Because external deinterlacing doesn't make sense for an HDMI mod.strayan wrote:Why do you need internal deinterlacing?nmalinoski wrote: Where the original hardware is concerned, for both the PS2 and PS1, I think a good-but-still-optional, internal deinterlacing and framerate conversion solution would be an ideal solution for addressing 480i and the frequent resolution switching used by many games for these consoles.
A mod for consoles of these generations needs to perform framerate conversion and scaling to keep its output at one specific video mode, which results in progressive output that would bypass any external deinterlacing engine; or it needs to be subject to HDMI blackouts (usually 1 to 3 seconds of complete signal loss) from continually changing video modes.
I think the UltraHDMI is a good example of why good internal deinterlacing is necessary: it performs rudimentary deinterlacing that leaves noticeable combing artifacts. I can't use my TV's deinterlacing, because the output is always progressive (480p/576p/720p/1080p; plus I always keep it in game mode, which limits it to something that looks like bob deinterlacing); and turning all that off by using Direct Mode would mean frequent blackouts from mode changes and incompatibilities with my display (doesn't accept 240p over HDMI; doesn't accept anything PAL).