Analogue Interactive's Analog NT - $500 NES/Famicom Console
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kamiboy
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
Haters gonna hate.gif
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d0s
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
Are we seriously calling a video game console art? Why not just call everything art! I like the way the monitor I'm looking at now is designed, so let's call that art. My car? Art. My toilet? Art. Monster cables? ART! Let's build museums for everything people think is pretty.ms06fz wrote:I've hesitated to bring the word "art" into this discussion because I think most people have a really distorted idea of what art is or should be....
It's totally cool to buy this if you like the looks, but aesthetically appealing (to you) != art.
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ms06fz
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
This is exactly what I meant when I said people have really distorted ideas about what art is... Calling something "art" doesn't imbue it with a magical status, and it's not a word that must be reserved for "proper" art institutions and people who know how to write pretentious artist statements. Art is a creative endeavour, that's all.d0s wrote:Are we seriously calling a video game console art? Why not just call everything art! I like the way the monitor I'm looking at now is designed, so let's call that art.ms06fz wrote:I've hesitated to bring the word "art" into this discussion because I think most people have a really distorted idea of what art is or should be....
I mean, people have beaten to death the point that $500 is too much for an RGB-modded NES. Thank you captains Obvious and Dur. You don't buy this machine just for its tech specs, it's built to be a distinctive, aesthetically attractive piece of gear. So yeah, "art", why the hell not?
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d0s
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
Words don't mean whatever you want them to mean. Specific words have specific meanings, there's nothing magical about it.ms06fz wrote:Art is a creative endeavour, that's all.
https://www.youtube.com/watch?v=GlKL_EpnSp8
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panzeroceania
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
Does anyone have a solution for famicom player 2's microphone. It's useful in the legend of zelda.
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Ed Oscuro
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
That goes for you too, then. There's no universally accepted ideal of art.d0s wrote:Words don't mean whatever you want them to mean.
I wouldn't call what is being done here exactly art, but I don't think that one has to buy the argument that art = anything goes, either. Really, nobody has to care about any of that stuff. Analogue Interactive included.
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d0s
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
Agreed. I think if your personal reason to buy an NT is purely aesthetic, and not considering it's qualities as a game machine at all, then thinking of it as art is justifiable. If something about it strikes you as having artistic value beyond it's function and that's worth $500 to you then by all means buy it and call it art. Don't ask everyone else to see it the same way, or impose that on it's creators. It's a consumer product designed to play video games, created by businesspeople whose primary goal is to make money. Perhaps if you feel that one consumer product is significant enough to be thought of as a work of art, then you might understand why some people are upset over the destruction of the consumer product which is necessary to create it. After all, the Famicom has actually been featured in fine art museums.Ed Oscuro wrote:Really, nobody has to care about any of that stuff. Analogue Interactive included.
My own understanding of art includes neither, unless they have been re-purpoused as art by a third party. I do think the original Famicom's design is the more appealing one for a video game system, it looks like a friendly and accessible toy rather than a brooding block of metal. If I had to analyze the Analogue's design from an art criticsm standpoint I'd say it conveys a sense of insecurity about the basically childish hobby of playing video games and betrays it's designer's need to legitimize his/her hobby to "outsiders". Aren't we glad all game consoles aren't reviewed like this!
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robivy64
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
That will be included in the new version: The Analogue Nt Mc. The controllers will also be shaped out of African ivory by artisan pygmies.panzeroceania wrote:Does anyone have a solution for famicom player 2's microphone. It's useful in the legend of zelda.
$799.99
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ms06fz
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
Do you really want to go down this path? I mean, what do you think a dictionary would say about the definition of "art"?d0s wrote:Words don't mean whatever you want them to mean. Specific words have specific meanings, there's nothing magical about it.ms06fz wrote:Art is a creative endeavour, that's all.
