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 Post subject: Raiden II
PostPosted: Tue Oct 18, 2011 9:17 pm 


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Previous threads: 1 2
--------------------
3 lives, extends at 200000 and 500000, Normal difficulty. For Japanese arcade boards only, starting a game on the 2P side introduces checkpoints, among other details. I recommend simply not playing such a game.

For the ports, please don't switch the bomb types. Please turn off "Start Back Mode" in the US versions, though if you're playing the player 2 side in Raiden II, you might want to turn them on. I don't know, it's a mess.
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Post scores in this format:
Code:
VERSION - DIFFICULTY
NAME - SCORE - LEVEL - PLAYER SIDE - AUTOFIRE - DETAILS


DETAILS is for what model of console and release of cart/disc, or what emulator and version. I forget why I initially split the PC and PS versions, so I merged them.
____________________
Arcade version
Easier board
Code:


Regular board
Code:
1.  saucykobold         - 16,743,760 - 4-5 - 1P - Yes - MAME
2.  -M-                 -  9,362,520 - 3-7 - 1P - ??? - PCB
3.  Perikles            -  4,184,580 - 2-5 - 1P - Yes - MAME Plus! v0.168 (US set 1)
4.  Jaimers             -  4,676,370 - 2-4 - 1P - Yes - MAME Plus! v0.167
5.  cream-s             -  4,042,510 - 2-2 - 1P - Yes - MAMEUIFX v0.168 (Japan)
6.  Baron Rojo          -  3,187,070 - 2-2 - 2P - No  - WolfMAME v0.174
7.  maximo              -    594,790 - 1-3 - 1P - Yes - MAMEUIFX v0.168 (US set 1)
8.  Dunpeal2064         -    546,450 - 1-3 - 1P - No  - PCB
9.  Neo gold            -    545,190 - 1-4 - 1P - ??? - PCB
10. kemical             -    506,430 - 1-3 - 2P - ??? - PCB


Harder board (DX hardware)
Code:


Raiden II New (DX hardware)
Code:


PlayStation/PC version (Raiden Project)
Very Easy (Captain) difficulty
Code:


Easy (Major) difficulty
Code:
1.  Vinh Loc            -  4 454 740 - 2-4 - 1P - Yes - PC
2.  tinotormed          -  3,647,330 - 2-2 - 1P - No  - PC
3.  Leandro             -  3,336,270 - 2-1 - 1P - Yes - PC
4.  doctorx0079         -  1,904,870 - 1-7 - 1P - ??? - PS
5.  Despatche           -  1,836,330 - 1-6 - 1P - Yes - PC
6.  The vagrant         -  1,233,440 - 1-6 - 1P - ??? - PS
7.  Eon Blue Apocalypse -  1,216,460 - 1-5 - 1P - ??? - ???


Normal (Colonel) difficulty
Code:
1.  saucykobold         - 15,366,120 - 4-1 - 1P - Yes - US version, real PS?
2.  Fragmare            -  6,011,160 - 2-6 - 2P - ??? - PC
3.  Kaiser              -  3,757,710 - 2-4 - 2P - ??? - PS
4.  Kollision           -  3,563,150 - 2-3 - 1P - Yes - US version, real PS?
5.  Vorpal              -  2,063,420 - 1-8 - 1P - ??? - PC
6.  Milkgoat            -  1,822,420 - 1-7 - 2P - ??? - PS
7.  MJR                 -  1,319,620 - 1-6 - 1P - ??? - PS
8.  The Coop            -  1,267,530 - 1-5 - 1P - ??? - PS
9.  kemical             -    423,150 - 1-3 - 1P - ??? - PS


Hard (General) difficulty
Code:
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In 1989,The Great Wall was discoverd
In 1990,The Picket Fence was also discoverd


Last edited by Despatche on Tue Jul 09, 2019 5:21 am, edited 34 times in total.

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 Post subject: Re: Raiden II [Arcade/PlayStation/PC]
PostPosted: Tue Oct 18, 2011 9:57 pm 


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My 2-2 score's on Major. I might post a Colonel score real soon.
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 Post subject: Re: Raiden II [Arcade/PlayStation/PC]
PostPosted: Wed Mar 28, 2012 8:34 am 


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merged the PS and PC tables, other stuff

PS/PC - Major
Despatche - 1,836,330 - Stage 1-6 - 1P side - Yes - PC
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 Post subject: Re: Raiden II [Arcade/PlayStation/PC]
PostPosted: Mon Jun 04, 2012 4:34 pm 


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Arcade-Normal

Dunpeal2064 - 546,450 - 1-3 - 1p side - no auto - PCB

This game kicks (my) ass
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 Post subject: Re: Raiden II [Arcade/PlayStation/PC]
PostPosted: Fri Feb 01, 2013 6:57 pm 


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PC - Major

Leandro - 3,336,270 - 2-1 - 1P - Yes - PC

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I was on my last ship and stupidly tried to point blank the second Death Walker, with 5 bombs in stock... Damn it.


