Strania: The Stella Machina (Exa Ver.) (Exa Arcade 2018)

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Muchi Muchi Spork
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Strania: The Stella Machina (Exa Ver.) (Exa Arcade 2018)

Post by Muchi Muchi Spork »

Strania: The Stella Machina (Exa Ver.)
platform: Exa Arcade hardware (https://twitter.com/exaarcadia)
game company: G-Rev
year: 2018

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A new version of Strania: The Stella Machina is most likely coming to the new Exa Arcade hardware:

https://twitter.com/grevUST/status/962543811271495680

A link to the original game version of Strania on Steam:

http://store.steampowered.com/app/40738 ... a_Machina/


Games under development for the Exa:
Aka & Blue Type-R (viewtopic.php?f=1&t=61739)
Infinos Exa (viewtopic.php?f=1&t=61859)
Super Hydorah AC (viewtopic.php?f=1&t=61738)
Strania: The Stella Machina (Exa Ver.) (viewtopic.php?f=1&t=61881)
Heiankyo Alien 3671 (Exa Ver.) (viewtopic.php?f=3&t=62009)
Last edited by Muchi Muchi Spork on Tue Mar 06, 2018 5:01 pm, edited 2 times in total.
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evil_ash_xero
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Re: Strania: The Stella Machina (Exa Ver.) (Exa Arcade 2018)

Post by evil_ash_xero »

Talk about a blast from the past.
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Mero
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Re: Strania: The Stella Machina (Exa Ver.) (Exa Arcade 2018)

Post by Mero »

Strania would have had a physical release on Naomi back in the day but because of developments in the scene ended up on Nesica instead.
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Necronom
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Re: Strania: The Stella Machina (Exa Ver.) (Exa Arcade 2018)

Post by Necronom »

Still love this game and give it a shot from time to time. Never played it religiously like Guwange but somehow always keep coming back for another round :wink:
Do those arcade cabs have a headphone jack? The soundtrack rocks :twisted:
Wouldn't mind if this new version ends up on the PS4 someday, somehow *dreamin* 8)
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Udderdude
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Re: Strania: The Stella Machina (Exa Ver.) (Exa Arcade 2018)

Post by Udderdude »

Looks good, EXA is turning into quite the shmupsfest.
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lilmanjs
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Re: Strania: The Stella Machina (Exa Ver.) (Exa Arcade 2018)

Post by lilmanjs »

Was a reason ever given for why the original version never made it to the arcades? I love the game, and I hope the new version gets a home release as well. But seems strange to finally put this on arcade hardware after all this time.
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Re: Strania: The Stella Machina (Exa Ver.) (Exa Arcade 2018)

Post by Shepardus »

I thought they did release it for NESiCAxLive in 2011?
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Oniros
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Re: Strania: The Stella Machina (Exa Ver.) (Exa Arcade 2018)

Post by Oniros »

I'm just going to post my thoughts on this from the other thread:
Oniros wrote:Strania is the least exciting choice IMO. It is readily available on consoles and PC and doesn't appeal to me as much as G. rev's other titles. That being said though, it might be the smallest-risk project so if that's the case then best of luck.
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CStarFlare
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Re: Strania: The Stella Machina (Exa Ver.) (Exa Arcade 2018)

Post by CStarFlare »

Shepardus wrote:I thought they did release it for NESiCAxLive in 2011?
Wikipedia does too.
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Shepardus
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Re: Strania: The Stella Machina (Exa Ver.) (Exa Arcade 2018)

Post by Shepardus »

CStarFlare wrote:
Shepardus wrote:I thought they did release it for NESiCAxLive in 2011?
Wikipedia does too.
That's where I got that information lol

But the highscore thread here also lists Nesica as a platform.
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NeoStrayCat
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Re: Strania: The Stella Machina (Exa Ver.) (Exa Arcade 2018)

Post by NeoStrayCat »

Shepardus wrote:I thought they did release it for NESiCAxLive in 2011?
They did, sadly, it never saw release on any Round 1 cabs across the US as all they have installed is basically the same fighting games I've already played ages ago on other platforms. Not that it would have been a problem these days if its just licensing or otherwise to put other Nesica games, including Strania, on that platform in the US, but oh well... (Guess the only way, unless otherwise, is to travel to JP and find a N-X-L cabinet that has Strania installed. Or just play the other already existing versions on other platforms.)

Either way, having since tried it out now that the Exa-Arcadia platform is loketesting near a place I can be more close to, yeah, there are some differences in the EXA version here and there.

-Slight layouts to enemy formations (Example: More popcorn enemies in the beginning of Stage 1-Strania before you pick up the Vulcan/Missile) and weapon pickups (Example: Beginning of Stage 1-Vower let's you get a Vulcan/Missle pickup before you get the Sword and Stage 3-Strania in the middle section used to have two enemies using the reflect weapon, now its a Side/Reflect weapon user.), there are some other layouts, but most of it is minor.
-Original/Arrange Soundtrack (Press start during the Route/Difficulty selection to change OST before starting. Didn't get to hear the AST cause, you know, arcades are loud.)
-4 Difficulties (Normal/Hard/Expert and the newly added "Hell" difficulty, where popcorn enemies fire back revenge bullets one at a time, and the mech specific ones fire 3 revenge bullets at a time, and are fast. And yeah, its that hard.)
-You can play Stage 7 (Final) on Normal difficulty now in the Exa version on both routes, in other versions, the game ends on Stage 6 on Normal. However, the TLB's in both routes have less HP than their Hard mode counterparts, their attack patterns were more or less the same.

And...that's all I found out from playing the EX version so far.
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Axelay
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Re: Strania: The Stella Machina (Exa Ver.) (Exa Arcade 2018)

Post by Axelay »

I really enjoyed strania and the side vower dlc.
The music in side vower was ace.
Excited for this
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Re: Strania: The Stella Machina (Exa Ver.) (Exa Arcade 2018)

Post by CStarFlare »

Thanks for the writeup of the Exa differences! Always cool to have those things documented - as an Exa release Strania didn't generate much buzz here so it's good to finally learn about it.
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