The PS Vita Thread - Remote Play for all PS4 Games

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Skykid
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by Skykid »

ZellSF wrote:Are you one of the people who has a problem with indies or ports?

Action games is a bit on the vague side...
No problems with anything really. I'm sure someone will recommend Tearaway but I wasn't a fan of LBP so I'm hesitant. Last actual vita release I bought was TxK ages ago.

Action is broad: Sigma and Killzone both fit, but I'm not sure I want either. Killzone never fails to disappoint - I'd be interested to hear from people who played this one.

The internet tells me the God of War collection is terrible too, something about poorly handled ports?
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Jonathan Ingram
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by Jonathan Ingram »

How about Oddworld: Stranger's Wrath HD? It's a Vita port of the PS3 remake of the classic Xbox game. It blends FPS gameplay with action/adventure and is a very fun romp from start to finish(although there's a certain game-changing plot twist about 2/3 into the game which many folks hate) as long as you stick to Easy or Normal; Hard can be obscenely difficult to the point of rendering the game unplayable.

Gameplay video:
http://www.youtube.com/watch?v=jcBp1Jn3gn0


About Killzone: Mercenary... Keep in mind that it's made by a different studio than the console series and is generally viewed as a much better game than Killzone 3 and Shadow Fall. If you can find it on the cheap, I say you should give it a try. Considering the dearth of quality FPS on handhelds, it's not like you can be too picky, and KZ: Mercenary is quality by any metric.
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Skykid
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by Skykid »

Didn't know Oddworld was on there, may look into it. But I'm very intrigued by Killzone not being by the original dev. There's hope then. It's fairly cheap these days so I'll definitely consider it as my next purchase. I want to put those twin sticks to work. Thanks for the feedback.
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ZellSF
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by ZellSF »

Late reply, but first don't get God of War. Half the framerate of the PS2 version, 1/4th the framerate of the PS3 version and not near native resolution.

If you don't mind arena shooters, both Hotline Miami and Luftrausers are fun for a while. I'm assuming you already have Super Stardust Delta.

Asked if you minded ports because I wanted to recommend the excellent port of Stranger's Wrath and I see that's already done.

Still think action is overly broad as a genre. Does Katamari fit? Rayman? EDF 2017? Tearaway?


Also 4 retail releases this month for the dying platform with no games.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by jandrogo »

ZellSF wrote:both Hotline Miami and Luftrausers are fun for a while.
I enjoyed Hotline Miami like a child, it's a deep game if you try to get all the masks and get an A+ in every level. Luftrausers took 2 days of my time until I realized it's a repetitive and boring game with nothing more... I am sure there is more other interesting stuff in China to spend your money.
Furthermore, Luftrausers soon or later is going to be gifted in PSN+
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by boagman »

Anybody tried Counterspy yet? Impressions?
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by jandrogo »

From the opinions I've read it's an interesting game but is very short, 3-5 hours game. VITA version also suffers some freezing and FPS reductions in some scenes...
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by ZellSF »

jandrogo wrote:From the opinions I've read it's an interesting game but is very short, 3-5 hours game. VITA version also suffers some freezing and FPS reductions in some scenes...
Don't forget the long loading times.

Probably best to wait until you can play the PS4 version if you're interested.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by boagman »

ZellSF wrote:
jandrogo wrote:From the opinions I've read it's an interesting game but is very short, 3-5 hours game. VITA version also suffers some freezing and FPS reductions in some scenes...
Don't forget the long loading times.

Probably best to wait until you can play the PS4 version if you're interested.
Yeah, but that's the point: I don't *own* a PS4, and I'm not planning on doing so. I was very hopeful that Counterspy was going to be a killer game for on-the-go pick-up-and-play, but I, too, have read about the FPS reductions and freezing on the Vita...and that makes it a no-go for me.

::sigh::

And I've played Every Extend Extra on my PSP twice in the last week.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by spadgy »

boagman wrote:Anybody tried Counterspy yet? Impressions?
I've only played a little, but good fun and distinct, if a shade technically shaky.

