Shmups for a noob

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Patashu
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Re: Shmups for a noob

Post by Patashu »

Teufel_in_Blau wrote:
Lord Satori wrote: the shitload of material made for Danmakufu
Is there actually a website which has a list with "good" Danmakufu scripts? From time to time a thread pops up about a decent one but as far as I see we don't really have a thread dedicated to those games, which I find kinda odd tbh. I would make one but I don't have the knowledge to create one, so a thread by me would essentially be a "Post em!" which would only create more hate and disrespectful name calling, which I would love to avoid...
I don't know a website, but Jaimers has a playlist of Danmakufu playthroughs on his youtube: https://www.youtube.com/playlist?list=P ... B0B1BB3EBE
He's a good player with good taste so if he plays it it's worth checking out.
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Re: Shmups for a noob

Post by Zil »

Skykid wrote:
trap15 wrote:what
You missed the furore of the Shmup recommendations for noobs thread yesterday.

It was initially set upon by actual noobs arguing that my suggestion of playing shmups on defaults was dumb and they should be allowed to set them to easy, before moving on to loli lovers and bedroom vampires telling me I should be listing games by series, adding a description for every game, and complaining that my criteria in the OP (which was clear and straightforward) should actually exist in multiple shades of grey and I should add some kind of encyclopedic entry to the index. An illiterate high scorer then chimed in to argue that if Bakraid Normal course was good for beginners then Battle Garegga should be there too, and his new best buddy and Touhouite complaining my criteria isn't everyone's criteria yadda yadda.

So I deleted the OP and a mod deleted the thread.

Short story: I forgot how many raging nerds there are this side of the forum. Never again.
lmao. That thread went to shit because of your awful attitude, and your attempt at blaming everyone else for it is pathetic. Way to attack people for giving you constructive criticism.
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Re: Shmups for a noob

Post by Special World »

Let's not make things worse by flinging insults. Internet forum stuff happened, nobody was hurt, life moves on.
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Re: Shmups for a noob

Post by Lilium »

Skykid is the one flinging insults though, not Zil.
If you meant Skykid, feel free to ignore.
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Re: Shmups for a noob

Post by Special World »

I mean everyone everywhere, on the entire internet, in this crazy mixed up galaxy called the milky way.
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Re: Shmups for a noob

Post by chempop »

Clearly I was in the wrong to recommend a handful of the classic series that absolutely shouldn’t be overlooked by a newcomer:

Gradius
R-Type
Darius
Thunder Force
Raiden
Strikers 1945
Donpachi

Why anyone would recommend DFK over Donpachi is beyond me, not because one is better or worse, but for the same reasons you learn to drive using an older everyday car, not a Porsche.
Maybe this is an unpopular opinion, maybe autobombs and hyper bullet canceling is are “n00b friendly” mechanics. Regardless, I would almost always start with the first title in the series and progress in order. Really half the fun is discovering games that you enjoy, just check out the xenocide files (http://www.shmups.com/xenocidefiles.html), see what looks good and look at some videos and read reviews. Being spoon fed suggestions works too, but just because someone on the forum buy says “STAY AWAY FROM ___”, well you’d be potentially missing out on a lot.

If we are going the random game route, then I don’t think the question really is all that different than “what are your favorite shmups?” After all, even the most complicated and difficult games in the genre are still relatively easy to approach due to the general simplicity of the genre. 8 way directions and 2-4 buttons 99.9% of the time.

As for difficulty adjusting and credit feeding.. play however you want, there is absolutely no one “right way” to play the genre. I choose to play defaults and usually single credit runs, but there are difficulty settings for a reason and if you have more fun working your way up to defaults then go for it. Even the best players credit feed to learn later stages, so no harm in that practice either.
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Re: Shmups for a noob

Post by Skykid »

Zil wrote:
Skykid wrote:
trap15 wrote:what
You missed the furore of the Shmup recommendations for noobs thread yesterday.

It was initially set upon by actual noobs arguing that my suggestion of playing shmups on defaults was dumb and they should be allowed to set them to easy, before moving on to loli lovers and bedroom vampires telling me I should be listing games by series, adding a description for every game, and complaining that my criteria in the OP (which was clear and straightforward) should actually exist in multiple shades of grey and I should add some kind of encyclopedic entry to the index. An illiterate high scorer then chimed in to argue that if Bakraid Normal course was good for beginners then Battle Garegga should be there too, and his new best buddy and Touhouite complaining my criteria isn't everyone's criteria yadda yadda.

