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 Post subject: Max Credits in Border Down (DC)
PostPosted: Tue Jan 10, 2006 7:28 pm 


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Joined: 09 Jan 2006
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Location: Monterrey; Nuevo Leon; Mexico
Hello guys; I just discovered this forum.

Hi have a question, I hope you can help me out.

Recently I've been playing Border Down for many hours; I managed to clear the norms on every level, but my problem is the last boss on the 6B, 6C and 6D levels. With the number of credits that I have I can't seem to keep up.

Do any of you guys know what is the rule to increase the number of MAX CREDITS? I started with 1; then I got 3 and now I'm maxed on 6. I'mnot sure if this is time based like Ikaruga or Trizeal.

Any ideas?


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 Post subject:
PostPosted: Tue Jan 10, 2006 8:26 pm 



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1cc or stfu! :shock:























:twisted:


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 Post subject:
PostPosted: Tue Jan 10, 2006 9:55 pm 


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Not strategy-related, so moved to Shmups Chat.
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PostPosted: Tue Jan 10, 2006 11:15 pm 


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It's a matter of time, at least from what I could tell. Eventually, it'll go to 9 and then freeplay. Note that going from 9 to Freeplay takes a long time.

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PostPosted: Tue Jan 10, 2006 11:45 pm 


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AFXisatwin wrote:
1cc or stfu! :shock:


:twisted:


what a warm greeting... :roll:


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 Post subject:
PostPosted: Wed Jan 11, 2006 1:18 am 


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Yeah time based but really, 6+ continues to beat the boss is quite a few dude. I wasted credits deliberately getting 50% in red to see the bosses but really they can beaten if you just keep your distance and reserve the beam for static patterns while keeping enough juice to stop the dam thing when its firing from behind you. use the old temp invincibility while first pressing fire to your advantage.

What do you think of the game though? I love it!
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 Post subject:
PostPosted: Wed Jan 11, 2006 5:02 pm 



Joined: 26 Jan 2005
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Just having a laugh. He probably understands. :)


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 Post subject:
PostPosted: Thu Jan 12, 2006 2:47 pm 


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Well, you guys are gonna be proud of me. :P

I did my homework these days; and yesterday I beat the game in 6B, 6C and 6D; with six credits. If I go on I might 1CC it but there are other DC shmups I have in my queue.

I understand this game now. It was all a matter of overcoming my fears; my fear of staying back because the ship would fire at me, my fear of not staying in front of a laser so I could BLS it. And the fear of risking death by reaching for those dangerous corners to avoid fire.

Again, I could now do the same in REMIX mode; but I think I should put it down and head over to Chaos Field; Zero Gunner 2 and Psyvariar 2; the three shmups in my queue. :wink:

Now the question is; which one I should take next. :?:


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PostPosted: Thu Jan 12, 2006 3:11 pm 


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dreamcastwise... i think you should go for the 2-ALL in gunbird 2... with hei-cob. good luck, and happy playing! :D
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 Post subject:
PostPosted: Thu Jan 12, 2006 3:12 pm 



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Out of those three, I like Zero Gunner 2 the best.
It has that cool aim anywhere mechanic.


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 Post subject:
PostPosted: Thu Jan 12, 2006 6:47 pm 


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how can you say "im done with this shmup" if you have only credit fed it to the end?!?!i dont understand this.... :oops: :oops:
go on with border down its a great game dont play anything else.if you think you could do a 1cc then DO IT!
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 Post subject:
PostPosted: Thu Jan 12, 2006 7:22 pm 


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Sounds like another person who buys more shooters than he plays...not that there's anything wrong with that approach or anything.


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 Post subject:
PostPosted: Thu Jan 12, 2006 8:19 pm 


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I know, I know I shouldn't put it down until I absolutely master it.

I guess it's a matter of making the most out of my free time.


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PostPosted: Thu Jan 12, 2006 8:52 pm 


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Heh, just for future reference, as long as you don't brag around here about "beating" a game unless you one-credit it, no one should give you a hard time about your playing style. ;) Welcome, btw. :)
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 Post subject:
PostPosted: Thu Jan 12, 2006 8:57 pm 


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Thanks, I didn't want my message to sound as bragging, because I certainly know I'm not that hardcore. Just a huge fan of shmups. :)


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 Post subject:
PostPosted: Thu Jan 12, 2006 10:16 pm 


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Flare wrote:
I understand this game now. It was all a matter of overcoming my fears; my fear of staying back because the ship would fire at me, my fear of not staying in front of a laser so I could BLS it. And the fear of risking death by reaching for those dangerous corners to avoid fire.

Border Down has an ingenious system. It's incredibly well-designed and one of my favourite shooters of all time. Sorry to say this, but you can't grasp this game by playing it like that, it's like playing real-time strategy games with unlimited money and supplies.

I'd suggest trying to play a shooter for score atleast once, if you never have before, that is. Layer Section (Rayforce) was designed by the same people that developed Border Down, it has a simple but fun and thought through scoring system and the rank system isn't as mean as in BD. Check it out. :)


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 Post subject:
PostPosted: Fri Jan 13, 2006 1:32 am 


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Flare wrote:
I know, I know I shouldn't put it down until I absolutely master it.

I guess it's a matter of making the most out of my free time.


Welcome to the forum, flare. Not to worry too much about the hardcore pressure to 1CC, it's true this community is mostly 1 credit focused but a love of shmups can take many forms. The fact that you imported games like Border Down (criminally undersold classic) already shows your passion for shmups is serious...

Flare wrote:
I think I should put it down and head over to Chaos Field; Zero Gunner 2 and Psyvariar 2; the three shmups in my queue. :wink:

Now the question is; which one I should take next. :?:


Psy2 has some insane bullet storms, and buzzing them is an addictive rush, which probably makes it the most intense experience of the three titles, so the other two might make good warm-up titles. :)

The thing to note about Psyvariar games is that you can blast through them in a relatively straightforward way if you aren't playing for score, but they become suddenly deep once you do.
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 Post subject:
PostPosted: Fri Jan 13, 2006 3:14 am 


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Go for remix mode man at least to hear the different boss music in 6C and 6D + attack patterns.

Yeah zero gunner 2 rocks, very hard though. psyvaria 2 is a warm up in comparison!

Good choice of games :D
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 Post subject:
PostPosted: Sat Jan 14, 2006 5:50 am 


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Daigoro wrote:
AFXisatwin wrote:
1cc or stfu! :shock:


:twisted:


what a warm greeting... :roll:


I was thinking more along the lines of an asshole greeting, but warm works fine-- as long as you mean overtly warm like the fires of hell....

But as long as he's just joking, it's all good. :P
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PostPosted: Sat Jan 14, 2006 5:56 am 


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Flare wrote:
I think I should put it down and head over to Chaos Field; Zero Gunner 2 and Psyvariar 2; the three shmups in my queue. :wink:

Now the question is; which one I should take next. :?:


Ikaruga.

But if you're limiting the choice to just those three, I'd say Psyvariar 2. (however inferior to Psyvariar Revision it may be.) Seeing as Zero Gunner 2 is just another Psikyo game, and Chaos Field is...... Chaos Field. :?

Also, I agree with Thunder. You can simply blast your way through Psy 2, though it will get very boring, very quickly. With short levels, ungodly-slow-or-ungodly-fast bullet patterns, and a simplistic power-up system, it's obvious the game was designed solely for the people who love buzzing... myself included. 8)
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 Post subject:
PostPosted: Sun Jan 15, 2006 12:21 pm 



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Zero Gunner 2 plays completely different from the usual Psikyo fare.

How can you say its just another psikyo game?


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