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 Post subject: Re: Soldier series
PostPosted: Wed Apr 02, 2014 3:06 am 


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Location: San Jose, California, USA
Star Soldier
trap15 - 1,910,800 - 14 - Auto ON

Oh my goddddddd I love this game
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<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.


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 Post subject: Re: Soldier series
PostPosted: Sun Aug 24, 2014 11:41 pm 


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Joined: 24 May 2010
Posts: 1039
Location: Philippines
Bumping this with a new high score after 3 years since I first got a 1cc, to let anyone know that a new table and submission format will be used.

Star Soldier (PSP) - Normal Game - Normal
tinotormed & 45,775,780 & ALL & YES & Rijindael

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It seems milking most of the bosses are very easy with Rijindael, especially on the 1st, 2nd, 4th, 5th, 7th (destroy all the parts), 8th, 9th and final bosses because the ship's laser can absorb the bullets for score.

The crab's legs (3rd boss) can be destroyed to make it's missiles appear on it's 2nd phase, letting you pick up the crystals for additional points, aside from the destroyable balls.

The missiles of the 4th boss can be destroyed for additional end-of-stage bonus points.

Stage 6 has a hidden black cat by shooting down the spot on where it hides, and hover-shooting on it. The main problem is the 2nd mid-boss, which can distract you from getting this scoring opportunity, so I took a bit longer on the 1st mid-boss. Stage 4 also has this one, but I've forgotten how to trigger it.

Stage 8 scorpion boss 1st form spawns out more destroyable balls and yellow mini-crabs to add to your additional bonus points.

Stage 9 boss Lazarus spawns mini-tanks for bonus points.

Final boss Star Brain has destroyable purple smogs, which spawns out crystals for bonus points. It's 2nd form also has colored destroyable balls, which spawns out all of these as well.

The end credits are shootable, which can spawn crystals for bonus points.

Let me know if there's something I missed, because if it does, I may probably create a Strategy thread for this.
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 Post subject: Re: Soldier series
PostPosted: Thu Sep 04, 2014 5:39 pm 



Joined: 17 Mar 2013
Posts: 187
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Soldier Blade - Normal - Wii VC

iast - 1,903,000 - ALL - YES
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 Post subject: Re: Soldier series
PostPosted: Tue Dec 09, 2014 11:16 pm 


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Joined: 24 Nov 2014
Posts: 1395
Location: Germany
Super Star Soldier – Normal – PCE

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Perikles & 4,758,100 & ALL & Yes

This was a 1LC.


Final Soldier – Normal – PCE

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Perikles & 3,436,000 & ALL & Yes

Got this on my very first credit. Never played the game afterwards. :lol:


Soldier Blade – Normal – PCE

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Perikles & 2,345,700 & ALL & Yes

Could've "beaten" CIT's score but got bored just by looking at the painfully slow milking process. I didn't do any such milking in the other games, though.


Star Parodier – Normal – PCE

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Perikles & 2,777,500 & ALL & Yes & PC Engine ship

This was also achieved on my first try.
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 Post subject: Re: Soldier series
PostPosted: Tue Jun 16, 2015 6:24 pm 



Joined: 03 May 2012
Posts: 132
Location: Russia, Moscow
Super Star Soldier, Normal
http://www.youtube.com/watch?v=HGQ1DArhsmY
OmKol & 4,587,700 & ALL & Yes
No Miss

Final Soldier, Normal
http://www.youtube.com/watch?v=OeR29sp_oqw
OmKol & 3,458,300 & ALL & Yes
No Miss

Both played on emulator
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 Post subject: Re: Soldier series
PostPosted: Wed Oct 07, 2015 10:00 pm 


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Joined: 24 May 2010
Posts: 1039
Location: Philippines
Cannon Dancer wrote:
Star Soldier, 26" CRT. Result: 885,400.
Being unable of triple reversals. Funky flow, it does not require memorization to that point. I manage up to double reversals.


Complete info please. Format shown on first page.
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 Post subject: Re: Soldier series
PostPosted: Thu Feb 25, 2016 1:07 am 


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Joined: 16 Aug 2008
Posts: 2528
Location: BRA
Could someone enlighten me on what's this NEW mode in Star Soldier on the NES?

edit: nevermind, I just read it's unlocked after you complete the game

:?
good go, Hudson, why not tell the player about this so we don't immediately turn off the console?

So what's special in this NEW mode anyway? :P
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 Post subject: Re: Soldier series
PostPosted: Thu Feb 25, 2016 4:12 am 


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Joined: 24 May 2010
Posts: 1039
Location: Philippines
Kollision wrote:
Could someone enlighten me on what's this NEW mode in Star Soldier on the NES?

edit: nevermind, I just read it's unlocked after you complete the game

:?
good go, Hudson, why not tell the player about this so we don't immediately turn off the console?

