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What Should G Rev Make Next?
New Horizontal Shooter (likely requires successful Crowd Funding Campaign) 41%  41%  [ 83 ]
New Sidescrolling Action Game (likely requires successful Crowd Funding Campaign) 5%  5%  [ 10 ]
New Bullet Hell Vertical Shooter (likely requires successful Crowd Funding Campaign) 23%  23%  [ 46 ]
Sequel to an Existing Dormant Japanese IP like Magical Drop, Windjammers, etc (Reply with a comment specifying which) 6%  6%  [ 12 ]
Port of Strania that you can buy on a PCB format 2%  2%  [ 5 ]
Port of Under Defeat HD that you can buy on a PCB format 1%  1%  [ 2 ]
Border Down HD (Higher resolution version of their classic on a PCB format) 22%  22%  [ 45 ]
Total votes : 203
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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Thu Jan 18, 2018 5:45 pm 


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On reflection, as desperate as I am for a brand new G-rev shmup, if the development costs need to come entirely through crowdfunding, they're going to struggle. A failed Kickstarter wouldn't be a good start. I think Cave could probably pull that off but there aren't enough die-hard G-rev fans unfortunately. So maybe a Border Down HD Remix would be a good start, followed by a relatively quick port on PS4 and Switch.

I sold my Vewlix and am quite happy with Border Down on my NNC so I may pass on that depending on price, but I'm damn sure buying the hardware at some point and would gladly drop 200k on something fresh from G-rev or Cave.


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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Thu Jan 18, 2018 6:12 pm 


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First thing that comes to my mind when I read Data East IPs + Grev:

*A 4th game from the Kuuga Series
or
*Wolf Fang 2

And Gamadelic is still alive and kicking, so they could hire them to make the soundtrack.

I'm having a shmupgasm just thinking about that.
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Last edited by KAI on Thu Jan 18, 2018 6:16 pm, edited 1 time in total.

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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Thu Jan 18, 2018 6:16 pm 


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After a fair bit of thought (it's no secret around here how much I love Under Defeat) I want them to make whatever they have to to put themselves in a financial position to make a new STG. If they have to go the route that turned Border Down into a reality then that's fine.

I will gladly wait for a new shooter from them if that's the case. That game would be a hori, with a military theme, but not related to Under Defeat or even have a helicopter.

I'm thinking about this too much.
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Last edited by Stevens on Thu Jan 18, 2018 6:18 pm, edited 1 time in total.

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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Thu Jan 18, 2018 6:18 pm 


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A widescreen Gradius would be ideal. I like G.Rev's ideas, so do a Gradius Gaiden 2 or Salamander 3 if Konami overcharges for the license? Put the Border Down/G-Darius beam-battles into a Gradius?
Or a "Gradius Forever" where they build the base widescreen engine, then make a killing on (time-unlock arcade or) DLC "course packs" recreating 5-stage packs of all old games or new stage ideas. Or go the Dariusburst CS DLC route.

Or try a horizontal version of a Strania 2, and reframe it as an Einhander psudosequel?

Metal Black 2 would be cool if they significantly reworked the game mechanics and Taito is cool with licensing it?
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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Thu Jan 18, 2018 6:26 pm 


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I can't believe I haven't catched this thread earlier, then again I rarely come here.

G-Rev is my favourite shmup making studio by far, and games such as Metal Black, G-Darius and Border Down are straight up my favourite shooters, and I can't stress enough how important they are to me.

As much as I'd like an HD port of Border Down (my fav of all three games) my wildest dream is a new horizontal shooter in homage to these games, with the beam duel mechanic (not the weak Darius Burst beam crossing kind) and the aesthetics that tie these games together. Beam duels, sunsets, hallucinations, dreamy Yasuhisa Watanabe music, downer endings... There is so much potential to a new opus in the "beam duel saga".