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 Post subject: Re: Raiden II [Arcade/PlayStation/PC]
PostPosted: Tue Sep 24, 2013 12:41 am 


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Holy shit, I did it
US/NTSC Raiden Project, trueTATE - gotta love this thing

Playstation (Colonel)

Kollision - 3,563,150 - 2-3 - 1P - Yes - PS1

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I also recorded the game, but only uploaded the first loop:
http://www.youtube.com/watch?v=fiVdOgmQnDc
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 Post subject: Re: Raiden II [Arcade/PlayStation/PC]
PostPosted: Tue Sep 24, 2013 5:59 pm 


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Location: A lucrative checkpoint
That's some nice work. Grats on a tough clear!
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 Post subject: Re: Raiden II [Arcade/PlayStation/PC]
PostPosted: Tue Sep 24, 2013 7:18 pm 


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thanks, man, indeed it was a tough one
I'm already looking forward to tackling DX
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 Post subject: Re: Raiden II [Arcade/PlayStation/PC]
PostPosted: Thu Sep 26, 2013 5:02 am 


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congrats! finally, someone actually put down something for autofire :V
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 Post subject: Re: Raiden II [Arcade/PlayStation/PC]
PostPosted: Wed Nov 13, 2013 6:42 am 


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PS1 - Colonel
saucykobold - 15,366,120 - 4-1 - 1P - Yes - PS1, US disc

Oral hygiene laser, goooooo
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 Post subject: Re: Raiden II [Arcade/PlayStation/PC]
PostPosted: Wed Sep 17, 2014 8:06 pm 


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RAIDEN II NOW IN MAME BUMPING BECAUSE GO FUCKING PLAY IT

<-- will probably never get around to it
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 Post subject: Re: Raiden II [Arcade/PlayStation/PC]
PostPosted: Sun Nov 02, 2014 11:56 pm 


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Location: A lucrative checkpoint
Arcade (regular board) - Normal
saucykobold - 6,450,610 - 2-6 - 1P - Yes - MAME

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Things were going really well until DIE WITH A FULL BOMB STOCK reared its ugly head in 2-5. :V
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 Post subject: Re: Raiden II [Arcade/PlayStation/PC]
PostPosted: Wed Nov 19, 2014 8:21 am 


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Arcade (regular board) - Normal
saucykobold - 10,952,110 - 3-4 - 1P - Yes - MAME

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 Post subject: Re: Raiden II [Arcade/PlayStation/PC]
PostPosted: Wed Nov 19, 2014 8:44 am 


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That is quite the score, congrats on first place!
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 Post subject: Re: Raiden II [Arcade/PlayStation/PC]
PostPosted: Mon Dec 01, 2014 3:48 pm 


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Thanks! One more improvement (and a rather substantial one at that):

Arcade (regular board) - Normal
saucykobold - 16,743,760 - 4-5 - 1P - Yes - MAME

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Video
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 Post subject: Re: Raiden II [Arcade/PlayStation/PC]
PostPosted: Mon Dec 01, 2014 7:38 pm 


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^BIG :!:
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 Post subject: Re: Raiden II
PostPosted: Fri Jun 10, 2016 5:51 pm 


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Arcade (regular board) - Normal

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Perikles - 4,184,580 - 2-5 - 1P - Yes - MAME Plus 0.168

Uploading the video is probably going to take a while, but I really want to post the score now. It's more or less a horrendous clear, I accidentally picked up the straight missiles in stage 5, trapped myself, had to bomb like a lunatic and still had to resort to sit in the corner. It's a great game and all, I don't find it that much fun to play personally, however. I feel like it gets way too hard way too early, stage 3 is pretty ridiculous already. Maybe I should've played with the purple laser, I don't like playing with it, though (with the exception of stage 7).

Edit: regular board, US, set 1.
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 Post subject: Re: Raiden II
PostPosted: Sat Jun 11, 2016 3:30 am 


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Big plays. I hope and pray there are no version differences, hope and pray.