On September 3rd I'll be able to really hard on about how great a game is, but not yet. No embargo, the the dev asked me not to get too excited and blow too much before launch.
Skykid wrote:I'm sure someone will recommend Tearaway but I wasn't a fan of LBP so I'm hesitant. Last actual vita release I bought was TxK ages ago.
I'd never recommend this because of any comparison with LBP. Aside from production polish and something of the aesthetic, it's really quite a different beast. Why it thrilled me so was the way it takes the distinct combination of Vita inputs and uses them with such spirit, whit and creativity to constantly toy with the fourth wall in a way I've never seen any other game do. It takes the academic concept of the barrier between player and game protagonist and builds wonderfully integrated narrative and gameplay on top of exploring that concept. It put a high smile on my face as I played, and Skykid... you look so much prettier when you smile. x
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by boagman »

spadgy wrote:
boagman wrote:Anybody tried Counterspy yet? Impressions?
I've only played a little, but good fun and distinct, if a shade technically shaky.

On September 3rd I'll be able to really hard on about how great a game is, but not yet. No embargo, the the dev asked me not to get too excited and blow too much before launch.
Eh? It's already released, or at least it is in the US. Not so worldwide?
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by spadgy »

Sorry - I didn't mean Counterspy. I meant another game.
Spoiler
(Velocity 2X. Shh!).
And I meant 'bang on', but autocorrect seemed to want to go with 'hard on'. I guess it's in the right ball park, in a metaphorical way.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by ZellSF »

boagman wrote:
ZellSF wrote:
jandrogo wrote:From the opinions I've read it's an interesting game but is very short, 3-5 hours game. VITA version also suffers some freezing and FPS reductions in some scenes...
Don't forget the long loading times.

Probably best to wait until you can play the PS4 version if you're interested.
Yeah, but that's the point: I don't *own* a PS4, and I'm not planning on doing so.
Never? Counterspy will probably still be there in 10 years when PS4s are really cheap.

Vita got quite a bit of announcements lately, both indies and niche Japanese games. That's before TGS. Just hope the localization companies we have are discouraged from picking many of them up because of SCEA's attitude towards the Vita.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by BrianC »

I'm thinking of getting a Vita. I heard good things about a few of the Falcom ports and it looks like it has a decent amount of PSP games available. I noticed that Hot Shots Open Tee 1 and 2, Maverick Hunter X, Castlevania Dracula X, Wipeout Pulse, Ys 1 and 2, Ys Oath at Felgana are available for Vita. How is the port of DoA5? It also looks like Vita has the best portable version of Zen Pinball 2 with most tables available.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by boagman »

ZellSF wrote:
boagman wrote:
ZellSF wrote: Don't forget the long loading times.

Probably best to wait until you can play the PS4 version if you're interested.
Yeah, but that's the point: I don't *own* a PS4, and I'm not planning on doing so.
Never? Counterspy will probably still be there in 10 years when PS4s are really cheap.

Vita got quite a bit of announcements lately, both indies and niche Japanese games. That's before TGS. Just hope the localization companies we have are discouraged from picking many of them up because of SCEA's attitude towards the Vita.
The last non-portable Sony console I purchased or used was the PS1. Not lying.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by ZellSF »

boagman wrote:
ZellSF wrote:
boagman wrote: Yeah, but that's the point: I don't *own* a PS4, and I'm not planning on doing so.
Never? Counterspy will probably still be there in 10 years when PS4s are really cheap.

Vita got quite a bit of announcements lately, both indies and niche Japanese games. That's before TGS. Just hope the localization companies we have are discouraged from picking many of them up because of SCEA's attitude towards the Vita.
The last non-portable Sony console I purchased or used was the PS1. Not lying.
Fair enough, I barely use my PS4 myself because I prefer portables. And no I haven't bought Counterspy despite the technically superior version being available to me, I haven't heard that much good things about it and there's more important games to play.
spadgy wrote:Sorry - I didn't mean Counterspy. I meant another game.
Spoiler
(Velocity 2X. Shh!).
And I meant 'bang on', but autocorrect seemed to want to go with 'hard on'. I guess it's in the right ball park, in a metaphorical way.
Review embargo for that should be up now, and it's getting very good reviews. PS+ title on launch too so lots of people can play it for "free". I'm assuming they're planning on a bit of DLC to make up for that.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by spadgy »

Yeah - the embargo had passed, and in fact when I got chatting to James (one of the game's leads at FuturLab, who seem a lovely lot) through work stuff (I don't know him personally) I mentioned I was loving the game and keen to share my enthusiasm. James said I was welcome to talk briefly about the game here on the forum/on Twitter etc. before the embargo (I'd played it through at about the end of Gamescom). But he also said in a very friendly way 'please try to resist blowing too much of what's in there before the release'. Seemed fair enough, and I feared if I opened my mouth at all I'd let too much out! So I decided I'd resist as much as I could.

