PS4/Xb1/Switch shmups that support 4:3 aspect ratio
PS4/Xb1/Switch shmups that support 4:3 aspect ratio
ORIGINAL TOPIC
Are there any PS4/Xb1/Switch shmups that support 4:3 aspect ratio?
"UPDATE" I have been answering my own question and will be creating a list of shmups that support 4:3 Natively on Next-Gen Consoles. I have tested this on a 4:3 Toshiba 36" VGA Monitor and both a Sanwa and Nanao 29 Inch Naomi VGA Arcade monitors.
Nintendo Switch Outputs and displays 480P 4:3 Natively
List of shmups I have checked out for 4:3 display
Aero Fighters 2
Aero Fighters 3
Alpha Mission 2
Angerforce Reloaded
Astebreed
Blazing Star
Darius Cozmic Collection
Danmaku Unlimited 3
Dimension Drive
Galaga (Namco Classics Collection)
Galaga 88 (Namco Classics Collection)
Ghost Pilots
Gunbarich
Gunbird
Gunbird 2
Ikaruga
Last Resort
Prehistoric Isle 2
Project RXN
Psyvariar Delta
Pulstar
Samurai Aces
Shikondo Soul Eater
Sky Kid (Namco Classics Collection)
Sol Divide
Strikers 1945
Strikers 1945 II
Strikers 1945 Plus
Tengai
Twinkle Star Sprites
Zed Blade
Zero Gunner 2
Playstation 4 Only Displays output in 480P correctly to a VGA Arcade monitor with a Extron IN1508 Scaling Presentation Switcher can edit in menu to 4:3
Xbox One Displays in 4:3 with Borders when set to 480P No Native 4:3 Display so far (Needs a Extron IN1508 Scaling Presentation Switcher) can edit in menu to 4:3
Are there any PS4/Xb1/Switch shmups that support 4:3 aspect ratio?
"UPDATE" I have been answering my own question and will be creating a list of shmups that support 4:3 Natively on Next-Gen Consoles. I have tested this on a 4:3 Toshiba 36" VGA Monitor and both a Sanwa and Nanao 29 Inch Naomi VGA Arcade monitors.
Nintendo Switch Outputs and displays 480P 4:3 Natively
List of shmups I have checked out for 4:3 display
Aero Fighters 2
Aero Fighters 3
Alpha Mission 2
Angerforce Reloaded
Astebreed
Blazing Star
Darius Cozmic Collection
Danmaku Unlimited 3
Dimension Drive
Galaga (Namco Classics Collection)
Galaga 88 (Namco Classics Collection)
Ghost Pilots
Gunbarich
Gunbird
Gunbird 2
Ikaruga
Last Resort
Prehistoric Isle 2
Project RXN
Psyvariar Delta
Pulstar
Samurai Aces
Shikondo Soul Eater
Sky Kid (Namco Classics Collection)
Sol Divide
Strikers 1945
Strikers 1945 II
Strikers 1945 Plus
Tengai
Twinkle Star Sprites
Zed Blade
Zero Gunner 2
Playstation 4 Only Displays output in 480P correctly to a VGA Arcade monitor with a Extron IN1508 Scaling Presentation Switcher can edit in menu to 4:3
Xbox One Displays in 4:3 with Borders when set to 480P No Native 4:3 Display so far (Needs a Extron IN1508 Scaling Presentation Switcher) can edit in menu to 4:3
Last edited by Tokyo-J on Fri Apr 05, 2019 11:05 pm, edited 15 times in total.
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visional Novel piece of shit game called Instant Brain
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
By that do you mean natively output a resolution that's 4:3? Or display a 4:3 play field with borders?
Typos caused by cat on keyboard.
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
Games that will natively display 4:3Jeneki wrote:By that do you mean natively output a resolution that's 4:3? Or display a 4:3 play field with borders?
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visional Novel piece of shit game called Instant Brain
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
A better question is, which of those consoles will even output a 4:3 signal?
Typos caused by cat on keyboard.
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
I think 4:3 died with the last gen. Last shmup i played who supported that was mushi HD on the 360.
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
Unfortunately, with the exception for old arcade ports, there is very little to no shmups that support 4:3 native ratio.
Xydonia may very well be one of those games that employ 4:3 for gameplay and the rest with borders. I am not aware of any options for that unless the creators decided to implement them.
Please keep in mind that Exa Arcadia will pretty much be the latest and last upcoming arcade platform that supports 4:3 displays.
Xydonia may very well be one of those games that employ 4:3 for gameplay and the rest with borders. I am not aware of any options for that unless the creators decided to implement them.
Please keep in mind that Exa Arcadia will pretty much be the latest and last upcoming arcade platform that supports 4:3 displays.
