kitten wrote:mycophobia wrote:Ah yes, the one exception to the rule "isometric perspective in action games sucks"
if you're not familiar, the tengen mega drive version of marble madness (j-exclusive and not to be confused with the other version by EA whatever) is often considered the absolute best port and can be played with the mouse upside down like its ball is a trackball. haven't played that one, but given its price tag i've oft considered the nes port adequate enough.
I was wondering if you'd played it (NTSCJ MD). It's a rad game imo, within its specific niche - the deliberately short but wickedly intense arcade time trial. In that field, I'd chuck it in a desert island suitcase with Sega Rally.
No idea about the NES one at all, and tbh I've never played the AC one either. Just heard (and seen in various reports) that Tengen's port is damn close. Even if it's inaccurate in some way, it plays so well with the mouse I probably wouldn't care.
Always bears echoing, the Tengen port is a completely different production from EA's Genesis one. Which supposedly has mechanical issues, but most definitely sounds like shit.
Something that leaped out at me, looking up the NES's speedrun notes, was the time-extend wand being seemingly random. It sure as hell isn't in the AC or Tengen MD versions... strictly a "poor player service" there. If you're seeing it, you're doing it wrong! :3
i think there's a couple other isometric action games i like, but all that is -currently- coming to mind is max warrior/isolated warrior for fc/nes. that was a KID game and while it's not a favorite of mine, it's pretty deece. iirc, BIL liked it more than i did.
Yup, I love Max Warrior. It makes a ton of concessions to its viewpoint, which helps I think. If it expected traditionally steely STG perfection of the player I might well find it annoying, but it's pretty smooth as-is. Bizarre and wonderful Super Shinobi vibes from the doublejump somersault bomb.
ah, battle formula gets brought up, then.
battle formula...
In a shameless display of "rules for thee but not for me," I wangled
Formula's second loop into this thread after I cleared it a while back. In hindsight I probably wouldn't now.
Actually no, fuck it. Still just about borderline enough imo.
Turbo Force
(T-T-T-Turbo Force) it's not*.
Mentioning as I'm not sure if you got round to it? TLDR: it's kinda borked imo, though not offensively so. Just feels more "dodge
this, asshole!" overload than a skillful ratcheting-up. TBH I don't feel compelled to try for it after the (always wonderful) 1-ALL. As we discussed back then, it might be a different story if they didn't kneecap you down to base power, ensuring a grueling Loop 2 Stage 1 every time!
*there are times I'm
this fucking close to saying ground-based verts like Gun.Smoke and Elemental Master are on-topic... but besides considering the "on ground = not shump" notion a bit reductive to STGs, it's also a point of pride for me that those games were never the fuck ever off-topic in the main chat forum. When I showed up circa '05 they weren't, but still, I bristle at the notion!