Ed Oscuro wrote:She can say some dumb thing if she wants, but it doesn't quite eliminate the nugget of truth in what she's upset about.
Indeed. Writers in general within the medium should make an extra effort to write opposite gendered characters from the perspective of the opposite gender. Many, many of the arguments I've tangentially heard her make certainly have a grain of truth in them.
That being said, it's not about whether Sarah or Ripley are more interesting/likable characters, or whether they are believable as females. She seems to be making the argument that a female character, regardless of what her personality is like, who relies on violence (by choice or not, since it's not like Ripley had much of a choice) is "not a real female character" or is being "mascinulized" as an effort to promote male virtues in female characters, and downplay femininity in general. Therefore, female action leads are not only poor examples of female characters, but actively bad ones who are trying to promote masculinity in women by their very existence.
What this essentially amounts to is an excuse to criticize any female character within an action game or action based setting, regardless of her motives, characterization, background, or story arc (all of which are limited and tricky as they are, given the limited plotting and characterization potential in 2 hour movies or action focused games). If fighting is the only option and you have to use it, then you're not really a girl.
If I'm totally wrong and she doesn't espouse these opinions, then please let me know (I've heard the "real female character" argument tossed around by her followers and critics quite a bit, and this seems to be what it means on all accounts. She apparently explains in much greater depth somewhere in her thesis entitled "I'll Make A Man Of You", and I'm 99% sure she referred to Ripley and Sarah in it as "terrible" because violence is the solution in those films). I'd feel relieved if I found out that someone with influence in the industry does not hold the above opinions, or no longer holds them.
Ed Oscuro wrote:
tl;dr - anybody can exercise their freedom of speech, but there is also a freedom from hatefulness. It's the overall picture that needs to change, and the basic problem confronting people like Sarkeesian is that they are trying to paint a picture of this overall bad issue with single issues. There's no obvious source of statistics on portrayals of different characters in fiction, and even if there was, it would still be too complicated (think Lara Croft in her original trilogy, vs. Lara Croft in her ads and merchandising efforts - extremely different vibes there).
I'm most certainly not arguing that she doesn't have a right to have her opinions or express them.
I've said this before, but I think the main problem with the tactics here is that they
attack, rather then
support. Instead of saying Bayonetta is sexist and that such things should be censored, they should be pointing out examples of "real female characters" and good writing/characterization for female characters, bringing such games to the publics attention (because many of them do deserve more love. Beyond Good and Evil, etc), sending a message to developers that we want more of this, showing how such smart writing can be implemented in a variety of genres, etc.
Instead of trying to censor things that we don't subjectively like, we should be trying to promote things that we do like.
But like I said, when you attack you stir up controversy. The upbeat idealistic blog preaching the virtue of good games isn't going to get as many hits (and by extension, money*) as the furious raging debate stirred up by insulting everyone's favorite games and characters. It's telling that only the last video of the series is planned to address "good" female characters, and every single other one is attack, attack, attack. It should be the other way around IMHO.
*
Of course, I'm sure many gamer gate people are also utilizing the controversy for monetary gain and publicity. "DON'T TOUCH OUR GAMES!!!" is also a seductive siren call, now that the conflict is in full force. The Mighty No.9 incident is a great example of people on the opposite side stirring up a controversy over nothing.