Last edited by MrJBRPG on Wed Mar 27, 2019 3:43 pm, edited 1 time in total.
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
I figured out how to get the Xbox One to display in 4:3 VGA. Need to download Dangun Feveron and Battle Garegga to test out.Jeneki wrote:A better question is, which of those consoles will even output a 4:3 signal?
I apologize for the annoying kid in the video. But this worked.
https://www.youtube.com/watch?v=__byxRsYJ2w
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visional Novel piece of shit game called Instant Brain
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
Playing XBLA on XB1 Ikraruga game displayed with borders.
Last edited by Tokyo-J on Tue Mar 26, 2019 2:41 am, edited 1 time in total.
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visional Novel piece of shit game called Instant Brain
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
HOLY CRAP!!!
The Switch Outputs 480P to 4:3 ratio NATIVELY. I can play Zero Gunner 2 Full screen on a 4:3 VGA NO BORDERS.
The Switch Outputs 480P to 4:3 ratio NATIVELY. I can play Zero Gunner 2 Full screen on a 4:3 VGA NO BORDERS.
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visional Novel piece of shit game called Instant Brain
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
Just tried Arcade Archive Metal Slug and it also Displays in 4:3 VGA natively.
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visional Novel piece of shit game called Instant Brain
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
Just successfully got the Switch Working on a Jamma cabinet in 4:3 VGA. Ikaruga FULL SCREEN and Tengai glorious Arcade Perfect.
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visional Novel piece of shit game called Instant Brain
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
You know there's an edit post button right
Neat that Switch can still output 4:3, had no idea.
Neat that Switch can still output 4:3, had no idea.
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
Grats Tokyo-J. Glad that worked out well for you. I had no idea.
Typos caused by cat on keyboard.
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
This opens up a ton of possibilities. I was going to buy a next-gen arcade cabinet but no need now. Being able to play all of these Arcade style shmups and fighters in native 4:3 is amazing.Jeneki wrote:Grats Tokyo-J. Glad that worked out well for you. I had no idea.
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visional Novel piece of shit game called Instant Brain
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
List updated.
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visional Novel piece of shit game called Instant Brain
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
I have a 640x480 VGA arcade monitor. I hooked up my Switch to it and it does not appear to display 4:3 ratio natively with Gunbird 2. I get borders and have to adjust my monitor.Tokyo-J wrote:HOLY CRAP!!!
The Switch Outputs 480P to 4:3 ratio NATIVELY. I can play Zero Gunner 2 Full screen on a 4:3 VGA NO BORDERS.
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
Are you playing in TATE Mode? For the Psikyo Shmups in Tate mode, you have to adjust the monitor settings but there are still bars on the top and bottom. In 4:3 Hori it is full-screen display. I need to make a list for full-screen Tate.finisherr wrote:I have a 640x480 VGA arcade monitor. I hooked up my Switch to it and it does not appear to display 4:3 ratio natively with Gunbird 2. I get borders and have to adjust my monitor.Tokyo-J wrote:HOLY CRAP!!!
The Switch Outputs 480P to 4:3 ratio NATIVELY. I can play Zero Gunner 2 Full screen on a 4:3 VGA NO BORDERS.
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visional Novel piece of shit game called Instant Brain
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
Yeah, it's in Tate mode. I get bars on the top and bottom. It is not full screen for me.
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
So far I have only encountered a few games that have full-screen Tate. Danmaku Unlimited 3, The games from the Namco Classic Collection, and Psyvariar Delta.finisherr wrote:Yeah, it's in Tate mode. I get bars on the top and bottom. It is not full screen for me.
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visional Novel piece of shit game called Instant Brain
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
To be specific. It doesn't output with borders. The resolution is just incorrect. The background wallpaper for the game is visible on the top and bottom in Tate mode and the verticle height looks too short. I hypothesize that the Switch is still trying to output 720x480 (or something similar) instead of 640x480. It's looks kind of jank on an arcade monitor unless you adjust the monitor size, which is a PITA. If anyone here has recommendations LMK. Unfortunately thinking about putting a PC in my cab as an option, second to the 360.
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
It displays the same way on the Switch screen when in TATE Mode. This has nothing to do with the Output and everything to do with display options. You can turn off the Borders. I did that and the game is playing in a small window. Other games do full screen. Majority of the horizontal shmups do full screen 4:3.finisherr wrote:To be specific. It doesn't output with borders. The resolution is just incorrect. The background wallpaper for the game is visible on the top and bottom in Tate mode and the verticle height looks too short. I hypothesize that the Switch is still trying to output 720x480 (or something similar) instead of 640x480. It's looks kind of jank on an arcade monitor unless you adjust the monitor size, which is a PITA. If anyone here has recommendations LMK. Unfortunately thinking about putting a PC in my cab as an option, second to the 360.
