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 Post subject: Re: The Light-Gun Games Thread
PostPosted: Thu Sep 13, 2018 11:31 am 


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Joined: 01 May 2014
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Location: Brooklyn NY
Dochartaigh wrote:
Has anybody played the i.Link PS2 games like Time Crisis 2 and 3 (I believe both of those are compatible)? I finally got mine setup with a Sony PVM-3230 and a KV-27FV310 (each player gets his own individual monitor). Been having a blast with it. Just wish there was more compatible games.


Totally want to do this, but I just don't have the space for another crt.

Yet.
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 Post subject: Re: The Light-Gun Games Thread
PostPosted: Thu Sep 13, 2018 7:29 pm 


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Location: Manchester, UK
Dochartaigh wrote:
Has anybody played the i.Link PS2 games like Time Crisis 2 and 3 (I believe both of those are compatible)? I finally got mine setup with a Sony PVM-3230 and a KV-27FV310 (each player gets his own individual monitor). Been having a blast with it. Just wish there was more compatible games.

Oh yeah, I used to have a nice 2 CRT TV setup for this, and captured a good TC2 run with it: https://www.youtube.com/watch?v=MrKakcWSp_E

Just played my TC1 Arcade again today and felt like I could just play it all day long.
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 Post subject: Re: The Light-Gun Games Thread
PostPosted: Thu Nov 01, 2018 4:43 pm 


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Joined: 31 Jul 2017
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Can anyone open up their Japanese Dreamcast Virtua Gun HKT-7800 and take a picture of the insides for me? I have one but the trigger piece appears to be damaged so I'm just wanting to verify that it is missing some plastic at the bottom.

Image

It's not important as I'm going to be designing a switch kit for this (and the original trigger button was busted anyway).


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 Post subject: Re: The Light-Gun Games Thread
PostPosted: Mon Nov 12, 2018 10:56 am 



Joined: 23 Mar 2011
Posts: 584
Local mall got the new HotD in. Good solid fun. :D


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 Post subject: Re: The Light-Gun Games Thread
PostPosted: Mon Jan 14, 2019 9:18 am 


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Location: Manchester, UK
Have done a video on Crisis Zone without the smoke screen.
This is achieved using PCSX2 and a patch on this forum post. It works well enough to score very high!
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 Post subject: Re: The Light-Gun Games Thread
PostPosted: Mon Jan 14, 2019 2:39 pm 



Joined: 02 Mar 2017
Posts: 845
Smraedis wrote:
Have done a video on Crisis Zone without the smoke screen.
This is achieved using PCSX2 and a patch on this forum post. It works well enough to score very high!


Is this a big problem for people? I've played that game a bunch (although it's been a little bit), and don't remember anything about fog ruining the game or anything (at least not so much that I even remember it and have to ask a question like this ;)


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 Post subject: Re: The Light-Gun Games Thread
PostPosted: Tue Jan 15, 2019 5:17 am 



Joined: 30 Oct 2018
Posts: 35
Has anyone played Primeval Hunt? More like a mix with buck hunter but has a touch screen map so you move when you point. Pretty interesting played a big 60” one.


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 Post subject: Re: The Light-Gun Games Thread
PostPosted: Tue Jan 15, 2019 10:18 am 


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Location: Manchester, UK
Dochartaigh wrote:
Is this a big problem for people? I've played that game a bunch (although it's been a little bit), and don't remember anything about fog ruining the game or anything (at least not so much that I even remember it and have to ask a question like this ;)

I can't seem to find any talk about this game online without it being mentioned in a negative way!
This is the PS2 version by the way, the arcade doesn't have any issues with how the gun works.
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 Post subject: Re: The Light-Gun Games Thread
PostPosted: Thu Jan 17, 2019 12:28 pm 


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Location: Wigan, England.
I need a Sega Ages Virtua Cop 1&2 port for Switch. Used to absolutely adore both of those game, though I'm pretty sure I remember preferring the original when it came to scoring.
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 Post subject: Re: The Light-Gun Games Thread
PostPosted: Thu Jan 17, 2019 2:35 pm 



Joined: 02 Mar 2017
Posts: 845
Smraedis wrote:
I can't seem to find any talk about this game online without it being mentioned in a negative way!
This is the PS2 version by the way, the arcade doesn't have any issues with how the gun works.