So I deleted the OP and a mod deleted the thread.

Short story: I forgot how many raging nerds there are this side of the forum. Never again.
lmao. That thread went to shit because of your awful attitude, and your attempt at blaming everyone else for it is pathetic. Way to attack people for giving you constructive criticism.
I didn't need constructive criticism, I needed recommendations based on the criteria in the OP. It happened exactly as I said it happened.

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Re: Shmups for a noob

Post by Skykid »

Since the dawn of time newcomer request threads have consisted of people suggesting games that they may find appealing on a basis of being less aggressive and easier to connect with for a beginner - something that's not going to baby you, but also not beat you to a point of feeling hopeless about the whole thing. Espgaluda, Batsugun Sp., Slap Fight MD etc.

And now a word from the newcomer who opened this thread, whose post on the last page was completely ignored:
Anyway, when i said i wanted "Shmups for a noob" i didn't want an easy game, but as someone who doesn't know a lot of shmups, i wanted suggestions. I'm open to anything, really. I just don't want shmups that are TOO unforgiving.
Keep in mind this comes after I attempted to build a list following that exact criteria, and putting that exact criteria in the OP.

Games like CRS68K, Thunder Force III, Deathsmiles, Espgaluda, Lords of Thunder, Batrider Normal Course - all perfectly apt for the request.

But then shmups farm can't grasp this concept without some kind of ridiculous procrastinating: "A guide should have a breakdown/how to learn to play! There's no right way of doing things! Whatever you're comfortable with! Play Battle Garregga, it's fun in the beginning!"

Here's a reminder:
you guys make it sound like if a first timer plays garegga or ketsui and fails to 1cc, the game bites your dick off and kills your family
just try the best stuff from the big names and stick with what you like
the only real advice is playing stuff above what you feel comfortable with to improve faster if you want to improve rather than going for easy clears
a 'noob advice guide' should be like
-how to find the kind of shmups you enjoy (like a decision tree kind of thing)
-how to practice and how not to practice
-if you're not having fun, try something else or take a break
why can't a beginner just credit feed (but simultaneously try to improve) in Dodonpachi, Ketsui or another harder but popular game if they happen to like how it plays.
Just because the question sounds like they're asking for a list doesn't mean the answer should literally be a list. It can be an indication that they need to be told certain things. Why wait for them to ask?
Why anyone would recommend DFK over Donpachi is beyond me, not because one is better or worse, but for the same reasons you learn to drive using an older everyday car, not a Porsche.
If we are going the random game route, then I don’t think the question really is all that different than “what are your favorite shmups?” After all, even the most complicated and difficult games in the genre are still relatively easy to approach due to the general simplicity of the genre. 8 way directions and 2-4 buttons 99.9% of the time.
As for difficulty adjusting and credit feeding.. play however you want, there is absolutely no one “right way” to play the genre. I choose to play defaults and usually single credit runs, but there are difficulty settings for a reason and if you have more fun working your way up to defaults then go for it. Even the best players credit feed to learn later stages, so no harm in that practice either.
The mind boggles.

Someone who's not really into the genre isn't asking for a six page tutorial on how to 'ease' themselves in and warm to new strategies of approach - it's not Dungeons & Dragons - they just want you to give them some good starting material to have fun with.

Unfortunately shmups farm is incapable of accepting something as simplistic as a list that meets those expectations because you feel the need to waffle at length about how the genre has so many different nuances and methods of application. You want to write a novel? Feel free, the 'Post Topic' button is a click away. Some may use it, others will likely post a new topic asking for game suggestions for newcomers.

It's such a simple and obvious request it blows my mind shmups farm manages to get twisted out of shape every single time.
Last edited by Skykid on Tue Sep 23, 2014 8:37 am, edited 1 time in total.
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Patashu
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Re: Shmups for a noob

Post by Patashu »

One line rebuttal:
The problem with your thought process is that he ignored all shmups you would suggest as 'friendly to beginners' and picked up the raiden/psikyo series instead.
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Re: Shmups for a noob

Post by Skykid »

Patashu wrote:One line rebuttal:
The problem with your thought process is that he ignored all shmups you would suggest as 'friendly to beginners' and picked up the raiden/psikyo series instead.
lmao :lol:

Have you ever thought that might be because there's no thread and no suggestions for him to observe?