But now we're good to go, I've not got time for going into too much detail now, but I bloody adore Velocity 2X. It's a great example of how you can break many of the conventions of arcade shmup design to broaden appeal, and still satisfy traditionalists (something, for example, Sine Mora tried and failed). It is a very good game, and the breathtaking speed and level design that constantly changes to ask the player to rethink how they play are the highlights.

I'll come back here with a full overview ASAP if anyone is interested (I've a coming review in UK paper The Observer. It will go on the Guardian website, but originally for print so a tiny word count that will lack the detail people here are possibly interested in. 150 words! So I'll dump all the rest I've got to say all over this forum, you lucky lot).

And finally, interestingly, FuturLab are very interested in the reaction from this very community, and how shmup fans react to the game. Certainly, in making it, they hoped to make a game that the devotees would like.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by RealPlumpBox »

So like an idiot I did not pay attention to a recent ebay purchase. I am now the proud owner of Mind=0 JP version, I was excited it was so cheap and now I know why. I know zero Japanese. I heard it is a pretty linear game so I may be able to do play without knowledge of the story. Can anyone confirm this?
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by BulletMagnet »

I've only played a little of the US version, but if memory serves it's not too hard to figure out where to go: you simply pick your destination on a map, and IIRC a little picture/icon will pop up if there's a character you can talk to there to advance the story. Not sure if things get any more complicated later.

While I'm at it, I picked up Danganronpa 2 last week after being pleasantly surprised by the first one: the presentation has improved, and mono-coins aren't as annoying to get as before, but I've found myself stuck a good deal earlier than last time...maybe I've just gotten dumber.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by brentsg »

spadgy wrote:But now we're good to go, I've not got time for going into too much detail now, but I bloody adore Velocity 2X. It's a great example of how you can break many of the conventions of arcade shmup design to broaden appeal, and still satisfy traditionalists (something, for example, Sine Mora tried and failed). It is a very good game, and the breathtaking speed and level design that constantly changes to ask the player to rethink how they play are the highlights.
Interesting that's the game you were excited about. Maybe you tipped that before and I missed it.

I downloaded the "free" game on PS+ and deleted it after one session. I understand that taste and opinion plays a HUGE part in these things, but I couldn't understand why anyone would endure that one.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by Pretas »

Heads up that the PSP's PSN storefront is being taken down for every region other than Japan and North America. There's a strong chance of the US losing it as well, though.

You will still be able to buy PSP games through other Sony channels and add them to a PSP through your download list.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by ZellSF »

Gladiator Begins is soon to be the best selling PSP game available for Vita.

You should be able to figure out why.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by PC Engine Fan X! »

BrianC wrote:I'm thinking of getting a Vita. I heard good things about a few of the Falcom ports and it looks like it has a decent amount of PSP games available. I noticed that Hot Shots Open Tee 1 and 2, Maverick Hunter X, Castlevania Dracula X, Wipeout Pulse, Ys 1 and 2, Ys Oath at Felgana are available for Vita. How is the port of DoA5? It also looks like Vita has the best portable version of Zen Pinball 2 with most tables available.
The new The Walking Dead pinball table on the Vita port of Zen Pinball 2 was just recently released on 9-11-2014. You can play the demo version and if you decide to buy it, a mere 100kb unlock key is all that takes it to play it/own it.

The Pinball Arcade port is stellar on the Vita as well running at a silky-smooth 60fps framerate (and with proper tate as well).

The Vita port of DoA 5 is priced at a mere $19.99 brand new on clearance at the local Target stores...so keep you eye out for a copy if it can be locally sourced.

Both Wipeout HD & Wipeout Fury add-ons can be played if you have a physical copy or digital d/l of Vita Wipeout 2048 (via the U.S. region PSN site)...how cool is that? Both Target & Best Buy are selling brand new copies of Vita Wipeout 2048 for $19.99 as well.

It'll be doable to play Jeff Minter's TxK Vita port properly on a HDTV + Dual Shock 3 controller setup with the upcoming U.S. region Playstation TV micro console finally at last in December of 2014! It's about damn time to play it properly on a larger TV setup as opposed to playing it on an 1st-gen Vita OLED screen setup. As of right now, it's not possible to play TxK on a JPN region Vita TV micro console setup due to region lockout issues at hand.