So what's special in this NEW mode anyway? :P


Difficult, just like Soldier Force's Nightmare Mode. Bullets home in at you, enemy mooks move in quite faster.
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 Post subject: Re: Soldier series
PostPosted: Tue Mar 01, 2016 12:58 pm 


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Joined: 16 Aug 2008
Posts: 2528
Location: BRA
Star Soldier NES
Normal game

Kollision & 2,237,600 & ALL & YES

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I practically had no fun doing this because the game is really annoying, but I had to start with this series somehow...
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 Post subject: Re: Soldier series
PostPosted: Mon Apr 04, 2016 8:53 pm 


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Joined: 20 Nov 2015
Posts: 13
Location: Germany
Final Solder - normal - PCE
ooze9 & 3330300 & ALL & No & Weapons default

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Star Parodier - normal - PCE
ooze9 & 6874850 & ALL & Yes & PC Engine ship

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 Post subject: Re: Soldier series
PostPosted: Thu Sep 01, 2016 6:09 pm 


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Joined: 27 Jan 2005
Posts: 564
Location: Germany
Star Parodia - Normal Game - Normal - PC Engine
PlasmaBlooD & 3.113.930 & All & Autofire Yes & Chara PC Engine***
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 Post subject: Re: Soldier series
PostPosted: Thu Sep 01, 2016 9:01 pm 


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Joined: 16 Aug 2008
Posts: 2528
Location: BRA
Super Star Soldier – Normal – PCE

Kollision & 4,816,300 & ALL & Yes

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 Post subject: Re: Soldier series
PostPosted: Mon Sep 05, 2016 9:43 am 


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Joined: 27 Jan 2005
Posts: 564
Location: Germany
Final Soldier - Normal Game - Hard - PC Engine
PlasmaBlooD & 1265500 & Stage 5 & Autofire Yes & Played on Super Grafx

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 Post subject: Re: Soldier series
PostPosted: Mon Sep 19, 2016 6:55 pm 


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Joined: 27 Jan 2005
Posts: 564
Location: Germany
Star Parodia - Normal Game - Hard - PC Engine
PlasmaBlooD & 3193790 & All Clear & Autofire (YES) & PC Engine

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 Post subject: Re: Soldier series
PostPosted: Tue Sep 20, 2016 12:50 am 



Joined: 20 Sep 2016
Posts: 1
The NES stuff: about 1,200,000 at stage 8.
Very best title to the console. And back in the days, 1994.


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 Post subject: Re: Soldier series
PostPosted: Thu Apr 27, 2017 7:33 am 


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Joined: 24 Nov 2014
Posts: 1395
Location: Germany
Got a couple of improvements and a new entry:


Final Soldier - Normal

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Perikles & 4,350,700 & ALL & YES & Short, Wiper, Flare, Back


Soldier Blade - Hard

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Perikles & 1,816,100 & ALL & YES


Star Parodier - Normal

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Perikles & 13,226,695 & ALL & YES & Paro Caesar


ooze9's Final Soldier score should be a place higher and SFKhoa's Soldier Blade Hard score is in the formatting row, by the way. :)

Had good fun with Soldier Blade's Hard difficulty, you can cheese a lot of the harder spots by using the generous invincibility windows when consuming the weapon icons in stock for the special attack, there's still quite a bit of tension. I really like that you can't use the most significant milking spot anymore on account of those projectiles being indestructible. You could still milk other minor projectiles, that would take a lot longer whilst being much more dangerous, fortunately. A bit miffed that I died a single time, could've been a neat 1LC. Oh well, I did manage to achieve my first Final Soldier 1LC. :lol:
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 Post subject: Re: Soldier series
PostPosted: Sun Apr 30, 2017 1:26 am 


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Joined: 24 May 2010
Posts: 1039
Location: Philippines
Perikles wrote:
Got a couple of improvements and a new entry:


Final Soldier - Normal

Image

Perikles & 4,350,700 & ALL & YES & Short, Wiper, Flare, Back


Soldier Blade - Hard

Image

Perikles & 1,816,100 & ALL & YES


Star Parodier - Normal

Image

Perikles & 13,226,695 & ALL & YES & Paro Caesar


ooze9's Final Soldier score should be a place higher and SFKhoa's Soldier Blade Hard score is in the formatting row, by the way. :)

Had good fun with Soldier Blade's Hard difficulty, you can cheese a lot of the harder spots by using the generous invincibility windows when consuming the weapon icons in stock for the special attack, there's still quite a bit of tension. I really like that you can't use the most significant milking spot anymore on account of those projectiles being indestructible. You could still milk other minor projectiles, that would take a lot longer whilst being much more dangerous, fortunately. A bit miffed that I died a single time, could've been a neat 1LC. Oh well, I did manage to achieve my first Final Soldier 1LC. :lol:


Oh yeah, forgot to fix those so it's updated now.

