Space Invader clones that are worth a look?
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OdiousTrident
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Space Invader clones that are worth a look?
Recently played Ika Blade and it got me wondering what else is out there when it comes to the slightly obscure. Always loved Battlantis as well.
http://www.youtube.com/watch?v=zowgVksf8_8
http://www.youtube.com/watch?v=zowgVksf8_8
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Teufel_in_Blau
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Re: Space Invader clones that are worth a look?
Space Invaders: Invasion Day
https://www.youtube.com/watch?v=DdznSMK1e9s
But you can't use your stick because it only supports analog controls. I think it's ok for what it is. I bought it for a few bucks for the PS2.
https://www.youtube.com/watch?v=DdznSMK1e9s
But you can't use your stick because it only supports analog controls. I think it's ok for what it is. I bought it for a few bucks for the PS2.
GaijinPunch wrote:I don't have 40 minutes to do anything other than fist myself these days.
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BulletMagnet
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Re: Space Invader clones that are worth a look?
The "Decimation X" games on XBLIG are basically bullet-hell riffs on Space Invaders - not sure if that'd kill the point for you but I found what I played of them fun.
Re: Space Invader clones that are worth a look?
aka Space Raiders. Only the GameCube version came to the US, though.Teufel_in_Blau wrote:Space Invaders: Invasion Day
https://www.youtube.com/watch?v=DdznSMK1e9s
But you can't use your stick because it only supports analog controls. I think it's ok for what it is. I bought it for a few bucks for the PS2.
Galaga '88 is one of my favorite SI styled games and a nice update of the original Galaga.
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Obiwanshinobi
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Re: Space Invader clones that are worth a look?
(Obsolete post.)
Last edited by Obiwanshinobi on Thu Apr 24, 2014 10:18 pm, edited 1 time in total.
The rear gate is closed down
The way out is cut off

The way out is cut off

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Obiwanshinobi
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Re: Space Invader clones that are worth a look?
I enjoyed Chicken Invaders back in the day (before I thought of "shmups" as a genre), but blimey, could it use auto-fire.
Does the PAL PS2 version output 60 Hz?Teufel_in_Blau wrote:Space Invaders: Invasion Day
https://www.youtube.com/watch?v=DdznSMK1e9s
But you can't use your stick because it only supports analog controls. I think it's ok for what it is. I bought it for a few bucks for the PS2.
The rear gate is closed down
The way out is cut off

The way out is cut off

Re: Space Invader clones that are worth a look?
Shouldn't this go in shmups chat?
I rather like Sasuke vs. Commander. Not really a clone, but the gameplay is invader style.
I think it was SNK's first game actually.
I rather like Sasuke vs. Commander. Not really a clone, but the gameplay is invader style.
I think it was SNK's first game actually.
Re: Space Invader clones that are worth a look?
It was the second game distributed by SNK and the first developed by TOSE. SNK's first game was 1979's Ozma Wars, which is also a Space Invaders clone, but nowhere near as playable.ACSeraph wrote:I rather like Sasuke vs. Commander. Not really a clone, but the gameplay is invader style.
I think it was SNK's first game actually.