I am certain that I have read somewhere that if H.Maruyama and his staff would have to work on Border Down again, they would certainly add some modifications, and I'm sure that they probably crafted many ideas since its release back then, but I'd say leave Border Down as it is and create a new game that blends the ideas of its predecessors. However a port of Border Down seem like a more realistic and probably less costy and time consuming goal, so in the end I'm going to give that option a vote instead, even if it means having to wait for a port of the PCB/Nesica version.
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Last edited by T4N3 on Thu Jan 18, 2018 8:22 pm, edited 1 time in total.

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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Thu Jan 18, 2018 8:10 pm 


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Switched my vote to a hori shooter because I've been loving Metal Black and have always loved Gradius. If a sixth Parodius could be squeezed out of Konami's steel talons, that would be a wet dream come true.

If any of these are crowdfunded, the campaign will need to represent itself with the game's quality direction and good gameplay and not rely on a marketing gimmick. If it is marketed as a "remember this old type of game? Here's a retro revival" it will limit itself to a small group of stochastic insatiable nerds. The rest of the populace has been burned by "Retro" things from an oversaturation of half-assed attention grabbers riding a hype train that being distanced from that kind of project will only help.
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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Thu Jan 18, 2018 8:20 pm 


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Voted for resurrecting an abandoned series. I think there is real potential for a quick win with a less ambitious release like this. Magical Drop and Windjammers are both excellent suggestions I would love. I’ll throw out Pang and Mr. Driller as other good franchises that would make me wet.


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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Thu Jan 18, 2018 8:36 pm 


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I vote for a new horizontal game, but what I really want is a Zero Gunner 3 for all plattforms.
When doing an HD port of Border Down, then please do proper new and detailed textures. Dariusburst PC release for example has very bad textures for a game in these days and I can´t believe it´s that hard and expensive to do proper HD textures. Even Fans do such thing for their beloved games themself.


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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Thu Jan 18, 2018 9:59 pm 


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As per most, my only question of the crowd sourcing is what do the sourcers get for an arcade game... I would assume dual-development cycles (or home release first) which... kinda takes a lot of steam out of the arcade release unless it can offer extras. I'm sure you guys have thought through all this though so I'll just leave it at that.

Anyway, congrats on getting this huge accomplishment to the finish line... although I may be more interested in your wife's sewing machines than your PCBs next time I'm there. :shock:
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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Thu Jan 18, 2018 9:59 pm 


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spmbx wrote:
Shou wrote:
gameoverDude wrote:
Border Down HD for NesicaXLive 2, with PC & PS4/XB1 versions after that.


Nesica 2 is only for fighters per Taito management.

Also, we have our own arcade hardware for these game releases - that's the whole point of this :)


What is your hardware and the "PCB" in the polls? I'm assuming both are PC based running some form of windows embedded. The word pcb would make me think some nice compact board with a jamma edge but i very much doubt thats the case (especially given the resolution requirements tou posted :) )


Hardware is PC based and operates similarly to a Type X2 - the world has converged. We could have done an FPGA based normal PCB but then no one would make content for it because of the effort involved.
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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Thu Jan 18, 2018 10:18 pm 


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Which IPs does G.rev have access to besides their own? I notice all the examples you've mentioned on your poll are all DECO IPs. I personally wouldn't mind a Bloody Wolf or Midnight Resistance sequel.


Last edited by Jonny2x4 on Thu Jan 18, 2018 10:35 pm, edited 1 time in total.

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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Thu Jan 18, 2018 10:30 pm 


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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Thu Jan 18, 2018 10:32 pm 


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SuperPang wrote:
Shou wrote:
What makes economic sense is the tried and true path of arcade -> console/PC where arcade sales can help recoup dev costs but there needs to be content to continue driving arcade sales so one of our developer mandates is that the arcade versions retain something exclusive that will never be released on another format. For some perspective, think of the arcade locations who pay $40,000 USD for the new Street Fighter and it comes out on console in 2 months from now destroying their income and any hope of breaking even much less turning a profit. We have other mechanisms to support the arcade eco system that are not announced yet.


This is so good to hear. I thought those days were long gone.

Is crowdfunding big in Japan? Is it the sort of thing arcades might get involved in or would that be aimed largely at the collectors market?


