This means two things. For one, I'm very inexperienced with shmups. That might have an effect on the game I'm making. Two, I don't have a base of techniques to include in the game other than what I know from what I've read (I've read on Ikaruga, for example) and what I know from other games that aren't shmups.
I come here and ask a number of things: what do you think of this extremely early WIP? How could I improve it? How's the difficulty? What should I add/change?
I also am curious as to how to make a scrolling room in Game Maker (the tool I'm using). I haven't managed to figure that out yet. All that said, here's the demo.
http://rapidshare.de/files/12354711/Faaltist.zip.html
Controls:
Q: Change suit to Red (can't get hurt by red bullets)
W: Blur (motion stops and you blur. Nothing can hurt you)
E: When you pick up the 'S' icon, speed increases for a short amount of time.
D: Change suit to Purple (can't get hurt by purple bullets)
Space: Shoot
I know the graphics suck; I'm a terrible graphics artist. I'll try and improve them. I will improve the background. And I am well aware that it lacks noises. This is an extremely early WIP. As a matter of fact, I just started it a few days ago. Thanks in advance for feedback
