I hope this message finds you well. For the past few months I've been working on a multiplayer shmup - 4 Knocks.
The gameplay is meant for a 4v4v4v4 where the objective is to destroy the rival factions' artifacts. Once a team's artifact is destroyed, they are absorbed into the team that eliminates them. There are currently 3 class types - healer, builder, and attacker. Each class is meant to appeal to different play styles. Players can build barricades to fortify their base and collect resources to repair and build barricades. And of course, there are a whole lot of bullets!
The court
![Image](https://ksr-ugc.imgix.net/assets/043/627/868/d2554f0d7037e369e71182635f38718c_original.png?ixlib=rb-4.1.0&w=680&fit=max&v=1705000342&gif-q=50&lossless=true&s=620e3bc2ba94a94fcb2d8673877e5349)
The battlefield
![Image](https://ksr-ugc.imgix.net/assets/043/627/915/1cc7a5254d732166d6b9924e43d0cf05_original.png?ixlib=rb-4.1.0&w=680&fit=max&v=1705000662&gif-q=50&lossless=true&s=730dd9deef9f3eae68e6709079aed198)
Example gameplay
![Image](https://ksr-ugc.imgix.net/assets/043/627/937/bcccefbb2d26db33098848ab3615aaf5_original.png?ixlib=rb-4.1.0&w=680&fit=max&v=1705000777&gif-q=50&lossless=true&s=81566a7d6c89e0c9c43d03c8f759e008)
If you're interested or know of anyone who is interested and would like to contribute to the project's development, check out my Kickstarter. You'll also find a video demoing the gameplay there!
Thanks - I appreciate your time!