Spoiler
"something that is created with imagination and skill and that is beautiful or that expresses important ideas or feelings" - Merriam Webster
"The expression or application of human creative skill and imagination, typically in a visual form such as painting or sculpture, producing works to be appreciated primarily for their beauty or emotional power:" Oxford Dictionary
"the quality, production, expression, or realm, according to aesthetic principles, of what is beautiful, appealing, or of more than ordinary significance." Dictionary.com
The Free Dictionary bucks the trend by leading with "Human effort to imitate, supplement, alter, or counteract the work of nature." - which seems so broad it could cover anything. "Counteract the work of nature?" Does that mean an umbrella is "art" because it counteracts the raindrops "nature" is dropping on my head? But their second definition is more in line with my idea of art: "The conscious production or arrangement of sounds, colors, forms, movements, or other elements in a manner that affects the sense of beauty, specifically the production of the beautiful in a graphic or plastic medium."
"The expression or application of human creative skill and imagination, typically in a visual form such as painting or sculpture, producing works to be appreciated primarily for their beauty or emotional power:" Oxford Dictionary
"the quality, production, expression, or realm, according to aesthetic principles, of what is beautiful, appealing, or of more than ordinary significance." Dictionary.com
The Free Dictionary bucks the trend by leading with "Human effort to imitate, supplement, alter, or counteract the work of nature." - which seems so broad it could cover anything. "Counteract the work of nature?" Does that mean an umbrella is "art" because it counteracts the raindrops "nature" is dropping on my head? But their second definition is more in line with my idea of art: "The conscious production or arrangement of sounds, colors, forms, movements, or other elements in a manner that affects the sense of beauty, specifically the production of the beautiful in a graphic or plastic medium."
Art plays a very straightforward role in my life. Now and then I buy something, not because of its material or practical value, but because someone took the time to craft something really interesting or beautiful. I don't always like paying for such items but I recognize what it takes to create them, so if I like such a thing enough (and if I can't or don't want to make it myself), I'll pony up and buy it. The NT design isn't too appealing to me, though I like the idea of the aluminium case at least... But I really feel like people who are looking at the system purely in terms of its practical performance are missing the point.
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kamiboy
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
This thread has gone super meta.
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d0s
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
EDIT: There was a big dumb reply to this big dumb conversation here but I deleted it because this is not the place to argue about what is and isn't art. I am sorry for perpetuating this dumb derail. I think the Analogue NT is shit as a consumer product but perfectly valid if re-purpoused as art. Personally, I think it makes shit art as well. Since this is a video game forum and not an art forum I think it's OK to discuss it's merits or shortcomings as a tool without even considering it's value as art. That includes it's price.
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Chacranajxy
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
The more I think about it, the more I actually do want that aforementioned controller crafted by artisan pygmies.
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Ed Oscuro
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
Rob is just mad ever since the feds raided his underground pygmy circus. I know who the informant was, but I"m not telling 
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BitFaced
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
Pfft. It if wasn't, then I'd pick one up for £30 in a heartbeat.RGB32E wrote:A custom GBS-8220?Play NES in glorious 1080p. The HDMI Adapter is an external RGB to HDMI upscaler designed exclusively for the Analogue Nt. It is a true upscaler (no stretching) and outputs 1080p or 720p perserving the original aspect ratio. It even has a built in scanline generator for that retro CRT feel.![]()
I am skeptical.
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Pasky
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bobrocks95
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
Can't top the top loader (heh) that some guy on Craigslist told me he had already sold for $4,500. And it wasn't even RGB modded! I think maybe the PCB was made out of Miyamoto's blood.
PS1 Disc-Based Game ID BIOS patch for MemCard Pro and SD2PSX automatic VMC switching.
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spaceape
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
Did Analogue Interactive stop making the consolized Neo-Geo MVS?
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RaidenViper
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
49$ extra if you want a different color. 29$ for a cable... 
And no controllers included...
And no controllers included...
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RGB32E
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
Jason trying to compete with the nt, huh?! Where's the aluminum case, dual cart slots, and videophile/audiophile performance?
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panzeroceania
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
the site still says "preorder" has the system not launched? Has anyone gotten their order yet? Are there any written or video reviews? I wanted to see how it was received and see that it actually made it to launch before investing in it.