Don't bother taking your foot out your mouth. May as well just swallow it.
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Re: Shmups for a noob

Post by Patashu »

Skykid wrote:
Patashu wrote:One line rebuttal:
The problem with your thought process is that he ignored all shmups you would suggest as 'friendly to beginners' and picked up the raiden/psikyo series instead.
lmao :lol:

Have you ever thought that might be because there's no thread and no suggestions for him to observe?

Don't bother taking your foot out your mouth. May as well just swallow it.
Raiden and Strikers 1945 were suggested on the first page, and he played all the suggestions.
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Re: Shmups for a noob

Post by trap15 »

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Re: Shmups for a noob

Post by Skykid »

trap15 wrote:Image
Level up!
Patashu wrote: Raiden and Strikers 1945 were suggested on the first page, and he played all the suggestions.
So in that case he took on board suggestions for shmups... which is what he originally requested. Except by your own admission via 'rebuttal', those are poor shmups for a beginner to start with, so tell me what's been achieved?

Fascinating how the basic principle seems to completely elude you guys: his criteria was simple. I opened a thread meeting that criteria, you guys started hypothesising because you can't accept a straightforward response.
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Re: Shmups for a noob

Post by Patashu »

'Except by your own admission via 'rebuttal', those are poor shmups for a beginner to start with'

They are?

EDIT: To elaborate, I'd say not to play:
-Shmups that are far too hard right now (like Mushihimesama Ultra or Futari Ultra - I mean that's a mode instead of a game but you get the idea, if your first exposure to shmups was this it would be far too hard to learn what to do, much as if a newbie to DDR's first exposure was Max 300 Heavy and nothing else - or like Pink Sweets/Ibara/..., where you have to known arcane, counter-intuitive rank stuff to progress through the game properly at all)
-Shmups that are far too easy and don't challenge enough to teach you essential skills (I'm not sure what to give as an example... Tyrian/etc maybe?)

Outside of those two categories, if you like it and get what's going on, it's fair game for your first shmup.
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Re: Shmups for a noob

Post by Skykid »

Patashu wrote:'Except by your own admission via 'rebuttal', those are poor shmups for a beginner to start with'

They are?
That's what you made it sound like? Unless you're suggesting him taking on board suggestions is the right way to go about things, in which case you're really confusing me and I don't understand the argument.
EDIT: To elaborate, I'd say not to play:
-Shmups that are far too hard right now (like Mushihimesama Ultra or Futari Ultra - I mean that's a mode instead of a game but you get the idea, if your first exposure to shmups was this it would be far too hard to learn what to do, much as if a newbie to DDR's first exposure was Max 300 Heavy and nothing else - or like Pink Sweets/Ibara/..., where you have to known arcane, counter-intuitive rank stuff to progress through the game properly at all)
-Shmups that are far too easy and don't challenge enough to teach you essential skills (I'm not sure what to give as an example... Tyrian/etc maybe?)

Outside of those two categories, if you like it and get what's going on, it's fair game for your first shmup.
Yes. Yesyesyesyesyes. Yes.

Going in circles here aren't we? I don't blame you, happens here every day. So it gets simpler just to repeat things:
Anyway, when i said i wanted "Shmups for a noob" i didn't want an easy game, but as someone who doesn't know a lot of shmups, i wanted suggestions. I'm open to anything, really. I just don't want shmups that are TOO unforgiving.
That's what I made the thread for.
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Re: Shmups for a noob

Post by Patashu »

What % of shmups do you think are not appropriate to be a newbie (who's interested in the genre)'s first shmup?
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Re: Shmups for a noob

Post by Skykid »

:puts gun in mouth:

Although I know you mean well, I'm stifled by the inability here to grasp the simplest possible concept.
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Re: Shmups for a noob

Post by chempop »

Skykid wrote: :puts gun in mouth:
And the forum declared it a holiday from this moment onward, celebrating yearly, by playing what ever games they felt like.
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Re: Shmups for a noob

