Could PCE ACD Sapphire have benefited from HuVideo FMV cut-scenes?

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PC Engine Fan X!
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Joined: Wed Jan 26, 2005 10:32 pm

Could PCE ACD Sapphire have benefited from HuVideo FMV cut-scenes?

Post by PC Engine Fan X! »

After looking at the HuVideo endowed PCE games of Galaxy Yuna Fraulien & Gulliver Boy (has a whopping 30 FMV clips sprinkled throughout the entire game itself), could Ginga Fukei Densetsu Sapphire have benefited from using HuVideo format for it's opening intro and ending scenes? To see Sapphire and Co. rendered in anime form would've been ace -- something different for a change of pace.

Sure, doing all brand new FMV anime scenes just for Sapphire alone would've further delayed it past it's (quite and without much fanfare) December 1995 release date and into 1996 territory/timeline (considering that Hudson Soft and NEC would've had to have the FMV Sapphire anime clips done by a contracted 3rd-party anime production house and incur more expenses to get it done). Just to basically have a lone PC Engine Arcade CD-Rom2 title (and an stg based one) why not pull "out all the stops and go full all out" with HuVideo FMV anime cut-scenes.

Would it have been technically possible to have HuVideo FMV fit within the tight spacing parameters of the existing ACD Sapphire game itself and pushing the 650mb-700mb PCE CD-Rom size barrier to the max or perhaps beyond?

If you look at the slick FMV scenes of Chojin Heiki Zeroigar on the PC-FX console, that's definitely high-quality OVA level production anime right there. Too bad there wasn't a separate OVA release (on VHS and/or LD formats) of Zeroigar to accompany the actual PC-FX game itself (to flesh out the background story mythos, more character development and more cool battles with kaiju robots and whatnot).

PC Engine Fan X! ^_~
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