Crowdfunding exists in Japan on a number of different domestic platforms but they don't pull in the big numbers that you may have seen on Kickstarter or fig.
KS recently launched in Japan and I do know the country head there.

Some recent successful campaigns are Momoiro Underground and Super Real Mahjong.

Crowdfunding would be aimed at both operators and consumers with rewards to match. Given the current voting results, I'll go back to Maruyama and think out logistics.
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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Thu Jan 18, 2018 10:33 pm 


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I already made my rational vote for Border Down HD, it would be the most novel game to the public if it was remastered. (also Under Defeat HD has already been done and people just don't seem to have been that much into Strania, maybe in some part due to its vertical bullet hell aspect).


Now for the crazy part... I know a few things:
a) that G. Rev have worked with Treasure and Hiroshi Iuchi in the past several times (Ikaruga, Gradius V)
b) that Hiroshi Iuchi is having a lot of trouble getting dev time and a team together for Ubusuna (aka Project RS-3 aka Ikaruga 2) at M2, and that his hopes of ever completing the project are low (see vgmaterials.com)
c) that a sequel to Ikaruga, whether it's a spiritual successor or a faithful successor, would generate a serious amount of hype and make quite a few people happy on both sides of the shmup skill aisle

Knowing all this, what would the hopes be for some kind of partnership between these 3 parties? I think a lot of potential is being wasted.


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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Thu Jan 18, 2018 10:34 pm 


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Jonny2x4 wrote:
Which IPs does G.rev have access to besides their own? I notice all the examples you've mentioned on your poll are all DECO IPs. I personally wouldn't a Bloody Wolf or Midnight Resistance sequel.


Access to IPs would be via my network.

For dead companies, Toaplan is very difficult - every other past shooter dev is a possibility.

Current companies present a larger issue as they are publicly traded and a project like this: 1. isn't a huge revenue driver and 2. blow to their ego as to why they can't internally do something like this
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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Thu Jan 18, 2018 10:37 pm 


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ciox wrote:
I already made my rational vote for Border Down HD, it would be the most novel game to the public if it was remastered. (also Under Defeat HD has already been done and people just don't seem to have been that much into Strania, maybe in some part due to its vertical bullet hell aspect).


Now for the crazy part... I know a few things:
a) that G. Rev have worked with Treasure and Hiroshi Iuchi in the past several times (Ikaruga, Gradius V)
b) that Hiroshi Iuchi is having a lot of trouble getting dev time and a team together for Ubusuna (aka Project RS-3 aka Ikaruga 2) at M2, and that his hopes of ever completing the project are low (see vgmaterials.com)
c) that a sequel to Ikaruga, whether it's a spiritual successor or a faithful successor, would generate a serious amount of hype and make quite a few people happy on both sides of the shmup skill aisle

Knowing all this, what would the hopes be for some kind of partnership between these 3 parties? I think a lot of potential is being wasted.


Project RS3 - let's just say there are discussions there for a different place and time.
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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Thu Jan 18, 2018 10:39 pm 


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KAI wrote:
First thing that comes to my mind when I read Data East IPs + Grev:

*A 4th game from the Kuuga Series
or
*Wolf Fang 2

And Gamadelic is still alive and kicking, so they could hire them to make the soundtrack.

I'm having a shmupgasm just thinking about that.


They suggested something in that series and in particular, Wolf Fang.
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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Thu Jan 18, 2018 10:40 pm 


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Shou wrote:
Project RS3 - let's just say there are discussions there for a different place and time.


I'm happy to hear there is something going on in the background after all, it's been 17 years.


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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Thu Jan 18, 2018 10:43 pm 


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so its a self contained unit akin to ttx2 rather than a pcb. i would have said black label version of UD or BD and think that would gain much more attention than framing it as a HD version, but if its not going to be on a 15k pcb then i wouldn't bother with it (and would have began putting money away for a day 1 pcb purchase of BL UD)


instead my vote is for a joe and mac metroidvania/turrican (if someone steals this idea you know where you heard it first) and has a lot of potential for the home market so maybe a good initial money spinner.