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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by Skykid »

ZellSF wrote:Gladiator Begins is soon to be the best selling PSP game available for Vita.

You should be able to figure out why.
Lol, had me stumped there for a couple of days. Just found myself browsing Wololo for news. Now I get it.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by Pretas »

Reminds me of the Wii Twilight Hack, and when Sony accidentally put the PSP game Undead Knights up on PSN for zero dollars.
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ZellSF
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by ZellSF »

There's apparently a PSX loader that works now too, and it requires a specific PSX game. So if you're interested in playing PSX games on your Vita then you might want to read up on that before it's too late (and it'll be too late very soon).

That's a loader for the Vita's PSX emulator, sure the PSP emulator can play PSX games too, but not at ideal image and sound quality.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by ZellSF »

Zodiac trailer

Unsure what to think of this, on one side it's a multiplayer game, on the other it's playable solo and has a soundtrack by Sakimoto.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by PC Engine Fan X! »

Flash Racing Sale for this weekend of 9-19-14 through 9-21-14 only on the USA region PSN site through a PS Vita:

Some PSP & PS Vita racing games are on sale at dirt cheap prices --

PSP racing games include

Driver '76 for $4.99 USD
Need for Speed Carbon for $4.99 USD

and the following PS Vita racing games on sale are as listed --

Asphalt Injection for $6.49
Cel Damage HD (Vita version) for $2.49 USD
Modnation Racers: Road Trip for $3.49 USD
MotoGP 13 for $7.49 USD
MUD - FIM Motorcross World Championship for $7.49 USD
Need for Speed Most Wanted for $4.99 USD
Ridge Racer PS Vita for $5.99 USD
WRC 3 FIA World Rally Championship for $7.49 USD
WRC 4 FIA World Rally Championship for $15.99 USD

All above listed PSP & PS Vita racing titles are priced for just this weekend only and will end at 11:59pm PST on 9-21-14 Sunday night.

Just make sure you've got enough extra space on a PS Vita memory card to d/l 'em.

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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by iconoclast »

Project Scissors, a spiritual sequel to Clock Tower, was just announced for Vita/iOS/Android: http://www.neogaf.com/forum/showthread.php?t=898487

Hifumi Kouno (CT1 director), Masahiro Ito (Silent Hill 2 artist), and Takashi Shimizu (directed several horror films: Ju-on, Marebito, Tomie, etc.) are working on it.
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Re: The PS Vita Thread - Remote Play for all PS4 Games

Post by PC Engine Fan X! »

SCEA finally released it's standalone and bundled sets of the USA region Playstation TV micro-console stateside on October 14th, 2014 with the respective pricepoints of $99.99 & $139.99 USD. I finally picked up a PS TV bundled set from my local Gamestop without a reservation today...but it was under "lock & key" in the back storage room -- had to inquire if they had any in stock and the answer was a resounding "yes." The bundled set comes with a handy 8GB Vita memory card + a DLC voucher for the Vita port of Lego: The Movie game & a new PS3 Dual Shock 3 controller. As usual, everything is colored black as opposed to the all-white colored Vita TV micro-console released earlier in Japan.

The only apps that are working as of right now: Crackle (which is, of course, owned by Sony) and Crunchy Roll but no support for Youtube, Netflix or even Flickr. Netflix has went on to say that they have, currently, no plans to support the Playstation TV micro-console which is a major let-down/dissapointment.

SCEA did release a firmware update of v3.30 for the Vita a few weeks back (taking up a mere 124mb d/l of data) from the earlier fw v3.18 to take advantage of the new-fangled Playstation TV hardware. Sounds like it'd be a good time to boot up Jeff Minter's killer Vita app, TxK, and see if it's worth the additional expense to play it on a HDTV setup properly. The HDTV screen settings are at 720p and 1080i at best for some Vita gaming titles that do support those screen resolutions. Given that the Vita's native screen size is at 960 x 544...hence some Vita gaming titles will look a bit not as refined on a HDTV setup via HDMI (with a bit of blockiness) as it does on the 1st gen Vita handheld with the goregous & hallowed smaller OLED screen setup.

Pro-Tip: It's possible to play the USA region Vita port of Akiba's Trip on the PS TV by simply hitting the "update" button before playing it.

Again, SCEA still hasn't said whether or not if they have plans to distribute the 64GB Vita memory card in the USA. Hmmm.....

PC Engine Fan X! ^_~
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