loop video : http://www.dailymotion.com/video/x26b27 ... videogames
New scores :
UGO / Easy / 6.127.170 / Round 3-6 / Rapid On / US version.
UGO / Hard / 4.262.930 / Round 3-3 / Rapid On / US version.
UGO / Yea Right / 5.298.080 / Round 3-6 / Rapid On / US version / Final boss... Loop 4 was very very near.
Thanks! I'm sure you'd be able to crush this game, it's quite possible to recover even on high loops on the Easy setting.
Which brings me to the Hard difficulty mode. I still want to clear the second loop on Hard, but who knows when that is going to be. For the meantime my current highscore:
Whats the difference between japanese and us/eu version?
I would prefer not to split tables too much, unless there are enough players / clear difference.
(Though I did now - I wanted to be nice)
I see updates. But in the table there are others players with scores made on the japanese version.
Japanese version is easier.
More extends.
More bombs.
Autofire is faster.
Enemies are weaker.
Difficulty's difference is weaker from a loop to the next.
UGO wrote:I see updates. But in the table there are others players with scores made on the japanese version.
Japanese version is easier.
More extends.
More bombs.
Autofire is faster.
Enemies are weaker.
Difficulty's difference is weaker from a loop to the next.
I see. You were right about that, I went through the thread and split the tables now properly. Let's hope it's all in order now.
I feel like digging up the PCB now..
I'm also going to tackle it on my way to clear the PCE CD library.
Kino wrote:If you beat the first loop on easy, second loop switches to hard, that's why it says such in the photo. I don't recall ever getting past stage 3 on hard mode. Though I really should get around to remedying that...
That's not the case with the Japanese MD version. The difficulty does get successively higher, of course, but it will always denote the difficulty you started at.
Died at the last checkpoint in 2-6 and had to use over 30 lives to recover from there, it was indescribably frustrating and sublime at the same time. The bullet speed in the third loop is just mean. Got pretty much one loop farther than last time, which is what I was aiming at.