PS2 vertical shooters don't use much space?

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infested_ysy
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PS2 vertical shooters don't use much space?

Post by infested_ysy »

hey shmups.system11.org,

I just went to my local pirate bay and bought myself this "PS2 Sky Shooter heaven 7 in 1" thing, that has Raiden 3, Contra Shattered Soldier, ESPgaluda, Homura, Gigawings Generations, DoDonPachi:DaiOuJou, and Gradius for USD$1 (lol Malaysia, land of the pirates YARR!)

Surprisingly, all the games are complete. There's no deleted cutscenes, deleted music/sounds/voices and whatnot. All the titles plays like normal, which begs the question: how much data does the producers actually used on the DVD on average? I'm very surprised that 7 games can be crammed into one DVD, and plays perfectly fine, with no loading issues and whatnot. (just to note, I have the original ESPgaluda to compare it with, it's the exact same thing, no quality loss in music/sound and whatnot)
gundamalpha
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Re: PS2 vertical shooters don't use much space?

Post by gundamalpha »

infested_ysy wrote:hey shmups.system11.org,

I just went to my local pirate bay and bought myself this "PS2 Sky Shooter heaven 7 in 1" thing, that has Raiden 3, Contra Shattered Soldier, ESPgaluda, Homura, Gigawings Generations, DoDonPachi:DaiOuJou, and Gradius for USD$1 (lol Malaysia, land of the pirates YARR!)

Surprisingly, all the games are complete. There's no deleted cutscenes, deleted music/sounds/voices and whatnot. All the titles plays like normal, which begs the question: how much data does the producers actually used on the DVD on average? I'm very surprised that 7 games can be crammed into one DVD, and plays perfectly fine, with no loading issues and whatnot. (just to note, I have the original ESPgaluda to compare it with, it's the exact same thing, no quality loss in music/sound and whatnot)
this kind of thing sometimes make me feel ashame being a malaysian :oops: there's no way i could find any original shmups, or any other game, from the local stores, that's why i have to pay extra shipping fees and stupid custom duties for my games :evil:
infested_ysy
Posts: 86
Joined: Mon Aug 08, 2005 7:55 am

Re: PS2 vertical shooters don't use much space?

Post by infested_ysy »

gundamalpha wrote: this kind of thing sometimes make me feel ashame being a malaysian :oops: there's no way i could find any original shmups, or any other game, from the local stores, that's why i have to pay extra shipping fees and stupid custom duties for my games :evil:
Different standards of living, different currencies, different situations.

An original PS2 game would translate to around RM120. Almost 10% of what an average person earns per month over here. Also no such thing as game rentals around :(

It's hard for college/high school students to buy them too, given how there's no minimum wage thing over here, and they're usually paid RM3~4 per hour for a part time job. Compared to USD$6-something minimum wage the people over The States enjoy
Last edited by infested_ysy on Sun May 07, 2006 7:26 am, edited 1 time in total.
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Dave_K.
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Post by Dave_K. »

Most shmups are actually quite small in size. ESPGaluda for example is only 300M, but thankfully was put on DVD (being what 3.2G in size?) to read better on a PS2. So I'm not surprised you could fit that many on one DVD.
highlandcattle
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Re: PS2 vertical shooters don't use much space?

Post by highlandcattle »

infested_ysy wrote:hey shmups.system11.org,

I just went to my local pirate bay and bought myself this "PS2 Sky Shooter heaven 7 in 1" thing, that has Raiden 3, Contra Shattered Soldier, ESPgaluda, Homura, Gigawings Generations, DoDonPachi:DaiOuJou, and Gradius for USD$1 (lol Malaysia, land of the pirates YARR!)

Surprisingly, all the games are complete. There's no deleted cutscenes, deleted music/sounds/voices and whatnot. All the titles plays like normal, which begs the question: how much data does the producers actually used on the DVD on average? I'm very surprised that 7 games can be crammed into one DVD, and plays perfectly fine, with no loading issues and whatnot. (just to note, I have the original ESPgaluda to compare it with, it's the exact same thing, no quality loss in music/sound and whatnot)
And these things work without moddding :?:
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neorichieb1971
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Post by neorichieb1971 »

If a game costs a tenth of a months salary, surely you would need a mortgage to buy the PS2 itself? :shock:

If you can afford the system, you can most definately afford the games.
This industry has become 2 dimensional as it transcended into a 3D world.
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