Skimmed through the manual and did a translation of the key points in the mechanics section, here it is, if anyone is interested:
The shield:
- It cancels bullets and negates damage from ramming into enemies
- It lasts a fixed amount of time no matter what
- Finishing a stage without using continues gives you 1 extra shield, no-missing(not using shields?!) stages will give you 2.
The percentage bar:
- You always start a stage with 300%
- Up until the stage boss appears the bar automatically charges itself
-- This only happens when you aren't shooting.
- If the bar becomes negative it will automatically refill up to 0%, but until then you can't use skills and your movement speed is lowered.
-- The bar refills at a higher rate when you aren't shooting.
*All skill costs are flat numbers from the % number(i.e. if you have 300% and cast trance you'll have 200%, not 0%)
The three little dots above the percentage bar:
- Each represents a different skill. From left to right, shock, psychokinesis, trance.
- When the respective skill is active, the dot will blink
- You can't activate the same skill while it is still active(i.e. its dot is blinking)
Normal shot:
- Your normal shot destroys enemies normal shots. I've only seem bosses use what the game considers to be a normal shot, though.
Shockwave(the long blue/yellow laser):
- Costs 10% of your percentage bar
- Damages normal enemies, slows bosses.
-- Likewise, the bosses' shockwaves will only slow you.
- As with normal shot, your shockwaves anhihilates the bosses' shockwaves.
Psychokinesis:
- Costs 50% of your percentage bar
- Targets all enemies in the screen
- Damages normal enemies, stuns enemies for a brief moment.
-- Bosses' psychokinses work likewise on you
- Then again, possible to counter their psychokinesis by casting your psychokinesis.
- (I don't know if I got this one right) You can't stack stuns on bosses.
Trance:
- Costs 100% of your percentage bar
- Unleashes your awesome inner powers
- Percentage bar refills faster when in trance
The little energy items:
- Refill your percentage bar
- Are attracted to you when you're in trance or not shooting.
Scoring(not quite sure I've got the numbers right):
- When your percentage bar is refilling, you gain 120 points for 1%
-- When in trance you'll get 480 points for 1%
- Absorbing energy items will give you 610 points
- Upon completing the stage you are awarded 240 points for each unit of your percentage bar and 300000 points if you no-miss.
Now go play and don't die as fast as I do