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BPzeBanshee
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Sly Cherry Chunks
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Re: Space Invader clones that are worth a look?
Am I the only person who remembers Better Dead Than Alien?
Re: Space Invader clones that are worth a look?
Interesting, I'll have to check that out too sometime for a history lesson.Pretas wrote:It was the second game distributed by SNK and the first developed by TOSE. SNK's first game was 1979's Ozma Wars, which is also a Space Invaders clone, but nowhere near as playable.
Re: Space Invader clones that are worth a look?
Space Invaders Extreme 2 reigns supreme.
I never did try Galaga Legions/DX, how's that one?
I never did try Galaga Legions/DX, how's that one?
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Krooze L-Roy
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Re: Space Invader clones that are worth a look?
Galaga '90 for the Turbografx is really good. Not sure how it compares to '88.
Very different than the typical shmup. Good in it's own right, but it doesn't feel at all similar to Galaga in the way that Pac-man CE feels like Pac-man. More of a puzzle game actually.GSK wrote:Space Invaders Extreme 2 reigns supreme.
I never did try Galaga Legions/DX, how's that one?
Re: Space Invader clones that are worth a look?
It is '88, just renamed for the US. I guess they renamed it to align to the US release date, but the arcade version kept its original name for the US.Krooze L-Roy wrote:Galaga '90 for the Turbografx is really good. Not sure how it compares to '88.
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Krooze L-Roy
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Re: Space Invader clones that are worth a look?
Well that's kind of shabby. Different time zones, I suppose.BrianC wrote:
It is '88, just renamed for the US.
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TransatlanticFoe
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Re: Space Invader clones that are worth a look?
Space Tactics is a fairly neat combination of Space Invaders and Missile Command.
http://www.arcade-museum.com/game_detai ... me_id=9683
It had a ridiculous cabinet design where your input moved the monitor around a crosshair, rather than the other way around. In spite of this fairly unique physical dependency it's quite well emulated and I'd be surprised if there are many working cabs left by now.
http://www.arcade-museum.com/game_detai ... me_id=9683
It had a ridiculous cabinet design where your input moved the monitor around a crosshair, rather than the other way around. In spite of this fairly unique physical dependency it's quite well emulated and I'd be surprised if there are many working cabs left by now.
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OdiousTrident
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Re: Space Invader clones that are worth a look?
Thanks for the input guys. Two more favorites of mine are They Came From Verminest '83 (which allows some vert movement) and Extreme 2.
https://www.youtube.com/watch?v=i0bE-JoQtME
https://www.youtube.com/watch?v=i0bE-JoQtME
Re: Space Invader clones that are worth a look?
I can't believe I forgot about that game. I played it at Hershey Park and it was a lot of fun.TransatlanticFoe wrote:Space Tactics is a fairly neat combination of Space Invaders and Missile Command.
http://www.arcade-museum.com/game_detai ... me_id=9683
It had a ridiculous cabinet design where your input moved the monitor around a crosshair, rather than the other way around. In spite of this fairly unique physical dependency it's quite well emulated and I'd be surprised if there are many working cabs left by now.
Re: Space Invader clones that are worth a look?
No 60hz apparently, deal breaker! http://www.gamefaqs.com/ps2/915821-play ... splay-listObiwanshinobi wrote:Does the PAL PS2 version output 60 Hz?Teufel_in_Blau wrote:Space Invaders: Invasion Day
https://www.youtube.com/watch?v=DdznSMK1e9s
But you can't use your stick because it only supports analog controls. I think it's ok for what it is. I bought it for a few bucks for the PS2.
Apparently there's a 60hz converted pal hack floating around the inter galactic space webs
what happens when you play with a digital ps1 controller? I'll find out later
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professor ganson
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Re: Space Invader clones that are worth a look?
Really love Space Invaders '95. Not sure, but it could be my favorite in the series.
Btw, I almost didn't notice this very nice topic because it's not where it belongs: On Topic.
Btw, I almost didn't notice this very nice topic because it's not where it belongs: On Topic.
Re: Space Invader clones that are worth a look?
-Micro mini review of Space Raiders-
Finally gave the game a spin today. Space Raiders is an underrated arcade gem. It has many flaws and bugs, but I really like it. Glad that it's such a departure from Space Invaders.
It's kind of like a cross between the bonus rounds in the original Shinobi (arcade, master system) and Cannon Spike.
Flaws:
-Unlimited continues in the main game.
-The Survival mode is really only just like the main game with only one continue. Not a worthy mode at all.
-Option does not even have a controller redefine. The control set up is very awkward. Only analog left and right. The secondary weapons mapped to 'square' and 'triangle' only work when you release the main shot.
-The main shot seems like autofire, but you can fire faster with just tapping, which will destroy your hand. It's mapped to 'O' on the dual shock controller by the way. An ideal controller for this game might be a flight stick if it has a autofire mode built in.
