HUGE update to the game today. We would love it if you could take the time to play it and provide us with some feedback on the following:
- Overall, did you find the game fun?
- Would you play this on your phone/tablet?
- What upgrades were your favorite?
- What expansion turrets did you prefer? Do any seem more powerful than the rest?
- Do you like the story elements? or do you feel they interrupt the action?
- How do you find the difficulty?
- For your best play session, what wave did you get to and what was your final score?
Game can be played here:
http://www.tinytitanstudios.com/builds/ ... 7_web.html
Thanks all!
6/17/2014 - v0.97
- Decreased power of the Mine Deployer at max level
- Added Challenge Wave 25
- Added wave 24
- Added Autofire back in as an upgradeable attribute in the secret shop
- Added wave 23
- Fixed bug where you would repair during a wave pause
- Increased amounts on max health upgrade
- Added random scaling to the asteroids
- Added Dark Matteroid enemy
- Added wave 22
- Added wave 21
- Damage warning no longer shows up on low gfx quality
- Added wave 20
- Added wave 19
- Lowered bossteroids health
- Increased difficulty after wave 10
- Increased cost of upgrades
- Removed the secret shop ships
- Added final model for charge beam turret and projectile