Removed the difficulty question (for the arcade version) unless someone really really really really wants it. I really only added it in the event a yojo! appears, because I remember that used to be a thing.
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 Post subject: Re: Raiden II
PostPosted: Sat Jun 11, 2016 2:09 pm 


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Video is up now. I highly recommend watching the second half of stage 5, it's flailing on the highest level, will probably evoke a good laugh or two. :mrgreen:

Despatche wrote:
I hope and pray there are no version differences, hope and pray.

The overall difficulty is - as far as I can tell - identical, there might be differences with the fairies. They are a bit random from what I can tell, sometimes you get a "P", but usually not. Don't know how it is in other versions.
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 Post subject: Re: Raiden II
PostPosted: Wed Jun 15, 2016 3:34 pm 


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Nice job Perikles; you are now one of the few. ^_^

Anyway, having been playing this game a lot, I would like to point out that in the Japanese arcade version, the 2p side has checkpoints and a different item order, while in other versions, 2p is the same as 1p except for spawning with cluster bombs rather than napalm.
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 Post subject: Re: Raiden II
PostPosted: Fri Jul 01, 2016 1:06 am 


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I saw some confusion in the old thread regarding extends, particularly the one on stage 6. The crystal has to be destroyed while it is flying offscreen. It's very difficult to do consistently because it's a tiny window and the straight lasers are too slow to hit it. As far as I can tell you should either a) sit directly on top of the crystal with the blue laser, or b) sit just below the crystal with the purple toothpaste laser and make sure the tip is locked on to it. In the latter situation, you will want the crystal to come out while it is about to scroll offscreen, giving it the few frames it needs to be destroyed.

As for score extends, I notice that the mame dip switches as well as online sources suggest that the game has a default 200k/500k extend setting; however as far as I can tell no version of this game will actually give you a score extend. It makes me think the extend setting switch was dummied late in development. If anyone knows more on this, feel free to speak up.
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 Post subject: Re: Raiden II
PostPosted: Fri Jul 01, 2016 3:47 am 


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I thought it was a MAME bug, but considering this post, I think the game just doesn't have extends and whoever put that in the MAME DIP switches was misinformed.
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 Post subject: Re: Raiden II
PostPosted: Mon Aug 01, 2016 9:24 am 


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Arcade (regular board) - Normal

INP available here: http://replay.marpirc.net/r/raiden2

Baron Rojo - 3,187,070 - 2-2 - 2P - No Autofire - wolfmame 0.174

video

played mostly whit plasma gun
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Last edited by Baron Rojo on Mon Aug 01, 2016 9:33 am, edited 3 times in total.

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 Post subject: Re: Raiden II
PostPosted: Mon Aug 01, 2016 9:31 am 


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How has your hand not fallen off from playing without autofire?
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 Post subject: Re: Raiden II
PostPosted: Mon Aug 01, 2016 9:37 am 


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Shepardus wrote:
How has your hand not fallen off from playing without autofire?


hahha, I am accustomed to playing without automatic fire and can be straight hours without getting tired :wink:
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 Post subject: Re: Raiden II
PostPosted: Mon Aug 01, 2016 10:09 am 


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NICE WORK Baron Rojo, you've really torn through this game!
I guess the plasma laser is a good weapon for the majority of the game.
Hope cream clears this one soon, she got up to the final boss!
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 Post subject: Re: Raiden II
PostPosted: Mon Aug 01, 2016 12:04 pm 


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KoopaTGR wrote:
NICE WORK Baron Rojo, you've really torn through this game!
I guess the plasma laser is a good weapon for the majority of the game.
Hope cream clears this one soon, she got up to the final boss!


Thanks KoopaTGR, yes the plasma gun is certainly a very good option,
The only downside is that in some areas prevents the visibility of some enemy bullets, so I chose the blue ship because cluster bombs is easier to avoid death.
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 Post subject: Re: Raiden II
PostPosted: Thu Aug 04, 2016 9:03 am 


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Haha, my hand would probably fall off from all that fast tapping. I'm not very good with the toothpaste laser but I use it on stage 7. As KoopaTGR said I might 1-all this soon myself; it's not easy though. I'm happy to see more people conquering this game!
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 Post subject: Re: Raiden II
PostPosted: Sun Aug 07, 2016 4:52 am 


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Finally did it. ^_^

Raiden II (jp standard) - normal
cream-s - 4,042,510 - 2-2 - 1p - auto on - mameuifx v0.168
screenshot - replay - video
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Last edited by seraph on Sun Aug 07, 2016 10:39 pm, edited 1 time in total.

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 Post subject: Re: Raiden II
PostPosted: Sun Aug 07, 2016 5:03 am 


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Congrats! Now go for 10 million :P
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