WIP Divine Wind

A place for people with an interest in developing new shmups.
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sodeko
Posts: 1
Joined: Wed Nov 06, 2024 7:13 pm

WIP Divine Wind

Post by sodeko »

Hi, all.
This is my WIP game, first time developing and I decided to start with the STG-genre. Gameplay is heavy influenced by Donpachi and other Cave titles, but it's a horizontal one. Plot and aesthetics theme are retrofuturistic hovercycles bosozoku gang.

Right now it's only available on Itch:
https://sodeko.itch.io/divinewind

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The_Fix
Posts: 52
Joined: Thu Sep 07, 2023 6:33 pm
Location: Alberta, Canada
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Re: WIP Divine Wind

Post by The_Fix »

I'm not going to lie, this is a lot better than most of the stuff I've played around the development forum. Take that for what you will, I've been here a day.

-The heart is okay, the ideas are here. It doesn't look like dog vomit. It makes sense!
-I can not speak for the audio, maybe it's my Wine setup, without a Linux build it's hard to tell. But it was just broked on my system, causing clipping and distortion, again, maybe my setup.
-Not a big fan of using the mouse to select your bike, or lack of controller support.
-It's not a lot of fun, what is the main mechanic? Showcase it! Might want to add a tutorial to it too.

But the idea, the idea is there, I see some hope here, good luck!
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