I don't know why, but it's so hard to find a pacman/ms pacman machine that's completely vanilla: Most of the machines I've seen have this stupid speed up hack that completely breaks the game (I guess the mentality owners have is that if the game is faster it'll end faster, but given that the ghosts don't speed up along with pacman/ms pacman, this completely backfires). There's also this one pac-man machine at ocean city (NJ) that is almost vanilla, but for some reason uses the pacman plus "fruit" images in the lower right corner despite using the normal fruit in actual gameplay. Coincidentally, they all have atrocious burn in.
At the Boomers amusement park in Modesto, CA, they currently have a 20th Year Reunion: Class of 1981 Ms. Pac-Man/Galaga cabinet that has a normal speed Ms. Pac-Man game. It's quite a refreshing change of pace from playing as a sped-up version (but demands top reflexes/eye-hand coordination to eat all four ghost in rapid succession on the higher levels but at the cost of having "shorter power pill effect times" if eaten). Of course, you can continue and your score is still retained (can't do that with the original Bally Midway MFG Co. produced Pac-Man & Ms. Pac-Man cabs though).
Back in the mid-1980s at one of my local arcade hangouts called Cal's-R-Cade in Modesto, CA, there was an aftermarket "speed up" button option placed to the left side of the four-way digital joystick on a Midway MFG Co. produced Pac-Man cab -- by pressing it down, the game would greatly be sped up...and release it, it'd play at normal speed. It was a novel way to play Pac-Man but at the expense of having the ghosts sped up as well -- meaning you'd die faster, indeed.
Back in 1982, Bally Midway did distribute Super Pac-Man with speed-up button functionality for the North American arcade market...that was a novel way to play it if you ate one of the green colored power pills and pressed the button -- made for some frantic moments during game play (especially during the bonus rounds).
At the Black Oak Casino, there's a 25th Anniversary Galaga/Ms. Pac-Man game cab (circa 2006) but it has an 19" vertical mounted LCD monitor instead of a traditional old-school CRT-based arcade monitor -- no screen burn issues to contend with either. Looks super razor sharp but lacks the necessary scanlines for that unmistakable old-school CRT monitor aestethics/vibe (an optional Scan Line Generator add-on device will easily remedy that particular issue -- easy as pie). The Ms. Pac-Man game in that LCD monitor endowed cab is definitely sped-up...requires super fast reflexes to do well/score high.
cave hermit wrote:I don't know why, but it's so hard to find a pacman/ms pacman machine that's completely vanilla: Most of the machines I've seen have this stupid speed up hack that completely breaks the game
You can tweak all that stuff in the Class of '81 version. It's all in the operator menu. The only bad part is that the high score really needs to be wiped when changing b/c it doesn't save individual high scores for each mode.
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