cool!Jaimers wrote:I'm not playing it at the moment but DDP is a really fun game and I recently discovered some places where I can definitely improve on my chaining routes.PROMETHEUS wrote:Nice replay there, I enjoyed watching it. Are you still playing ? going for 2-ALL ?
So I'll probably 2-ALL it eventually haha.
DoDonPachi 2010 (New thread #5)
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PROMETHEUS
- Posts: 2450
- Joined: Tue Feb 27, 2007 1:00 am
- Location: France
Re: DoDonPachi 2010 (New thread #5)
Scores, replays, videos || I have written a guide about getting good at shmups. Check it out !
Follow me on Twitch??
Follow me on Twitch??
Re: DoDonPachi 2010 (New thread #5)
I guess I need an update too.
Erppo - 355,745,520 - C-S - 2-7 - 827
Shmupmame 4.2 input. Again, uses the C button.
Two deaths in 1-5 which is sort of silly. Enough random deaths to make sure I didn't have enough resources to beat 2-7 (I did it pretty poorly too) but many other parts of this were rather good. Mainly 2-5 and 2-6, I'm pretty sure this is the first time I got the 2-6 no-miss bonus.
Erppo - 355,745,520 - C-S - 2-7 - 827
Shmupmame 4.2 input. Again, uses the C button.
Two deaths in 1-5 which is sort of silly. Enough random deaths to make sure I didn't have enough resources to beat 2-7 (I did it pretty poorly too) but many other parts of this were rather good. Mainly 2-5 and 2-6, I'm pretty sure this is the first time I got the 2-6 no-miss bonus.
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PROMETHEUS
- Posts: 2450
- Joined: Tue Feb 27, 2007 1:00 am
- Location: France
Re: DoDonPachi 2010 (New thread #5)
this is a serious score Erppo! I'm really happy to see this here and with C-S too :D
Congratulations and respect to you Erppo!!
*goes off to watch replay*
Edit : unfortunately I'm not successful at getting my computer to run this replay. It says it can't open the file as a valid input file, using ShmupMAME 4.2 (tried both 64 and 32bit versions). Any idea? :[ !
Congratulations and respect to you Erppo!!
*goes off to watch replay*
Edit : unfortunately I'm not successful at getting my computer to run this replay. It says it can't open the file as a valid input file, using ShmupMAME 4.2 (tried both 64 and 32bit versions). Any idea? :[ !
Scores, replays, videos || I have written a guide about getting good at shmups. Check it out !
Follow me on Twitch??
Follow me on Twitch??
Re: DoDonPachi 2010 (New thread #5)
I think that can happen sometimes if you try to load an input from somewhere else than the "inp" directory. Putting the file in ...\Mamedirectory\inp\ should solve it.PROMETHEUS wrote:Edit : unfortunately I'm not successful at getting my computer to run this replay. It says it can't open the file as a valid input file, using ShmupMAME 4.2 (tried both 64 and 32bit versions). Any idea? :[ !
Also thanks!
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PROMETHEUS
- Posts: 2450
- Joined: Tue Feb 27, 2007 1:00 am
- Location: France
Re: DoDonPachi 2010 (New thread #5)
Yup that worked! Often it really isn't obvious how to make a replay work. I think it's good to include instructions and/or files if you'd like more people to be able to watch your replay. I think it's a good way to help "forum lurkers" to understand and enjoy the games better as well. But of course that's up to you, just saying !Erppo wrote:I think that can happen sometimes if you try to load an input from somewhere else than the "inp" directory. Putting the file in ...\Mamedirectory\inp\ should solve it.PROMETHEUS wrote:Edit : unfortunately I'm not successful at getting my computer to run this replay. It says it can't open the file as a valid input file, using ShmupMAME 4.2 (tried both 64 and 32bit versions). Any idea? :[ !
Also thanks!
••• Spoiler Alert •••
Back to topic of that game. This is a great run here. To me it seems you are good at staying focused and not panic, good knowledge and general game plan. I find this replay gives a good sense of your high skill versus the high difficulty of the game, as DDP in my opinion sometimes looks easier than it really is. Death is at every corner in DDP due to the speed and most importantly slightly larger hitbox (for ship & bullets, compared to later danmakus), so I am not surprised to see a good player like you miss @end of 1-5 that way and the other places. Despite those, you really kept a consistent and focused game throughout and that is both important and difficult to do in my opinion.
