A-freaking-men. At the very least, you can tell M2 and Hamster have a true appreciation for these games and their players, and it does seem to be a labor of love that shines through. Hell, even feels that way for City Connection despite not always achieving the results that we would like - IMO they are a bit unfairly maligned due to the dogshit performance of Cotton 2/Guardian Force (that one earned its criticism), but they've shown marked improvement with stuff like Batsugun, Deathsmiles, Akai Katana, etc.
And to try to be as gracious as I can to Digital Eclipse and say something nice: lately they seem to have realized the one area they do have a bit of a competitive advantage in, and leaned into that with their pivot toward more documentary-style releases that are more focused on the story and context around these games, as opposed to the quality of the emulation. Atari 50, Karateka, the new Jeff Minter one, etc. I appreciate them focusing on what they are legitimately good at, instead of having to hear Frank Cifaldi give some BS defense of the lackluster technical job and come across with real dismissive know-it-all vibes. Seems the leadership there has realized that DE is never going to compete on a technical level, so might as well carve our their own niche. Even in some of their past releases with serious technical problems like the Street Fighter 30th Collection (awful sound emulation, input lag) or TMNT Cowabunga Collection (some really atrocious lag), those releases did have fantastic gallery content with old concept art, box and manual art, other related TMNT content like comic books, etc. Even the Atari 50 release has some jank-ass emulation and poor control configuration options, which floored me since those aren't exactly demanding games on a technical level, but the collection is presented in such a way that it's much more about the story of Atari than a focus on reference standard versions of the games (which these surely are not).