your favorite Capcom shmup

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professor ganson
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your favorite Capcom shmup

Post by professor ganson »

I'd have to say Gun.Smoke, but what about you?
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BIL
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Re: your favorite Capcom shmup

Post by BIL »

READ THE SIG VARMINTS Image :mrgreen:

Immortally volatile intensity and technique. Man v machine shooting terror distilled. Image Would be even better with a little tightening up of parameters but its ferocious attack burns away all impurities.
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Re: your favorite Capcom shmup

Post by nosorrow »

Gun.Smoke (played with the NES Advantage)

1941 on the Super Grafx looks great, but I have never played it.
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Re: your favorite Capcom shmup

Post by BulletMagnet »

19XX comes most immediately to mind.
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Re: your favorite Capcom shmup

Post by nosorrow »

Was it ever ported to the consoles? I recall seeing 1943 Kai in the PS2 Capcom Classics Collection but not that one.
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Re: your favorite Capcom shmup

Post by BulletMagnet »

Nope, 19XX remains an arcade exclusive, unfortunately.
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Re: your favorite Capcom shmup

Post by nosorrow »

I've been watching a long play of 19XX since you posted and it looks fantastic. I tend to prefer games like this one - good balance between number of bullets & room to maneuver - to the claustrophobic designs of recent years.
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BIL
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Re: your favorite Capcom shmup

Post by BIL »

19XX, Dimahoo, Progear (and hell, 1944 just for its ZZ Top-blagging OST)... quite a chunk of good unported shooting on CPS2. And there's its beltscrollers, haha.
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professor ganson
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Re: your favorite Capcom shmup

Post by professor ganson »

BulletMagnet wrote:19XX comes most immediately to mind.
I've always wanted to play that one. Someday!
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Re: your favorite Capcom shmup

Post by BulletMagnet »

19XX is actually one of the VERY few shmups I first encountered "in the wild", specifically at a hotel poolside in Florida...I can still remember the "Day-to-naaaa!" theme from a nearby machine playing constantly in the background, right next to Tekken 2 and War Gods, and it must be going on 20 years ago by now. Seeing its name again made my eventual discovery of MAME that much more exciting, heh.
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Re: your favorite Capcom shmup

Post by mehguy »

For me it's giga wing, but I do remember fondly of 1943.
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supergrafx77
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Re: your favorite Capcom shmup

Post by supergrafx77 »

megaman
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Pretas
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Re: your favorite Capcom shmup

Post by Pretas »

Developed: 19XX

On Capcom hardware: Mars Matrix
Image
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Jonst
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Re: your favorite Capcom shmup

Post by Jonst »

Progear,giga wing and varth.I do like mars matrix also,but it's to brutal for me to go in my top 3.
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Mero
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Re: your favorite Capcom shmup

Post by Mero »

It's a toss up between Gun.smoke and Exed Exes for me, Last Duel is ok. Apart from those I'm not really that keen on a lot of their STG output to be honest.
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Re: your favorite Capcom shmup

Post by kathy »

1942 and Hyper Dyne Side Arms (サイドアーム) :mrgreen:
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EmperorIng
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Re: your favorite Capcom shmup

Post by EmperorIng »

19xx and Forgotten Worlds are my favorites, but I bet I would add Varth if I actually took time to play it. All told, Capcom was a pretty decent shmup dev in their time.
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Stevens
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Re: your favorite Capcom shmup

Post by Stevens »

I often give Gun.Smoke a run when I am out at mom's as it is one of the few shmups there.

I've never been super fond of the control scheme, and I tend to only use four of the six shooting patterns. Could be why I've never got past stage nine.
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Kollision
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Re: your favorite Capcom shmup

Post by Kollision »

Gun.Smoke is too hard.
I'll go with Section Z, it's cool, it's decently designed and it shoudl've gotten a proper sequel.
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Re: your favorite Capcom shmup

Post by BIL »

Stevens wrote:I tend to only use four of the six shooting patterns. Could be why I've never got past stage nine.
I find the basic three buttons are more than sufficient for the game's duration. 1+2 and 2+3 can be handy but are secondary to good positioning and sweeping. 1+3 divides firepower and likely your attention with it, neither being a good idea.
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Stevens
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Re: your favorite Capcom shmup

Post by Stevens »

BIL wrote:
Stevens wrote:I tend to only use four of the six shooting patterns. Could be why I've never got past stage nine.
I find the basic three buttons are more than sufficient for the game's duration. 1+2 and 2+3 can be handy but are secondary to good positioning and sweeping. 1+3 divides firepower and likely your attention with it, neither being a good idea.
Ha! It isn't just me then. Was never a fan of the divided fire power.
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pegboy
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Re: your favorite Capcom shmup

Post by pegboy »

UN Squardon obviously. I think the SNES version is actually better than the arcade versions (at least for single player). Too bad the SNES version doesn't have a 2 player option.
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Re: your favorite Capcom shmup

Post by rugdoctor »

side-arms because mechs rule!
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Re: your favorite Capcom shmup

Post by Mortificator »

pegboy wrote:I think the SNES version is actually better than the arcade versions
I'd rate them UN Squadron SNES > Carrier Air Wing > UN Squadron arcade, with the console game's lack of constantly-depleting health helping put it on top.

1941's my favorite, though. Savage World War II air combat with a distinctive Capcom design.
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Xyga
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Re: your favorite Capcom shmup

Post by Xyga »

19XX - because good memories. It's not the greatest shmup, but it's got its own vibe.

Though not exactly a shmup I also love the MD version of MERCS.
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Doctor Butler
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Re: your favorite Capcom shmup

Post by Doctor Butler »

19XX is so sexy.

I saw that game in Florida, and I was like, "aww shit, I need this"

And then shmups.
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Re: your favorite Capcom shmup

Post by chempop »

Sadly this isn’t my poster, but I really want one.

Image

Probably my favorite Capcom developed shooter, though Dimahoo is my favorite on Capcom hardware.
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Re: your favorite Capcom shmup

Post by kathy »

wow! That's very nice!
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Herr Schatten
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Re: your favorite Capcom shmup

Post by Herr Schatten »

Varth is my favourite, closely followed by 19XX.
Eco Fighters is also really nice and quite a bit underappreciated.
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Re: your favorite Capcom shmup

Post by Captain »

I'd have to say its Street Fighter.
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