Radiant Silvergun 20th Anniversary

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
Post Reply
xxx1993

Radiant Silvergun 20th Anniversary

Post by xxx1993 »

The game technically turned 20 two months ago, but on this day, Radiant Silvergun was released for the Saturn.
User avatar
evil_ash_xero
Posts: 6182
Joined: Thu Jul 12, 2007 6:33 am
Location: Where the fish lives

Re: Radiant Silvergun 20th Anniversary

Post by evil_ash_xero »

I thought you were gonna say something was planned for it.

You just got me excited, and now I just feel old.
User avatar
FRO
Posts: 2263
Joined: Tue Jan 25, 2005 10:25 pm
Location: Nebraska, USA
Contact:

Re: Radiant Silvergun 20th Anniversary

Post by FRO »

Same. I was hoping this meant Treasure was actually going to revive it for current gen platforms again. Sigh.
User avatar
Bananamatic
Posts: 3530
Joined: Fri Jun 25, 2010 12:21 pm

Re: Radiant Silvergun 20th Anniversary

Post by Bananamatic »

maybe you'll get another ikaruga port
User avatar
DietSoap
Posts: 239
Joined: Thu Jul 29, 2010 8:42 pm

Re: Radiant Silvergun 20th Anniversary

Post by DietSoap »

evil_ash_xero wrote:I thought you were gonna say something was planned for it.

You just got me excited, and now I just feel old.
Haha, same.

Isn't Treasure working on a new shmup now anyways? Not that we'll see anything about it for another 20 years.
User avatar
MintyTheCat
Posts: 2025
Joined: Sat Jun 19, 2010 3:46 am
Location: Germany, Berlin

Re: Radiant Silvergun 20th Anniversary

Post by MintyTheCat »

evil_ash_xero wrote: You just got me excited, and now I just feel old.
I feel it too :D
More Bromances = safer people
User avatar
Austin
Posts: 1266
Joined: Sun Aug 29, 2010 6:32 pm
Location: Fairfax, VA
Contact:

Re: Radiant Silvergun 20th Anniversary

Post by Austin »

Damn, I've been fooled...
xxx1993

Re: Radiant Silvergun 20th Anniversary

Post by xxx1993 »

Just saying that this game was released 20 years ago...
User avatar
ave
Posts: 763
Joined: Fri Dec 02, 2005 9:43 pm
Location: Vancouver, CA

Re: Radiant Silvergun 20th Anniversary

Post by ave »

What I find much more shocking is that this forums makes me feel like it's still 2006, but that was 12 years ago... :?
THE ETERNAL
User avatar
MachineAres 1CC
Posts: 792
Joined: Sat Dec 19, 2009 2:20 pm
Location: Seattle, WA

Re: Radiant Silvergun 20th Anniversary

Post by MachineAres 1CC »

Bananamatic wrote:maybe you'll get another ikaruga port
This, basically.

"Do you like Radiant Silvergun? You should try Ikaruga! Now available on every platform in existence!"
JUST A COUPLE MORE SHOTS です
Achievements/trophies|1CC List
Twitch|Genesis Shmups project
XBL & PSN: IDOLxISxDEAD
User avatar
OmegaFlareX
Posts: 884
Joined: Tue Jan 25, 2005 10:15 pm
Location: Virginia, USA

Re: Radiant Silvergun 20th Anniversary

Post by OmegaFlareX »

Seahawk put up a new RSG Saturn Mode run yesterday

https://www.youtube.com/watch?v=7DJRXJg5LcA
User avatar
EmperorIng
Posts: 5065
Joined: Mon Jun 18, 2012 3:22 am
Location: Chicago, IL

Re: Radiant Silvergun 20th Anniversary

Post by EmperorIng »

I'll have to play it - ever trying to make it past stage 2 (or 4?) on one credit. Radiant Silvergun can be so long, too long, even on arcade mode, and the small amount of extends coupled with precise maneuvers necessary can exhaust me. While I've said it before, I'll always love the sheer indulgence in which the game throws ideas out there. Some of the core conceits don't work, but it's salvaged by the loving amount of creativity in the size, number, and scope of all its boss fights. It's hard to stay mad at a game like that.
User avatar
Square_Air
Posts: 408
Joined: Wed Nov 25, 2015 2:50 am
Location: The Edge Of The Ape Oven
Contact:

Re: Radiant Silvergun 20th Anniversary

Post by Square_Air »

We're gonna get a WonderSwan port of Ikaruga before we see Silvergun come to PC.
ImageImageImage
| 1cc | Twitch |
User avatar
Shepardus
Posts: 3505
Joined: Sat Dec 13, 2014 10:01 pm
Location: Ringing the bells of fortune

Re: Radiant Silvergun 20th Anniversary

Post by Shepardus »

EmperorIng wrote:I'll have to play it - ever trying to make it past stage 2 (or 4?) on one credit. Radiant Silvergun can be so long, too long, even on arcade mode, and the small amount of extends coupled with precise maneuvers necessary can exhaust me. While I've said it before, I'll always love the sheer indulgence in which the game throws ideas out there. Some of the core conceits don't work, but it's salvaged by the loving amount of creativity in the size, number, and scope of all its boss fights. It's hard to stay mad at a game like that.
The arcade version is not terribly long assuming you're not milking everything (~half an hour for the stage 2 path), it's just a lot of it is front-loaded in the first two stages (stage 3, stage 2/4) with all their sub-stages. In addition to the boss fights I'd give some credit to the stage portions as well, which manage to all feel very unique and inspired, which few vertical STGs can manage without devolving into "wave of generic popcorn enemies #37" at some point.
Image
NTSC-J: You know STGs are in trouble when you have threads on how to introduce them to a wider audience and get more people playing followed by threads on how to get its hardcore fan base to play them, too.
1CCs | Twitch | YouTube
xxx1993

Re: Radiant Silvergun 20th Anniversary

Post by xxx1993 »

Square_Air wrote:We're gonna get a WonderSwan port of Ikaruga before we see Silvergun come to PC.
Judgement Sword not enough for you?
Post Reply