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 Post subject: Eco Fighters (Ultimate Ecology)
PostPosted: Tue Jan 31, 2017 12:55 am 


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Joined: 02 Dec 2010
Posts: 3619
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Previous thread: 1
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3 lives, extends at 400K and 800K, difficulty 5. No version differences known. Please note if you used the Rolling mode.
----------
Post scores in this format:
Code:
NAME - SCORE - STAGE - AUTOFIRE - DETAILS


DETAILS is for what model of console and release of cart/disc, or what emulator and version. Remember that for CPS1/2 games, you'll probably want to put the whole program date if there are multiple releases for a region. I'm especially curious about the updated US version.
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Difficulty 5
Code:
 1. Jaimers     - 1,798,200 - ALL - Yes - ShmupMAME v4.2 (World)
 2. Square_Air  - 1,755,300 - ALL - Yes - ShmupMAME v4.2 (Japan)
 3. Perikles    - 1,749,200 - ALL - Yes - ShmupMAME v4.2 (Japan)
 4. CRI         - 1,726,300 - ALL - Yes - ShmupMAME v4.2 (World)
 5. saucykobold - 1,660,100 - ALL - ??? - MAME
 6. Seahawk     - 1,514,000 -  7  - ??? - MAME
 7. Aquas       - 1,490,200 - ALL - No  - MAME v0.133 (World)
 8. Dumple      - 1,427,900 - ALL - No  - MAME v0.167 (World)
 9. Smile       - 1.422.000 - ALL - ??? - MAME (Japan)


Difficulty 8
Code:
 1. Seahawk     - 1,688,700 - ALL - ??? - MAME
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Last edited by Despatche on Sat Aug 03, 2019 4:35 pm, edited 8 times in total.

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 Post subject: Re: Ultimate Ecology / Eco Fighters
PostPosted: Sat Feb 25, 2017 12:48 am 


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Joined: 24 Nov 2014
Posts: 1442
Location: Germany
Difficulty 5

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Perikles - 1,749,200 - ALL - Yes - ShmupMAME v4.2 (Japan)

Video


Good to see the score thread in your capable hands, this game is excellent and deserves more activity. It's a bit sad that you'll have to milk for extended periods of time for a high score (see below), the sheer ingenuity and execution are nonetheless more than enough to make up for it. I milked ever so slightly for I figured I might as well go for the first place while I'm at it ( :mrgreen: ), but it only lasts for a handful of minutes in total. I'll add this to my honourable mentions list, Capcom made several astounding shmups, certainly one of the most underappreciated developers (at least as far the classic branch of the genre is concerned).*

Seahawk wrote:
Don't waste time taking apart midbosses and bosses piece by piece - destroy the main part as fast as possible.

It's advantageous for both your score and difficulty to blow through everything as fast as possible.

This is unfortunately incorrect. It is true that the stage clear bonus is dependent on the time spent during the boss fight, but this only applies to the very last phase/section. E.g. you could milk every phase of the huge battleship in stage 5 except for the very last stretch against the mech and still reap those 80,000 points. It's quite a shame, really.

The link above leads to the Kyuukyoku Tiger/Twin Cobra score thread instead of the old Ultimate Ecology thread, by the way. :)

*I will confess that I'm disappointed in Wonder 3 - Chariot, though. Cleared it while uploading the Ultimate Ecology video, talk about squandered potential! Outstanding art direction, neat allusion to Dragon Breed's protective tail, some reputable bosses, but no real framework and a terribly random scoring system. I understand that it's just one part of the overall triptych, it's nevertheless disheartening.
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 Post subject: Re: Ultimate Ecology / Eco Fighters
PostPosted: Sat Feb 25, 2017 3:24 am 


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Joined: 07 May 2015
Posts: 178
Welcome back :D

Also newer versions of MAME have support for Forgotten Worlds style spinners.
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 Post subject: Re: Ultimate Ecology / Eco Fighters
PostPosted: Sat Feb 25, 2017 8:50 am 


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Joined: 02 Dec 2010
Posts: 3619
Oops, accidentally copied the KT link, fixed. Forgot about the new spinner support, added a note for it. Is it worth splitting over?
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 Post subject: Re: Ultimate Ecology / Eco Fighters
PostPosted: Mon Mar 06, 2017 4:16 am 


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Joined: 12 Nov 2006
Posts: 90
Location: San Diego
Difficulty 5:

Dumple - 1,427,900 - ALL - No - World version (ecofghtr), MAME 0.167

Video: https://www.youtube.com/watch?v=Pde5Yi_lvtk
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 Post subject: Re: Ultimate Ecology / Eco Fighters
PostPosted: Tue Jun 18, 2019 5:34 am 


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Joined: 25 Nov 2015
Posts: 361
Location: The Edge Of The Ape Oven
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Difficulty 5
Square_Air - 1,755,300 - ALL - Yes - ShmupMAME v4.2 (Japan)

Video

Fish Fighters is pretty neat.
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 Post subject: Re: Ultimate Ecology / Eco Fighters
PostPosted: Sun Jun 23, 2019 4:27 am 


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Joined: 11 Jan 2007
Posts: 1543
Location: Minnesota, USA
Game is ruined with autofire.

Difficulty 5
Aquas - 1,490,200 - ALL - No - Mame133

https://www.youtube.com/watch?v=3C1hrrEVtCI
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 Post subject: Re: Ultimate Ecology / Eco Fighters
PostPosted: Tue Jul 09, 2019 5:20 am 


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Posts: 3619
There are a few scores without, I wouldn't be opposed to a split.
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 Post subject: Re: Ultimate Ecology / Eco Fighters
PostPosted: Sat Jul 13, 2019 5:38 am 


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Joined: 19 Jun 2006
Posts: 564
Location: Austria / Vienna
La Calice Cup Score
Difficulty 5
CRI - 1,726,300 - ALL - Yes - ShmupMAME v4.2 (Japan)
Spoiler: show
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 Post subject: Re: Eco Fighters (Ultimate Ecology)
PostPosted: Thu Jul 18, 2019 6:53 am 


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Joined: 19 Jun 2006
Posts: 564
Location: Austria / Vienna
sorry Despatche i made a mistake with my score submission.
i played the world version.

Difficulty 5
CRI - 1,726,300 - ALL - Yes - ShmupMAME v4.2 (World)
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 Post subject: Re: Eco Fighters (Ultimate Ecology)
PostPosted: Fri Jul 19, 2019 12:52 pm 


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Joined: 02 Dec 2010
Posts: 3619
Thanks for letting me know. Far as I'm aware, there are no regional differences in gameplay, but who knows.
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In 1990,The Picket Fence was also discoverd


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 Post subject: Re: Eco Fighters (Ultimate Ecology)
PostPosted: Sat Aug 03, 2019 1:55 pm 


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Joined: 30 Dec 2010
Posts: 509
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Difficulty 5
Jaimers - 1,798,200 - ALL - Yes - ShmupMAME v4.2 (World)

Video
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