CoreGrafx II troubleshooting

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daty2k1
Posts: 69
Joined: Mon Mar 09, 2020 9:31 am

CoreGrafx II troubleshooting

Post by daty2k1 »

Hello, I'm in the process of trying to resurrect a CoreGrafx II from the dead. This one started by giving a black screen but it seemed to have power. I didn't see anything obvious so I did a full recap.

Now I am getting something but graphics are corrupted and/or missing in places. From the very few posts I could find on the web, it could be bad RAM chips.

Has anyone any experience with this ? Are there any replacement chips that we can buy somewhere or will need to canibalize another dead unit ?

Thanks
daty2k1
Posts: 69
Joined: Mon Mar 09, 2020 9:31 am

Re: CoreGrafx II troubleshooting

Post by daty2k1 »

Well I replaced both ram chips and it still has glitches. Seems like I won't be able to fix it myself...
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NoAffinity
Posts: 1032
Joined: Mon May 07, 2018 5:27 pm
Location: Escondido, CA, USA

Re: CoreGrafx II troubleshooting

Post by NoAffinity »

Get a logic probe and start probing. Itll be the best $20 you ever spent.

https://www.amazon.com/dp/B000Z9HAP4/re ... EKMDQA7WKM

Sent from my SM-G955U using Tapatalk
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Gunstar
Posts: 619
Joined: Wed Apr 09, 2014 10:29 am
Location: UK

Re: CoreGrafx II troubleshooting

Post by Gunstar »

Might be the HU C6270 chip? I had graphical issues with it on a TurboDuo and reflowing it seemed to help.
daty2k1
Posts: 69
Joined: Mon Mar 09, 2020 9:31 am

Re: CoreGrafx II troubleshooting

Post by daty2k1 »

NoAffinity wrote:Get a logic probe and start probing. Itll be the best $20 you ever spent.

https://www.amazon.com/dp/B000Z9HAP4/re ... EKMDQA7WKM

Sent from my SM-G955U using Tapatalk
Well then I'm going to have step up my game and start studying electronics...

I did try to reflow all other ICs but not dice. I think I'm just going to sell it for parts. Hopefully someone smarter than me will figure it out.
SavagePencil
Posts: 639
Joined: Mon Nov 11, 2013 4:06 pm

Re: CoreGrafx II troubleshooting

Post by SavagePencil »

Any pics? Is it a particular type of graphic (e.g., only sprites are garbled) that could help isolate where to look?
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