Has anyone gotten the chance to use one to offer any feedback?
It says shipping summer 2014, summer is almost gone...
EDIT:
also, from a purely RGB image quality perspective, wouldn't a Famicom Titler produce a better, cleaner image, as it has an actual RGB PPU, rather than being modded in, or run through a converter.
Has anyone gotten the chance to use one to offer any feedback?
It says shipping summer 2014, summer is almost gone...
EDIT:
also, from a purely RGB image quality perspective, wouldn't a Famicom Titler produce a better, cleaner image, as it has an actual RGB PPU, rather than being modded in, or run through a converter.
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ApolloBoy
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
Not really, the NESRGB craps all over a modded Titler or any system with the old RGB PPU mod.panzeroceania wrote: also, from a purely RGB image quality perspective, wouldn't a Famicom Titler produce a better, cleaner image, as it has an actual RGB PPU, rather than being modded in, or run through a converter.
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panzeroceania
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
oh ok, how so, just out of curiosity.
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darcagn
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
The RGB PPU has a different color palette than the composite NES PPU, so the colors are incorrect.panzeroceania wrote:oh ok, how so, just out of curiosity.
The RGB PPU doesn't support color emphasis bits, so a handful of games look messed up or are completely unplayable.
The RGB PPU has an issue with faint vertical lines ("jailbars") appearing on the screen.
The composite PPU has the ability to communicate with a second PPU for a dual PPU mode. This was never used. But the NESRGB takes advantage of this special mode and uses it to force the PPU to give up video data which it can use to recreate a perfect RGB image. It supports the color emphasis bits, it doesn't have jailbars, and you can choose from three palettes (the original, the RGB PPU palette, or a special new enhanced palette).
I've done an RGB PPU mod in an NES as well as an NESRGB. The NESRGB is by far the better RGB solution for the NES.
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panzeroceania
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
thanks darcagn, I was under the impression that the titler didn't have the same issues as the arcade boards, didn't know the Composite PPU could communicate with a second PPU, can the PPU in the titler not do this?
I also thought the NESRGB palettes were just taken from an emulator. Thanks for your insight.
I also thought the NESRGB palettes were just taken from an emulator. Thanks for your insight.
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ApolloBoy
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
No, the pins used on the composite PPU for that function (EXT0-3) are the RGB outputs and ground on the RGB PPU.panzeroceania wrote:didn't know the Composite PPU could communicate with a second PPU, can the PPU in the titler not do this?
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panzeroceania
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
that actually makes a lot of sense, thanks guys.
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RGB32E
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
Looks like this will finally start shipping next month (July)?! Looks like the HDMI upscaler is now integrated into the case!


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BazookaBen
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
I'm wondering if their HDMI solution is going to be truly lagless like Kevtris':
Hard to tell from that statement if it is doing the traditional, XRGB-like analog to digital conversion, or if it is completely digital. Saying it upscales digitally is different from saying that the original image is digital.
http://www.theverge.com/2015/6/26/88503 ... do-consoleThe optional, internal HDMI adapter, meanwhile, is designed to optimize image quality on modern TVs — lead video hardware engineer Kevin Horton says it "upscales digitally, directly from the PPU and CPU. This means no lag and zero signal degradation." There's even a built-in scanline generator, if the resulting image is too clean for you.
Hard to tell from that statement if it is doing the traditional, XRGB-like analog to digital conversion, or if it is completely digital. Saying it upscales digitally is different from saying that the original image is digital.
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RGB32E
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
From the sounds of it, it could still be using the NESRGB, but tapping the digital signals from the CLPD before the R2R DAC and feeding them to FPGA for upscaling. Similar to how the Neo Geo HDMI mod works. The audio appears to be completely analog though, and probably is fed through a ADC to embed on HDMI.
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CkRtech
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Re: Analog Interactive's Analog NT - $500 NES/Famicom Consol
I would love to see a teardown/analysis of the final thing by a knowledgeable person. Thing is - I am fairly certain that none of us "in the know" want to fork over the money just to poke around inside and do a side-by-side compare.