And yeah, the only ones that can be possibly milked for score are the destructible projectiles of the stage 1 and 2 boss though. :P And nice one beating my score on final score on Final Soldier. Might try coming back to this game sometime. :D
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 Post subject: Re: Soldier series
PostPosted: Sun Apr 30, 2017 8:17 am 


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Joined: 24 Nov 2014
Posts: 1395
Location: Germany
tinotormed wrote:
And yeah, the only ones that can be possibly milked for score are the destructible projectiles of the stage 1 and 2 boss though. :P

Well, you could also destroy the missiles from the tank in stage 3 if I'm not mistaken, I don't think this guy times out, either. It's rather dangerous on Hard, though.

tinotormed wrote:
And nice one beating my score on final score on Final Soldier. Might try coming back to this game sometime. :D

There's a very simple solution for milking in that one: if you arrive on the first boss fight with a Flare, immediately take out the first mecha and damage the second one to a point that he throws out considerably more mines. Now position your options (if you have them) all the way to the left or the right so that they aren't able to hurt the remaining boss anymore. If you sit on the bottom of the screen, the mines will never be able to touch you since the Flare takes them all out beforehand, you are also unable to hurt the boss like this due to the lacking reach of the Flare. You can milk forever like this, just like in Soldier Blade.


Could you also add my new Star Parodier score? :)
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 Post subject: Re: Soldier series
PostPosted: Mon May 01, 2017 3:39 am 


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Joined: 24 May 2010
Posts: 1039
Location: Philippines
Perikles wrote:
tinotormed wrote:
And yeah, the only ones that can be possibly milked for score are the destructible projectiles of the stage 1 and 2 boss though. :P

Well, you could also destroy the missiles from the tank in stage 3 if I'm not mistaken, I don't think this guy times out, either. It's rather dangerous on Hard, though.

tinotormed wrote:
And nice one beating my score on final score on Final Soldier. Might try coming back to this game sometime. :D

There's a very simple solution for milking in that one: if you arrive on the first boss fight with a Flare, immediately take out the first mecha and damage the second one to a point that he throws out considerably more mines. Now position your options (if you have them) all the way to the left or the right so that they aren't able to hurt the remaining boss anymore. If you sit on the bottom of the screen, the mines will never be able to touch you since the Flare takes them all out beforehand, you are also unable to hurt the boss like this due to the lacking reach of the Flare. You can milk forever like this, just like in Soldier Blade.


Could you also add my new Star Parodier score? :)


Yeah. Already tried those from my previous runs, and I figured I could do more. And yeah, forgot about the Star Parodier score. Should now be updated.
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 Post subject: Re: Soldier series
PostPosted: Wed Aug 23, 2017 7:20 am 


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Joined: 27 Jan 2005
Posts: 564
Location: Germany
Normal Game

PlasmaBlooD 3,546,900 ALL YES ?

http://www.bilder-upload.eu/show.php?file=c64fda-1503472776.jpg
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 Post subject: Re: Soldier series
PostPosted: Wed Nov 22, 2017 4:29 am 


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Joined: 25 Jan 2005
Posts: 554
Location: United Kingdom, Newport S.Wales
Soldier Blade - Hard - PC Engine
Ex_Mosquito - 1885900 - ALL - yes.

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1-Life replay of the run https://youtu.be/DEUWCHy3Rb0
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 Post subject: Re: Soldier series
PostPosted: Thu Feb 08, 2018 7:24 pm 


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Joined: 19 Jun 2010
Posts: 1683
Location: Germany, Berlin
Soldier-Blade - 2 Minute Attack - PC Engine
Score = 402300
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 Post subject: Re: Soldier series
PostPosted: Mon Feb 19, 2018 1:49 am 


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Posts: 1039
Location: Philippines
MintyTheCat wrote:
Soldier-Blade - 2 Minute Attack - PC Engine
Score = 402300


Please post at trap15's caravan thread. :)
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 Post subject: Re: Soldier series
PostPosted: Fri Aug 24, 2018 12:10 pm 


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Joined: 12 Dec 2013
Posts: 865
Location: France
Star Soldier GC - Normal
M.Knight - 9,958,220 - ALL - 30Hz turbo fire
https://www.youtube.com/watch?v=klp05lI4aDU
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 Post subject: Re: Soldier series
PostPosted: Fri Aug 24, 2018 1:37 pm 


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Joined: 12 Dec 2013
Posts: 865
Location: France
Super Star Soldier - Normal Mode
M.Knight - 842,400 - 5 - No
Spoiler: show
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