Last edited by jugemscloud on Fri Jan 19, 2018 12:24 am, edited 1 time in total.

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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Thu Jan 18, 2018 10:48 pm 


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And SEGA ? The world need a Bare Knuckle X Thunder Force arcade mashup mixing shmup and beat'em all mechanics.
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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Thu Jan 18, 2018 11:03 pm 


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Shou wrote:
Jonny2x4 wrote:
Which IPs does G.rev have access to besides their own? I notice all the examples you've mentioned on your poll are all DECO IPs. I personally wouldn't a Bloody Wolf or Midnight Resistance sequel.


Access to IPs would be via my network.

For dead companies, Toaplan is very difficult - every other past shooter dev is a possibility.

Current companies present a larger issue as they are publicly traded and a project like this: 1. isn't a huge revenue driver and 2. blow to their ego as to why they can't internally do something like this


Thanks. By the way, I know this is off-topic, but what happened with the Aquario preservation? Is it still going on or has it been put on hold? it's been a few years. Feel free to ignore this post if you're still under NDA.


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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Thu Jan 18, 2018 11:09 pm 



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Brilliant 8)

Yes real hardware please!

This is the true art gallery for such creations.

But then.. perhaps introduce a home variant with USB input for a gamepad and HDMI support to widen the appeal.


Last edited by jimmerd on Thu Jan 18, 2018 11:12 pm, edited 2 times in total.

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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Thu Jan 18, 2018 11:09 pm 


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Obscura wrote:
"PCB format" in 2018 is lulzy.

I'd love Border Down HD available on real formats, though.


This. I want both Border Down HD and Under Defeat HD on steam. I will never get to play anything that's arcade PCB only (and neither will most non-Japanese people). Nonetheless, please tell G.Rev that Border Down is a masterpiece and more people should be able to play it. I've never played Under Defeat, but I've seen videos and it also looks great.

For your poll, because the above was not selectable, I picked existing IP sequel.

Shou wrote:
For dead companies, Toaplan is very difficult


But not impossible? Do it. I want Truxton and/or Shark sequels. Expert God/Lazer Shark would be awesome

Again, actual accessible formats. For those, I would even buy a console.


Last edited by OmegaFlareX on Thu Jan 18, 2018 11:38 pm, edited 2 times in total.

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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Thu Jan 18, 2018 11:22 pm 


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jimmerd wrote:
But then.. perhaps introduce a home variant with USB input for a gamepad and HDMI support to widen the appeal.

that's called a port


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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Thu Jan 18, 2018 11:25 pm 


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Shou wrote:
They suggested something in that series and in particular, Wolf Fang.


Image

Are they still on good terms with Dracue? I want more Dracue games.
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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Fri Jan 19, 2018 12:07 am 


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My local arcade has Border Down and I dump money into it whenever it's on. I'd love an HD port on PS4 as my DC is a bit flakey. An all new Border Down style game would also be great although it would no doubt cost a lot more to develop. Do the original as a download, physical release and ltd edition and if it's a success then plough the money into a new game


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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Fri Jan 19, 2018 1:08 am 



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I guess i would like to see G Rev do a new competitive magical drop game for PC if they were to use another IP, after the last french company destroyed the game, i feel as if we'll never ever see another magical drop ever lol.


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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Fri Jan 19, 2018 1:15 am 


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iSanada wrote:
after the last french company destroyed the game, i feel as if we'll never ever see another magical drop ever lol.


You mean DotEmu? How the hell do they keep getting retro gaming porting jobs?


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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Fri Jan 19, 2018 1:52 am 


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Jonny2x4 wrote:
iSanada wrote:
after the last french company destroyed the game, i feel as if we'll never ever see another magical drop ever lol.


You mean DotEmu? How the hell do they keep getting retro gaming porting jobs?

They're probably able to do it for cheap and there are enough people who don't care about the issues or buy it anyway to "show support" for retro ports.
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 Post subject: Re: G Rev - Pick What They Do Next
PostPosted: Fri Jan 19, 2018 2:00 am 


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I think he's talking about Golgoth Studio, they made Mag Drop V.
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