I remember reading that feature was already included.fernan1234 wrote:I only wish there could be an option for original refresh rate output with it. Maybe that'll be one of the updates Woozle mentioned?
Am I misinformed?
I remember reading that feature was already included.fernan1234 wrote:I only wish there could be an option for original refresh rate output with it. Maybe that'll be one of the updates Woozle mentioned?
The downsides for the GBA Consolizer for me are:fernan1234 wrote:The GBA consolizer on the other hand is a sure purchase eventually when sellers have it on hand. I only wish there could be an option for original refresh rate output with it. Maybe that'll be one of the updates Woozle mentioned?
It's not, last I heard it's 60Hz only. From what I understand, this was done because of the HDMI only nature of the GBA Consolizer, digital displays won't like 59.73Hz very much, whereas a CRT shouldn't have a problem with it.orange808 wrote:I remember reading that feature was already included.fernan1234 wrote:I only wish there could be an option for original refresh rate output with it. Maybe that'll be one of the updates Woozle mentioned?
Am I misinformed?
If your broadcast monitor is multisync you can just display the 720p natively. I'll only know for sure when I try, but I expect that the grid "scanlines" will look nice even on a CRT at that resolution.Lawfer wrote:Technically you could do something about the 720p only and HDMI only thing, but you would need to buy additional processors to downscale 720p to 240p and convert HDMI to YPbPr.
The Analogue Pocket when paired with the Analogue DAC should remidate to all of these quite easily.
That's mostly true.Lawfer wrote: It's not, last I heard it's 60Hz only. From what I understand, this was done because of the HDMI only nature of the GBA Consolizer, digital displays won't like 59.73Hz very much, whereas a CRT shouldn't have a problem with it.
I only have a 4:3 broadcast monitor though, but it does do 720p (letterboxed) native, though you'll still need to get additional hardware to convert HDMI to YPbPr.fernan1234 wrote:If your broadcast monitor is multisync you can just display the 720p natively. I'll only know for sure when I try, but I expect that the grid "scanlines" will look nice even on a CRT at that resolution.Lawfer wrote:Technically you could do something about the 720p only and HDMI only thing, but you would need to buy additional processors to downscale 720p to 240p and convert HDMI to YPbPr.
The Analogue Pocket when paired with the Analogue DAC should remidate to all of these quite easily.
Honestly I don't really care for these portable systems in 240p, since their graphics were designed for an LCD with very low pixel densities, not a CRT picture with the double strike technique.
I tried this out a few weeks ago on my D20, and it does look pretty good. Snapped a few shots on my phone though wasn't really planning to share them so pardon the poor quality:fernan1234 wrote:If your broadcast monitor is multisync you can just display the 720p natively. I'll only know for sure when I try, but I expect that the grid "scanlines" will look nice even on a CRT at that resolution.
Honestly I don't really care for these portable systems in 240p, since their graphics were designed for an LCD with very low pixel densities, not a CRT picture with the double strike technique.
That does look pretty good. I'd probably try making the grid lines as dark as possible.Kez wrote:I tried this out a few weeks ago on my D20, and it does look pretty good. Snapped a few shots on my phone though wasn't really planning to share them so pardon the poor quality:fernan1234 wrote:If your broadcast monitor is multisync you can just display the 720p natively. I'll only know for sure when I try, but I expect that the grid "scanlines" will look nice even on a CRT at that resolution.
Honestly I don't really care for these portable systems in 240p, since their graphics were designed for an LCD with very low pixel densities, not a CRT picture with the double strike technique.
https://imgur.com/a/T3CqAli
At 22:15 this is discussed, you can indeed play at the original refresh rate.orange808 wrote:I remember reading that feature was already included.
Am I misinformed?
Yeah I remember that part, but didn't mention it because Woozle kinda alluded that he doesn't really recommend doing this as as they say in the video "it needs more testing" plus they also say that the current current firmware does not even support it. Maybe Woozle might offer later on a firmware that allows for 59.73Hz.tomwhite2004 wrote:At 22:15 this is discussed, you can indeed play at the original refresh rate.orange808 wrote:I remember reading that feature was already included.