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visional Novel piece of shit game called Instant Brain
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
No shit. When this happens on a CRT displaying 640x480 it looks like trash. That's my point.Tokyo-J wrote:It displays the same way on the Switch screen when in TATE Mode. This has nothing to do with the Output and everything to do with display options. You can turn off the Borders. I did that and the game is playing in a small window. Other games do full screen. Majority of the horizontal shmups do full screen 4:3.finisherr wrote:To be specific. It doesn't output with borders. The resolution is just incorrect. The background wallpaper for the game is visible on the top and bottom in Tate mode and the verticle height looks too short. I hypothesize that the Switch is still trying to output 720x480 (or something similar) instead of 640x480. It's looks kind of jank on an arcade monitor unless you adjust the monitor size, which is a PITA. If anyone here has recommendations LMK. Unfortunately thinking about putting a PC in my cab as an option, second to the 360.
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
It would be preferable to many owners of CRT monitors and cabs if the games allowed you to adjust the vertical height and width in-game.Tokyo-J wrote:It displays the same way on the Switch screen when in TATE Mode. This has nothing to do with the Output and everything to do with display options. You can turn off the Borders. I did that and the game is playing in a small window. Other games do full screen. Majority of the horizontal shmups do full screen 4:3.finisherr wrote:To be specific. It doesn't output with borders. The resolution is just incorrect. The background wallpaper for the game is visible on the top and bottom in Tate mode and the verticle height looks too short. I hypothesize that the Switch is still trying to output 720x480 (or something similar) instead of 640x480. It's looks kind of jank on an arcade monitor unless you adjust the monitor size, which is a PITA. If anyone here has recommendations LMK. Unfortunately thinking about putting a PC in my cab as an option, second to the 360.
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
Try a different game like one I mentioned on your monitor. You will see it displays in full screen 4:3 Tate. Danmaku Unlimited 3 or Psyvariar Delta. They both have screen sizing options.finisherr wrote:It would be preferable to many owners of CRT monitors and cabs if the games allowed you to adjust the vertical height and width in-game.Tokyo-J wrote:It displays the same way on the Switch screen when in TATE Mode. This has nothing to do with the Output and everything to do with display options. You can turn off the Borders. I did that and the game is playing in a small window. Other games do full screen. Majority of the horizontal shmups do full screen 4:3.finisherr wrote:To be specific. It doesn't output with borders. The resolution is just incorrect. The background wallpaper for the game is visible on the top and bottom in Tate mode and the verticle height looks too short. I hypothesize that the Switch is still trying to output 720x480 (or something similar) instead of 640x480. It's looks kind of jank on an arcade monitor unless you adjust the monitor size, which is a PITA. If anyone here has recommendations LMK. Unfortunately thinking about putting a PC in my cab as an option, second to the 360.
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visional Novel piece of shit game called Instant Brain
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Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
Does the newest Switch shmup port of Anger Force support 4:3 output as well? Digging the Psikyo-ish vibe with the bullet patterns that it uses + the fact that it runs at a sliky smooth arcade-spec 60fps framerate is just extra icing on the cake indeed.
PC Engine Fan X! ^_~
PC Engine Fan X! ^_~
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
I have to buy it. I will in the next day and let you know. Looks fun.PC Engine Fan X! wrote:Does the newest Switch shmup port of Anger Force support 4:3 output as well? Digging the Psikyo-ish vibe with the bullet patterns that it uses + the fact that it runs at a sliky smooth arcade-spec 60fps framerate is just extra icing on the cake indeed.
PC Engine Fan X! ^_~
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visional Novel piece of shit game called Instant Brain
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
PS4 has a 480p option, but I don't own a 4:3 TV.Jeneki wrote:A better question is, which of those consoles will even output a 4:3 signal?
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
Yeah, unfortunately, it does not display right when using that option.theclaw wrote:PS4 has a 480p option, but I don't own a 4:3 TV.Jeneki wrote:A better question is, which of those consoles will even output a 4:3 signal?
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visional Novel piece of shit game called Instant Brain
Re: PS4/Xb1/Switch shmups that support 4:3 aspect ratio
I bought it and it displays fullscreen 4:3. Bars on the top and bottom display scoring and other info.PC Engine Fan X! wrote:Does the newest Switch shmup port of Anger Force support 4:3 output as well? Digging the Psikyo-ish vibe with the bullet patterns that it uses + the fact that it runs at a sliky smooth arcade-spec 60fps framerate is just extra icing on the cake indeed.
PC Engine Fan X! ^_~
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visional Novel piece of shit game called Instant Brain