Demo for SCATTERHAND, run'n'gun inspired bullet dodger

A place for people with an interest in developing new shmups.
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Ghastly
Posts: 8
Joined: Tue Jul 23, 2013 1:12 pm

Demo for SCATTERHAND, run'n'gun inspired bullet dodger

Post by Ghastly »

This is an attempt at putting one of my favorite parts of run'n'gunners (jumping through bullet patterns) into the form of a one-button game. It's not exactly a traditional shmup, so I hope it's not too far out of line with what's expected on this board (and feel free to tell me to take a hike if it is).

https://www.dropbox.com/s/hmh4ipjqzh48z ... ERHAND.exe

Hold mouse1 to charge a jump/duck under projectiles, release to jump, and tap again at the peak of the jump (when your hitbox is gone) to dive back down.

You can deflect the dark red projectiles when your hitbox appears (the flashing orb around your guy), and your hurtbox is the little red dot appearing on your shoulder.

Image

EDIT: The music was made by this guy, Meauxdal. http://meauxdal.bandcamp.com/album/eternal-draft
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