Post by Strikers1945guy »

chempop wrote:
Skykid wrote: :puts gun in mouth:
And the forum declared it a holiday from this moment onward, celebrating yearly, by playing what ever games they felt like.
Man this place is rough. Can't we all just get alo..*is shot*
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Re: Shmups for a noob

Post by Bananamatic »

Patashu wrote:What % of shmups do you think are not appropriate to be a newbie (who's interested in the genre)'s first shmup?
pink sweets%
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Re: Shmups for a noob

Post by Jonst »

No way to get back the minutes I just wasted...
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Re: Shmups for a noob

Post by Lord Satori »

Patashu wrote:What % of shmups do you think are not appropriate to be a newbie (who's interested in the genre)'s first shmup?
Because listing shmups as a generic percentage totally satisfies the goal of this topic.

Seriously, though. As long as Hellsinker or something super complex/difficult/gimicky isn't your first shmup, you can sorta start with pretty much anything. Just don't go comparing every single shmup you play after that to it because then you end up like those nabs who won't shut up about Ikaruga.
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Re: Shmups for a noob

Post by AntiFritz »

Dunno why we need to have this thread every week but whatever.

Some of the first shmups I ever played were Dangun Feveron and Gunbird 2. Neither which I'd say are "noob" friendly. Just play whatever you want.
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Re: Shmups for a noob

Post by nasty_wolverine »

Lord Satori wrote:As long as Hellsinker or something super complex/difficult/gimicky isn't your first shmup
I started with HELLSINKER as my first serious shmup. Thats why I am the best I am today.
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Re: Shmups for a noob

Post by Squire Grooktook »

I think a list of shmups for newcomers ordered by what they are looking for could. I think Skykid had the right idea, because even if there is no "right" answer, when people come here asking for newcomer friendly shmups, they usually mean one of several things that vary based on the person and generally aren't communicated well by just "beginner" shmups (Easy shmups? Famous/genre defining shmups? Deep shmups to get started on? etc.).

Maybe I'll try making a post about this later.
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Re: Shmups for a noob

Post by shmupmaniac »

I'm a shmup noob as well, looking for shmups without bullet hells, those are hard and not for noobs. I'm particularely interested in 3D shmups because they look cool and usually have quite nice graphics. If I could contribute to the list with my recent discovery, it's a 3D game without bullet hells, but a lots of different types of enemies with very cool behaviors. http://www.codergames.com/games/gamedet ... -attack-2/

That's the game that made me look more into shmups genre, the reason why I'm seeking the proper gear for playing shmups. I hope you'll like the game as much as I do.
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Re: Shmups for a noob

Post by Ixmucane2 »

Patashu wrote:What % of shmups do you think are not appropriate to be a newbie (who's interested in the genre)'s first shmup?
This is a wrong question on many levels.
  • Appropriateness is highly subjective.
  • One's ideas about appropriateness can be wrong. For example, feeling intimidated by curtain fire without realizing that dodging it would be actually pleasant and easy or being drawn to Raiden but raging at "cheap" fast bullets.
  • Very difficult and/or complex games can still be a good "first shmup": not likely to become a noob's favourite game, but a perfectly valid sink-or-swim introduction to the genre that teaches more than sloppy and forgiving games.
  • The real problem is not randomly stumbling on a "bad" game, which is inevitable for any definition of bad, but sticking to it and suffering needlessly or assuming there are no alternatives.
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Re: Shmups for a noob

Post by Skykid »

Squire Grooktook wrote:I think a list of shmups for newcomers ordered by what they are looking for could. I think Skykid had the right idea, because even if there is no "right" answer, when people come here asking for newcomer friendly shmups, they usually mean one of several things that vary based on the person and generally aren't communicated well by just "beginner" shmups (Easy shmups? Famous/genre defining shmups? Deep shmups to get started on? etc.)
Jesus Christ. Thank you.
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Re: Shmups for a noob

Post by Astraea FGA Mk. I »

The game that is best for a newb is the game that is most fun. Only genuine enthusiasm will cause you to improve. If a game is not fun, stop playing it immediately. You will never learn to play unless you start with a gaming that moves you. If no shmup moves you, try playing train simulators instead and tell your friends that they're assholes for wasting your time with lame games when you know that driving a train shinkansen is the key to your salvation.
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