Many of the more difficult tricks of the game are shown here, such as 2-4 boss bug, 1-5 chain, surviving some of those harder boss patterns, etc. Many cool Type C-Shot chaining moments in there as well which is always refreshing, fun and interesting to watch. The MAX bonus went on and off a few times and you did a good job of keeping it alive even after you lost it and it wasn't so high anymore, in such a way that you still got a lot of point off of it - up until the end of the game ! It would be perfect if you managed to do the same kind of thing by bombing instead of dying, for example, so that MAX bonus is only -1 instead of reset when you grab new bomb, which would give you a lot more points and be even extra stylish. I see with your current ability you can 2-ALL with over 400M points. Do you have this or another future target in mind ?
••• End of Spoiler Alert •••
Again, congratulations and respect. I recommend this replay to any DDP/danmaku lover :]
Erppo ftw!
Scores, replays, videos || I have written a guide about getting good at shmups. Check it out !
Follow me on Twitch??
Follow me on Twitch??
Re: DoDonPachi 2010 (New thread #5)
I guess at least 400M would be nice, and something I'm probably pretty close to already. I just started playing the game again thanks to this but have been pretty short on time after that. Now it seems like I'll have some more time to play so I'll probably try to get something better out of this.
DDP is kind of the game where I periodically return to see how much better I've gotten since last time.
DDP is kind of the game where I periodically return to see how much better I've gotten since last time.
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PROMETHEUS
- Posts: 2450
- Joined: Tue Feb 27, 2007 1:00 am
- Location: France
Re: DoDonPachi 2010 (New thread #5)
That's very cool, would love to see you get this C-S 2-ALL 400M+ with style! GL HF!
Scores, replays, videos || I have written a guide about getting good at shmups. Check it out !
Follow me on Twitch??
Follow me on Twitch??
Re: DoDonPachi 2010 (New thread #5)
Scoreboard updated!
Re: DoDonPachi 2010 (New thread #5)
chempop - 73,619,530 - C-S - 2-4 - 396
"I've had quite a few pcbs of Fire Shark over time, and none of them cost me over £30 - so it won't break the bank by any standards." ~Malc
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BareKnuckleRoo
- Posts: 6199
- Joined: Mon Oct 03, 2011 4:01 am
- Location: Southern Ontario
Re: DoDonPachi 2010 (New thread #5)
If you press F12 to take a screenshot while MAME is paused, it should take the picture in true colour (without the darkened effect) as opposed to taking it via printscreen.Blinge wrote:Sorry about the dull colour, got the screen cap while mame was paused.
Re: DoDonPachi 2010 (New thread #5)
Uploading my current personal best score. This run is from some time ago and I don't remember when it was recorded
Prales - 235,005,500 - B-S - 2-4 - 647
Replay: https://www.dropbox.com/s/w2yhdknrtc664jt/PRA235M.inp
(works with shmupmame 4.2)
Prales - 235,005,500 - B-S - 2-4 - 647
Replay: https://www.dropbox.com/s/w2yhdknrtc664jt/PRA235M.inp
(works with shmupmame 4.2)
Re: DoDonPachi 2010 (New thread #5)
winteR - 101,820,380 - A-L - 2-5 - 294
Didn't do as well as my previous stage progression. But mainly, I just wanted to cross the 4th stage with a better score than the previous one. Also, good to get into the 100M club (if such a thing exists.. heh)
Maybe later, I will try to equal the previous progression with a better score (than the current one).
Lives lost:
1-6 stage
1-6 boss last pattern
2-2 boss
2-3 boss (2 lives)
2-4 boss
2-5 stage after the initial section
Didn't do as well as my previous stage progression. But mainly, I just wanted to cross the 4th stage with a better score than the previous one. Also, good to get into the 100M club (if such a thing exists.. heh)
Maybe later, I will try to equal the previous progression with a better score (than the current one).
Lives lost:
1-6 stage
1-6 boss last pattern
2-2 boss
2-3 boss (2 lives)
2-4 boss
2-5 stage after the initial section
Re: DoDonPachi 2010 (New thread #5)
Are DoDonPachi Taikenban (PSX) scores acceptable?
Re: DoDonPachi 2010 (New thread #5)
deexor - 53,479,590 - C-S - 2-3 - 408
Second time in the second loop. This time everything wasn't awful.
Second time in the second loop. This time everything wasn't awful.
GAME OVER
Re: DoDonPachi 2010 (New thread #5)
This is my first post ! Cheers guys !!
