They'd probably shoot me and you both, considering I've played the MD cart's Quest Mode 1,000x more than I have its AC one. (really cool ARPG/puzzler groove... M2's pro debut, incidentally. dunno if they handled the Quest Mode, but the AC side began as their bedroom coder project for X68000. turned out so good Tengen bought it for the MD, rest is history)Marc wrote:I'm certainly going to have to reappraise that, because this is brilliant. Lightening-sharp controls that actually allow you to wing the early stages a bit - it's the anti-Ikari, or during its maze-type bits, a non-boring Gauntlet (don't shoot me BiL - I never played the MD port ).
Have you played Twinkle Tale (MD)? If you find SFC Kiki lacks the streamlined immediacy of the original, TT's a good middle ground. A simpler game than Natsume's SFC landmark, but notably higher pace.
Absolute day 1 for me, it's a miracle these Tengo Project releases even exist, and Wild Guns + TNWA's both prove Natsume's not only kept their SFC peak performance, but arguably improved on it.Will be picking the new version up for sure.
Zero Team's an uncommonly easy rec among arcade beltscrollers - it's an idiosyncratic, unforgiving genre even by AC standards, but Seibu nailed a balance of challenge to user-friendliness. Make sure to give the manual a quick once-over, there's a deceptively rich set of mechanics folded into the simple SOR1-style action. Holding [up] during PPP for the classic Final Fight combo-into-throw, or [forward] for a super combo ender, or tech rolling out of knockdowns, chucking weapons in eight directions, Z-axis jumping... more I'm forgetting offhand, too.DenimDemon wrote:Bio Ship is a great addition. ACA is love. Im holding on for now though... since im having so much fun with Crime Fighters 2. I might grab Zero Team before jumping into Paladin.
Only thing it's missing is BANGIN CHOONZ ala Crime Fighters or SOR, but with its knowingly campy Tokusatsu styling, even the sometimes cheesy BGM is easy to forgive. Hilarious game too, even the facial expressions in the stat bar when someone takes a battering are great.
It's rad knowing they've got UPL and NMK on tap, that's some high-class esoteric hardcore. I'd nab Mustang without hesitation, the MD cart's been one of my go-to foot-to-floor horis since forever. Killer Hide-Kaz BGM too, the man is an inexhaustible well of dark post-punk furies.OldSkoolShmuper wrote:Yup, sure is. Heh, and I posted a bunch of times about this game a few months ago, and how I'd be thrilled if Bio-ship Paladin got an ACA release. And here it is!DenimDemon wrote:Bio Ship is a great addition. ACA is love. Im holding on for now though... since im having so much fun with Crime Fighters 2. I might grab Zero Team before jumping into Paladin.
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Already bought it on PS4. I am going double dip on this one, so I'll also get it on Switch.
Thanks Hamster! Please bring us USAAF Mustang, too :p