Xrgb mini n64 pixel

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gats87
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Joined: Fri Sep 12, 2014 3:30 pm

Xrgb mini n64 pixel

Post by gats87 »

hello then use mini xrgb other consoles that use should all be fine except that the n64 has modified the rgb see that on some games like ocarina of time all pixels on some scene.Ho used the famous configuration but it looks like you have some configuration suitable for the n64?
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ryu
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Re: Xrgb mini n64 pixel

Post by ryu »

Overscan. You need to increase the screensize until the part with the pixels you don't want to see is no longer on screen.

(Ocarina of Time has a green block or something in the overscan area)
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gats87
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Joined: Fri Sep 12, 2014 3:30 pm

Re: Xrgb mini n64 pixel

Post by gats87 »

as you do? of which configuration should I go?
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ryu
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Re: Xrgb mini n64 pixel

Post by ryu »

I can't help with details like that. I don't own an XRGB.
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Don't worry about it. You can travel from the Milky Way to Andromeda and back 1500 times before the sun explodes.
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