Am I misinformed?
https://www.youtube.com/watch?v=6NcMl9JvMHE
He should handle it like everything else does- change the refresh rate and then give users 10 seconds to confirm that they can see an image.orange808 wrote:I was partially misinformed. Thanks for the link.
Looks like Woozle is concerned about gamers with bad displays having issues with refresh rates.
At the very least, I'd like to see the machine always default to 60Hz and offer a "non-sticky" option to enable native refresh until the next power cycle. While inconvenient--that would prevent users from getting "stuck" with a blank output screen, because a simple power cycle would restore compatibility.
This is why I will forever support Woozle's products. The clear and personable responses that directly address a customer issue/request, with a no-BS reason to "the why" is how you foster customer trust and loyalty.Woozle wrote:The 59.7hz mode is coded and I'll have the FPGA bit file up on my website and game-tech.us within a week or two. I'm keeping it as two separate bit files (one for 60hz and one for 59.7hz) because supporting both modes in one bit file requires some funky stuff with the FPGA clock circuits and I'd rather not have that in the design.
So do you need to hard mod the GBA Consolizer like it was said in the video posted earlier or you just need to install the specific firmware?Woozle wrote:The 59.7hz mode is coded and I'll have the FPGA bit file up on my website and game-tech.us within a week or two. I'm keeping it as two separate bit files (one for 60hz and one for 59.7hz) because supporting both modes in one bit file requires some funky stuff with the FPGA clock circuits and I'd rather not have that in the design.
Thanks for the kind words.opt2not wrote:This is why I will forever support Woozle's products. The clear and personable responses that directly address a customer issue/request, with a no-BS reason to "the why" is how you foster customer trust and loyalty.Woozle wrote:The 59.7hz mode is coded and I'll have the FPGA bit file up on my website and game-tech.us within a week or two. I'm keeping it as two separate bit files (one for 60hz and one for 59.7hz) because supporting both modes in one bit file requires some funky stuff with the FPGA clock circuits and I'd rather not have that in the design.
A lot of people could take page out of Woozle's book. Keep rocking on, man!
You would just need to reprogram the flash chip on the consolizer using a jtag cable. The new case design allows for a tool-free FW update (just need a jtag cable).Lawfer wrote:So do you need to hard mod the GBA Consolizer like it was said in the video posted earlier or you just need to install the specific firmware?Woozle wrote:The 59.7hz mode is coded and I'll have the FPGA bit file up on my website and game-tech.us within a week or two. I'm keeping it as two separate bit files (one for 60hz and one for 59.7hz) because supporting both modes in one bit file requires some funky stuff with the FPGA clock circuits and I'd rather not have that in the design.
That's great, thanks a ton for releasing a 59.73Hz firmware, can't wait to get my GBA Consolizer.Woozle wrote:You would just need to reprogram the flash chip on the consolizer using a jtag cable. The new case design allows for a tool-free FW update (just need a jtag cable).
Same.Lawfer wrote:That's great, thanks a ton for releasing a 59.73Hz firmware, can't wait to get my GBA Consolizer.Woozle wrote:You would just need to reprogram the flash chip on the consolizer using a jtag cable. The new case design allows for a tool-free FW update (just need a jtag cable).
I was also confused, but when I checked time zones this morning, 8 am PST equated to 11 am eastern time. I suspect the confusion is because they listed it as PST even though we are, at least in most of the US, using daylight time (aka PDT and EDT). Maybe they did that to make it make more sense for non-US shoppers, but it's still an odd choice to use a time standard that isn't currently active. Or maybe I'm misreading it, but either way, it was only a 3-hour difference for me when I thought it should have been 4.Fudoh wrote:Didn't intend to place an order today, since the release date is so far off, but for my understanding, why do they advertise preorders to open at 8am PST, and then open up orders an hour early at 7am PST ?
PST means pacific standard time, doesn't it ? Checking https://time.is/PST 8am would be now (instead of an hours ago). An hour ago was 8am in LA, but LA isn't PST, but PST+1, or not ?