-The foot steps of the female character Ashley in the cinematics are louder than gun shots, tap shoes, perhaps?
-loading doesn't take that long, but takes the pace out of the game a bit
Pros
-That said, the graphics look pretty good and remind me of light gun games graphics like Vampire Night.
-playability (besides the awkward set up) and hit detection are good
-Characters are different enough to add some diversity
-There's a pretty cool dodge move by pressing the L1 or R1 button
-Would love to try out the 2p mode with a friend "you take the right side, I'll stay on the left!"
-It's a unique game. There's nothing to compare it to. Seems like it was supposed to be released as an arcade game at some point. NAMCO SYSTEM 246 perhaps?
-Good music
All in all not a bad game, I wouldn't pay too much for it though. This should be had for a few bucks considering it's bad rep. Seems like the wrong people have played this.
If you like the following games, give this game a shot:
-bonus rounds in the original Shinobi (arcade, master system)
-Cannon Spike
-any top-down run and gun like: Commando, Mercs, Smash tv, Shock Troopers, etc
Here's the wiki entry:http://en.wikipedia.org/wiki/Space_Raiders_(video_game)
Finally gave the game a spin today. Space Raiders is an underrated arcade gem. It has many flaws and bugs, but I really like it. Glad that it's such a departure from Space Invaders.
It's kind of like a cross between the bonus rounds in the original Shinobi (arcade, master system) and Cannon Spike.
Flaws:
-Unlimited continues in the main game.
-The Survival mode is really only just like the main game with only one continue. Not a worthy mode at all.
-Option does not even have a controller redefine. The control set up is very awkward. Only analog left and right. The secondary weapons mapped to 'square' and 'triangle' only work when you release the main shot.
-The main shot seems like autofire, but you can fire faster with just tapping, which will destroy your hand. It's mapped to 'O' on the dual shock controller by the way. An ideal controller for this game might be a flight stick if it has a autofire mode built in.
-The foot steps of the female character Ashley in the cinematics are louder than gun shots, tap shoes, perhaps?
-loading doesn't take that long, but takes the pace out of the game a bit
Pros
-That said, the graphics look pretty good and remind me of light gun games graphics like Vampire Night.
-playability (besides the awkward set up) and hit detection are good
-Characters are different enough to add some diversity
-There's a pretty cool dodge move by pressing the L1 or R1 button
-Would love to try out the 2p mode with a friend "you take the right side, I'll stay on the left!"
-It's a unique game. There's nothing to compare it to. Seems like it was supposed to be released as an arcade game at some point. NAMCO SYSTEM 246 perhaps?
-Good music
All in all not a bad game, I wouldn't pay too much for it though. This should be had for a few bucks considering it's bad rep. Seems like the wrong people have played this.
If you like the following games, give this game a shot:
-bonus rounds in the original Shinobi (arcade, master system)
-Cannon Spike
-any top-down run and gun like: Commando, Mercs, Smash tv, Shock Troopers, etc
Here's the wiki entry:http://en.wikipedia.org/wiki/Space_Raiders_(video_game)
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Teufel_in_Blau
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Re: Space Invader clones that are worth a look?
And it has some nice pal bars for the special euro feeling~D wrote:No 60hz apparently, deal breaker! http://www.gamefaqs.com/ps2/915821-play ... splay-listObiwanshinobi wrote: Does the PAL PS2 version output 60 Hz?
One reason might be the fact that going by the cover art/backside of the game, it looks like a Resident Evil/ Parasite Eve kind of game. If it wasn't for the Space Invaders title, I would have guessed so at least.D wrote: All in all not a bad game, I wouldn't pay too much for it though. This should be had for a few bucks considering it's bad rep. Seems like the wrong people have played this.
GaijinPunch wrote:I don't have 40 minutes to do anything other than fist myself these days.
Re: Space Invader clones that are worth a look?
Thanks for this. I always wondered if people were being too harsh on it, and I always liked the idea behind it. No need for cinematic cutscenes and David Duchovny as in the completely forgettable Alien 51 reboot (and then the reboot after that, more blah).D wrote:-Micro mini review of Space Raiders
Are there remarkable differences between the Wii and PS2 versions?
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Doctor Butler
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Re: Space Invader clones that are worth a look?
Verminest is very similar to Galaga and RetroGrade (for 360) is like a modern re-imagining of Galaga.
https://www.youtube.com/channel/UCE1Tf_ ... uswTsH5Mpw - Gaming Videos http://doctorbutler.tumblr.com/ - Other Nonesense
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Stormwatch
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Re: Space Invader clones that are worth a look?
I was never much into single-screeners, but Space Invaders 91 is an interesting variation of the formula.
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TrevHead (TVR)
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Re: Space Invader clones that are worth a look?
If you like Centipede, XBLIG's Bad Caterpillar is well worth a dollar (same musician who worked on Score Rush & Decimation X.
Also Crossfire is another left-right moving shooter and IIRC Puppy Game's Titan Attacks, I can't recommend either as I've never played them though.
Also Crossfire is another left-right moving shooter and IIRC Puppy Game's Titan Attacks, I can't recommend either as I've never played them though.