That's odd. I just did a(nother) Google search for Crisis Zone PS2 reviews, clicked on the first 5 of them, and not a single one mentioned the word "fog"...

So that means I still don't understand what you're talking about, or what the problem is. I'm assuming the fog messed up the ability to hit targets or something like that?


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 Post subject: Re: The Light-Gun Games Thread
PostPosted: Thu Jan 17, 2019 5:08 pm 


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I mean on forum posts, even the thread on this forum when the port was released (admittedly I was the first to mention it)
It does screw up the gun tracking on emulation too.
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 Post subject: Re: The Light-Gun Games Thread
PostPosted: Thu Jan 17, 2019 8:57 pm 


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Finally got around to converting a Sega Saturn Stunner into an SNES Super Scope compatible gun, I modified a Nerf Rival Kronos to house it:

Image

Build details in the link below:

https://imgur.com/a/lvmykMD

And the reference video, naturally, by Boojakascha: https://www.youtube.com/watch?v=5xdqbWUp5_Y


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 Post subject: Re: The Light-Gun Games Thread
PostPosted: Fri Apr 26, 2019 2:20 am 


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This seems pretty legit. It's only for PC but with emulators and a few good PC releases this seems like a good place to start. Plus if this takes off it could open doors for more stuff down the road. https://m.youtube.com/watch?v=4-jbsT8O7PE
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 Post subject: Re: The Light-Gun Games Thread
PostPosted: Sat Apr 27, 2019 6:38 am 


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Amazing. That Sinden Lightgun is supposed to work without IR sensors around the screen, while being accurate enough to not use crosshairs. Looking forward to this.

Sinden Lightgun blog wrote:
The Sinden Lightgun calculates where you are pointing on the screen over 50 times a second and provides a complete end to end calculation in less than 25ms. As it remains completely accurate no matter how long you play or if you move positions you can turn off your crosshairs and enjoy a completely authentic Lightgun experience.

How does it work?

The Sinden Lightgun software adds a thin border around your television display. The hardware is an optical based system which uses this border to visually calculate the aiming position.

The Sinden Lightgun can also calculate the angle you are pointing at the television and also your relative distance which hopefully in the future can open up new gaming concepts and interactions.
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 Post subject: Re: The Light-Gun Games Thread
PostPosted: Mon Apr 29, 2019 9:15 pm 



Joined: 11 Sep 2014
Posts: 565
The PS2 is the absolute best console ever for light gun games and the official Namco guncon 2 is the absolute best home light gun ever made.


Nothing else even comes close for gun games. Games like Time Crisis 2 and 3, Vampire Night, Ninja Assault etc are all near perfect arcade ports (or better in some cases). and, unlike 3do, snes, nes etc games, PS2 ganes still look good.

Most of the PS1 arcade light gun games can be played in mame so I usually choose to play the real arcade version (with either my Act labs gun or my Guncon 2). for some reason, I prefer the PS1 version of Time Crisis though.


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 Post subject: Re: The Light-Gun Games Thread
PostPosted: Mon Apr 29, 2019 9:29 pm 



Joined: 11 Sep 2014
Posts: 565
I put my Guncon 2 electronics inside a pair of Konami Op Thunder Hurricane recoil guns:

Image

it was a pretty easy mod:

Image

Image

recoil makes everything better. I use converted arcade recoil guns for directional gun games and these work on any type of monitor. e.g. here is my Rev X gun being tested on an LCD monitor:

https://www.youtube.com/watch?v=L5Vdo_9FSx8&t=30s

and here is my Gunblade / Alien 3 recoil gun being used on my 110" projector screen:

https://www.youtube.com/watch?v=l-EdwvQJZlg&t=8s


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 Post subject: Re: The Light-Gun Games Thread
PostPosted: Tue Apr 30, 2019 1:27 pm 


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@Classicgamer - nice :shock:
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 Post subject: Re: The Light-Gun Games Thread
PostPosted: Sat May 04, 2019 2:09 am 


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OMG yes. https://www.youtube.com/watch?v=eLxIRxufBdo
Here's the Sinden being used on actual PlayStation & PS2 hardware. Point Blank 2 & all Time Crisis games except Project Titan are shown.

https://www.youtube.com/watch?v=I4BzkItGF_Y
Dual wielding done on Let's Go Island.
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