Even if the lack of Marion (on the cover, that is) it's kinda strange... That was the most recognizable character.
Xplosiv, I trust you. You didn't screw Psyvariar CE, I hope you will handle Gunbird carefully. *prays for 60hz mode*
Ah, thanks for that Ghegs and The vagrant.Ghegs wrote:rob's just jealous, that's a cool cover.
NoMaD: For its price it's decent. There's no 60hz or high-score saving, but there is TATE at least. If you got no other way to play these games (the original PSX/Saturn ports are better) this isn't too bad a way.
You know, I wonder just how they come up with these ratings... Gradius V & R-Type Final have a 3+. Gunbird has a 7+ and XII Stag a 12+.IlMrm wrote:A bit off topic, but I noticed the age "7+" rating. Using specific ages for the rating is definitely different that the good ol' USA.
Aww, this sucks big. What other DC only features / characters we'll be left without?Ghegs wrote:It is MORRIGAN that's exclusive to the DC port.
Nothing else. Morrigan is missing only because she's Capcom's character. They handled the DC port and added her in, so naturally all the ports not done by Capcom can't have her.Turrican wrote:Aww, this sucks big. What other DC only features / characters we'll be left without?Ghegs wrote:It is MORRIGAN that's exclusive to the DC port.
I really doubt it. When adding a bonus ship/character in a game, I can't imagine that task being left up to people who didn't code the game to begin with, especially seeing how Morrigan is perfectly balanced. There are also a few subtle gameplay tweaks I can't imagine Capcom caring about (changing gemhead trigger locations), some different voice effects and a different look for the final boss. Gunbird 2 on DC has all the hallmarks of a "Psikyo port" while the PS2 version does not. Gunbird 2 on DC feels like it was recoded for the system while PS2 feels like playing MAME on TV (with loading times), with graphics glitches (gray shadows) and poor sound quality (sound effects overpower the music). This pack just feels really cheap (to say nothing of the hackery in the Gunbird port). Gunbird 2 was already released in Europe (and can probably be found cheap), so you should really get that instead.Ghegs wrote:I'm unsure whether Capcom actually did the code-porting, or were they just the publisher...somebody else is bound to know.
AFAIK Gunbird 2 has not been released in Europe for PSX/PS2. The first Gunbird can be found as Mobile Light Force, though.Rob wrote:Gunbird 2 was already released in Europe (and can probably be found cheap), so you should really get that instead.
he meant PAL DC GB2.Ghegs wrote:AFAIK Gunbird 2 has not been released in Europe for PSX/PS2. The first Gunbird can be found as Mobile Light Force, though.Rob wrote:Gunbird 2 was already released in Europe (and can probably be found cheap), so you should really get that instead.
And I already have the PS2 Gunbird 1+2 pack. Works mighty fine for me, the load times are the only thing I can see that needs improvement. With a bit of luck Xplosiv can do something about them, and hopefully they'll translate the cutscenes as well.
Ha ha. So true...Vexorg wrote:I suspect the 3+, 7+ and 12+ aren't ratings at all, but how many beers it would take to get a mainstream reviewer to write favorably about it.
captpain wrote:Basically, the reason people don't like Bakraid is because they are fat and dumb
No, the PS2 Pack has no art galleries or such. It does have the option to disable the random level order, though.Turrican wrote:What about the art gallery, Ghegs? Does your JPN version have that sort of extra? Unlockable goodies?
You haven't, really? but I have read on Digital Press that the SS version came packed with around four hundred artworks, some of them gorgeous... I was looking to that.Ghegs wrote:I haven't felt the pain of not having art galleries, really.![]()
Art galleries are a nice bonus, but one shouldn't make decisions based entirely on them. You look through the pictures once, maybe twice, and that's it.Turrican wrote: You haven't, really? but I have read on Digital Press that the SS version came packed with around four hundred artworks, some of them gorgeous... I was looking to that.
Ok, tell me about the PSone version then? How does it fare compared to the arcade or SS? Does that have the artwork? I ask you Ghegs, as I see you're Gunbird-informed... While I haven't played the game yet.
Yeah, I don't base entirely on that, mind you. But I still enjoy them as one of the bloodyhell best unlockable I can think of (second to an hidden ship, of course).Ghegs wrote:Art galleries are a nice bonus, but one shouldn't make decisions based entirely on them. You look through the pictures once, maybe twice, and that's it.
the pal version of Psikyo Shooting Collection is called 1945 I & II the arcade gaems. the games are ok but have no score saving system and the missile sound in 1945 II makes me have to turn the sound down. the box artwork is awful although not as bad as the pal version of strikers 1945 on the psone. not bad for the money though, mine was £10NoMaD wrote:We got a Gunbird? That's pretty cool. I wonder if it'll have a budget release price (unlike Virtua Fighter 4 Evolution)?
A bit OT: Anyone know if the PAL version of Psikyo Shooting Collection Vol.1 was decent? It was renamed to just simply "1945 I & II" for those of you who didn't know.