KNARFF - 56,175,950 - C-S - 2-2 - 240
KNARFF - 56,175,950 - C-S - 2-2 - 240
Re: DoDonPachi 2010 (New thread #5)
Hey guys ! I tried to post my high a few days ago but it seems ti does not work. Do you know what to do ?
Re: DoDonPachi 2010 (New thread #5)
Hey - welcome to the forum! Your post didn't appear as we always have a human mod (yep; we're humans!) approve a user's first post, so we can catch out bots, spammers etc. Your post is approved, so now you can post and PM and such freely!KNARFF wrote:Hey guys ! I tried to post my high a few days ago but it seems ti does not work. Do you know what to do ?
Re: DoDonPachi 2010 (New thread #5)
Thanks a lot spadgy !
Re: DoDonPachi 2010 (New thread #5)
I still have a few questions. Do you frequently update the high score board ? If so, do you need one screenshot of my PB ? I'm asking because I submitted it in my first post and cannot see it in the board. I don't know how it works.
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dunpeal2064
- Posts: 1781
- Joined: Tue Nov 23, 2010 9:14 pm
- Location: CA
Re: DoDonPachi 2010 (New thread #5)
The OP (Original Poster) of the thread is the one that updates it, so it pretty much gets up there when it gets up there. I would give at least a week or two, and if your score is still not added, it is usually acceptable to PM the OP about it, as sometimes it is easy to not notice that a new score has been posted.
A screenshot being required is on a board-by-board basis, at the discretion of the person running the tables. As a general rule, though, they are usually only required if your score would place you fairly high (And then you may actually need to provide a replay of the run).
Hopefully this clears some things up. Nice start with your score by the way, beat me by 1m
A screenshot being required is on a board-by-board basis, at the discretion of the person running the tables. As a general rule, though, they are usually only required if your score would place you fairly high (And then you may actually need to provide a replay of the run).
Hopefully this clears some things up. Nice start with your score by the way, beat me by 1m
Re: DoDonPachi 2010 (New thread #5)
Thank you dunpeal2064 !! I'll just wait and see !
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Abandoned Witch
- Posts: 8
- Joined: Sun Nov 24, 2013 2:43 am
Re: DoDonPachi 2010 (New thread #5)
Abandoned Witch (ABT) - 310,474,280 - A-S - ALL - 523
(Version used: International, Master Ver, 97/02/05)
(Version used: International, Master Ver, 97/02/05)
Apparently the Deathsmiles I and II characters were the children of the former Sedalia members.......
Really. I get my mind into this mindless heart of my own Chronicle, as would let Sarah Hillman said.
Really. I get my mind into this mindless heart of my own Chronicle, as would let Sarah Hillman said.
Re: DoDonPachi 2010 (New thread #5)
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
Re: DoDonPachi 2010 (New thread #5)
I am a witch and Retro Gamer, and the descendant of Alice McNeil.
Also: Congrats! I like your choice of A-S.
Also: Congrats! I like your choice of A-S.
Re: DoDonPachi 2010 (New thread #5)
Hello there,
I recently played -too much- DoDonPachi, and made very significant progress.
Neptas - 139,728,990 - A-L - 2-4 - 688
Video
I hope the video is enough, cause I didn't record .inp yet :p
I'm still making some training so that score may be outdated pretty soon anyway. If anyone has a nice and clear tutorial on recording inputs with ShmupMame, I would be greatly interested also!
I recently played -too much- DoDonPachi, and made very significant progress.
Neptas - 139,728,990 - A-L - 2-4 - 688
Video
I hope the video is enough, cause I didn't record .inp yet :p
I'm still making some training so that score may be outdated pretty soon anyway. If anyone has a nice and clear tutorial on recording inputs with ShmupMame, I would be greatly interested also!
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BareKnuckleRoo
- Posts: 6199
- Joined: Mon Oct 03, 2011 4:01 am
- Location: Southern Ontario
Re: DoDonPachi 2010 (New thread #5)
dat feel when you loop a game and die a few seconds later
http://i.imgur.com/s4hpBHM.png
BareKnuckleRoo - 43,008,880 - A-S - 2-1 - 310
Re: DoDonPachi 2010 (New thread #5)
My update.
Erppo - 380,744,100 - C-S - ALL - 838
Shmupmame 4.2 input. C button on.
Erppo - 380,744,100 - C-S - ALL - 838
Shmupmame 4.2 input. C button on.
I think this still applies.Erppo wrote:DDP is kind of the game where I periodically return to see how much better I've gotten since last time.